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path: root/plugins/de.appplant.cordova.plugin.badge/src/wp8/Badge.cs
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/*
 * Copyright (c) 2013-2015 by appPlant UG. All rights reserved.
 *
 * @APPPLANT_LICENSE_HEADER_START@
 *
 * This file contains Original Code and/or Modifications of Original Code
 * as defined in and that are subject to the Apache License
 * Version 2.0 (the 'License'). You may not use this file except in
 * compliance with the License. Please obtain a copy of the License at
 * http://opensource.org/licenses/Apache-2.0/ and read it before using this
 * file.
 *
 * The Original Code and all software distributed under the License are
 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
 * Please see the License for the specific language governing rights and
 * limitations under the License.
 *
 * @APPPLANT_LICENSE_HEADER_END@
 */

using System;
using System.Linq;

using Microsoft.Phone.Shell;

using WPCordovaClassLib.Cordova;
using WPCordovaClassLib.Cordova.Commands;
using WPCordovaClassLib.Cordova.JSON;
using System.IO.IsolatedStorage;

namespace Cordova.Extension.Commands
{
    public class Badge : BaseCommand
    {

        /// <summary>
        /// Name for the shared preferences
        /// <summary>
        private const string KEY = "badge";

        /// <summary>
        /// Clears the count property of the live tile
        /// </summary>
        public void clearBadge (string args)
        {
            setBadge(args);
            getBadge(args);
        }

        /// <summary>
        /// Sets the count property of the live tile
        /// </summary>
        public void setBadge (string args)
        {
            // Application Tile is always the first Tile, even if it is not pinned to Start.
            ShellTile tile = ShellTile.ActiveTiles.First();

            // Application should always be found
            if (tile != null)
            {
                string[] ary = JsonHelper.Deserialize<string[]>(args);
                int count = 0;
                string title = "";

                try {
                    count = int.Parse(ary[0]);
                }
                catch (FormatException) { };

                if (ary.Length > 1)
                {
                    title = ary[1].Replace("%d", "{0}");
                    title = String.Format(title, count);
                }

                StandardTileData TileData = new StandardTileData
                {
                    Count = count,
                    BackTitle = title
                };

                SaveBadge(count);

                tile.Update(TileData);
            }

            getBadge(args);
        }

        /// <summary>
        /// Gets the count property of the live tile
        /// </summary>
        public void getBadge (string args)
        {
            // Application Tile is always the first Tile, even if it is not pinned to Start.
            ShellTile tile = ShellTile.ActiveTiles.First();

            // Application should always be found
            if (tile != null)
            {
                IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;
                int badge = 0;
                PluginResult result;

                if (settings.Contains(KEY)) {
                    badge = (int)settings[KEY];
                }

                result = new PluginResult(PluginResult.Status.OK, badge);

                DispatchCommandResult(result);
            }
        }

        /// <summery>
        /// Informs if the app has the permission to show badges.
        /// </summery>
        public void hasPermission (string args)
        {
            PluginResult result;

            result = new PluginResult(PluginResult.Status.OK, true);

            DispatchCommandResult(result);
        }

        /// <summery>
        /// Ask for permission to show badges.
        /// </summery>
        public void registerPermission (string args)
        {
            hasPermission(args);
        }

        /// <summary>
        /// Persist the badge of the app icon so that `getBadge` is able to return
        /// the badge number back to the client.
        /// </summary>
        private void SaveBadge (int badge)
        {
            IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;

            if (settings.Contains(KEY)) {
                settings[KEY] = badge;
            }
            else {
                settings.Add(KEY, badge);
            }
        }

    }
}