1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
|
// Controller for the montage view
/* jshint -W041 */
/* jslint browser: true*/
/* global cordova,StatusBar,angular,console */
angular.module('zmApp.controllers').controller('zmApp.MontageCtrl', ['$scope', '$rootScope', 'ZMDataModel', 'message', '$ionicSideMenuDelegate', '$timeout', '$interval', '$ionicModal', '$ionicLoading', function ($scope, $rootScope, ZMDataModel, message, $ionicSideMenuDelegate, $timeout, $interval, $ionicModal, $ionicLoading) {
var timestamp = new Date().getUTCMilliseconds();
// same logic as EventCtrl.js
$scope.finishedLoadingImage = function () {
console.log("***Monitor image FINISHED Loading***");
$ionicLoading.hide();
/* $ionicLoading.show({
template: "loading, please wait...",
noBackdrop: true,
});*/
};
$scope.openModal = function (mid) {
console.log("Open Monitor Modal");
$scope.monitorId = mid;
$scope.LoginData = ZMDataModel.getLogin();
$scope.rand = Math.floor(Math.random() * (999999 - 111111 + 1)) + 111111;
// This is a modal to show the monitor footage
$ionicModal.fromTemplateUrl('templates/monitors-modal.html', {
scope: $scope,
animation: 'slide-in-up'
})
.then(function (modal) {
$scope.modal = modal;
$ionicLoading.show({
template: "please wait...",
noBackdrop: true,
duration: 15000
});
$scope.modal.show();
});
};
$scope.closeModal = function () {
console.log("Close & Destroy Monitor Modal");
$scope.modal.remove();
};
// In Android, the app runs full steam while in background mode
// while in iOS it gets suspended unless you ask for specific resources
// So while this view, we DON'T want Android to keep sending 1 second
// refreshes to the server for images we are not seeing!
function onPause() {
console.log("*** Moving to Background ***"); // Handle the pause event
console.log("*** CANCELLING INTERVAL ****");
$interval.cancel(intervalHandle);
}
document.addEventListener("pause", onPause, false);
// I was facing a lot of problems with Chrome/crosswalk getting stuck with
// pending HTTP requests after a while. There is a problem with chrome handling
// multiple streams of always open HTTP get's (image streaming). This problem
// does not arise when the image is streamed for a single monitor - just multiple
// To work around this I am taking a single snapshot of ZMS and have implemented a timer
// to reload the snapshot every 1 second. Seems to work reliably even thought its a higer
// load. Will it bonk with many monitors? Who knows. I have tried with 5 and 1280x960@32bpp
this.loadNotifications = function () {
// randomval is appended to img src, so after each interval the image reloads
$scope.randomval = (new Date()).getTime();
//console.log ("**** NOTIFICATION with rand="+$scope.randomval+"*****");
};
var intervalHandle = $interval(function () {
this.loadNotifications();
}.bind(this), 1000);
this.loadNotifications();
$scope.openMenu = function () {
$ionicSideMenuDelegate.toggleLeft();
};
$scope.$on('$destroy', function () {
console.log("*** CANCELLING INTERVAL ****");
$interval.cancel(intervalHandle);
});
$scope.$on('$ionicView.loaded', function () {
console.log("**VIEW ** Montage Ctrl Loaded");
});
$scope.$on('$ionicView.enter', function () {
console.log("**VIEW ** Montage Ctrl Entered");
});
$scope.$on('$ionicView.leave', function () {
console.log("**VIEW ** Montage Ctrl Left");
});
$scope.$on('$ionicView.unloaded', function () {
console.log("**VIEW ** Montage Ctrl Unloaded");
});
$scope.isSimulated = function () {
return ZMDataModel.isSimulated();
};
$scope.LoginData = ZMDataModel.getLogin();
$scope.monLimit = $scope.LoginData.maxMontage;
console.log("********* Inside Montage Ctrl, MAX LIMIT=" + $scope.monLimit);
// slider is tied to the view slider for montage
//Remember not to use a variable. I'm using an object
// so it's passed as a reference - otherwise it makes
// a copy and the value never changes
$scope.slider = {};
$scope.slider.monsize = ZMDataModel.getMontageSize();
$scope.$on('$ionicView.afterEnter', function () {
// This rand is really used to reload the monitor image in img-src so it is not cached
// I am making sure the image in montage view is always fresh
// I don't think I am using this anymore FIXME: check and delete if needed
$rootScope.rand = Math.floor((Math.random() * 100000) + 1);
});
// we are monitoring the slider for movement here
// make sure this is an object - so its passed by reference from the template to the controller!
$scope.$watch('slider.monsize', function () {
console.log('Slider has changed');
ZMDataModel.setMontageSize($scope.slider.monsize);
console.log("Rootscope Montage is " + ZMDataModel.getMontageSize() + " and slider montage is " + $scope.slider.monsize);
});
$scope.monitors = [];
console.log("Inside MontageCtrl waiting for monitors to load...");
$scope.monitors = message;
console.log("I have received the monitors inside Montage and there are " + $scope.monitors.length);
$scope.doRefresh = function () {
console.log("***Pull to Refresh");
$scope.monitors = [];
var refresh = ZMDataModel.getMonitors(1);
refresh.then(function (data) {
$scope.monitors = data;
$scope.$broadcast('scroll.refreshComplete');
});
};
}]);
|