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diff --git a/www/lib/vis/examples/network/exampleApplications/worldCupPerformance.html b/www/lib/vis/examples/network/exampleApplications/worldCupPerformance.html deleted file mode 100644 index 7de0667b..00000000 --- a/www/lib/vis/examples/network/exampleApplications/worldCupPerformance.html +++ /dev/null @@ -1,98 +0,0 @@ -<!doctype html> -<!-- saved from url=(0044)http://kenedict.com/networks/worldcup14/vis/ , thanks Andre!--> -<html> -<head> - <meta http-equiv="content-type" content="text/html; charset=UTF8"> - <title>Network | Static smooth curves - World Cup Network</title> - - <script type="text/javascript" src="../../../dist/vis.js"></script> - <link type="text/css" rel="stylesheet" href="../../../dist/vis-network.min.css"> - - <script src="../datasources/WorldCup2014.js"></script> - - <style type="text/css"> - #mynetwork { - width: 800px; - height: 800px; - border: 1px solid lightgray; - } - </style> - <script src="../../googleAnalytics.js"></script> -</head> - -<body> - -<h2>Performance - World Cup Network</h2> - -<div style="width:700px; font-size:14px;"> - This example shows the performance of vis with a larger network. The edges in - particular (~9200) are very computationally intensive - to draw. Drag and hold the graph to see the performance difference if the - edges are hidden. - <br/><br/> - We use the following physics configuration: <br/> - <code>{barnesHut: {gravitationalConstant: -80000, springConstant: 0.001, - springLength: 200}}</code> - <br/><br/> -</div> - -<div id="mynetwork"></div> - -<script type="text/javascript"> - var network; - - - function redrawAll() { - // remove positoins - for (var i = 0; i < nodes.length; i++) { - delete nodes[i].x; - delete nodes[i].y; - } - - // create a network - var container = document.getElementById('mynetwork'); - var data = { - nodes: nodes, - edges: edges - }; - var options = { - nodes: { - shape: 'dot', - scaling: { - min: 10, - max: 30 - }, - font: { - size: 12, - face: 'Tahoma' - } - }, - edges: { - width: 0.15, - color: {inherit: 'from'}, - smooth: { - type: 'continuous' - } - }, - physics: { - stabilization: false, - barnesHut: { - gravitationalConstant: -80000, - springConstant: 0.001, - springLength: 200 - } - }, - interaction: { - tooltipDelay: 200, - hideEdgesOnDrag: true - } - }; - - // Note: data is coming from ./datasources/WorldCup2014.js - network = new vis.Network(container, data, options); - } - - redrawAll() -</script> -</body> -</html> |
