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diff --git a/www/lib/vis/examples/network/edgeStyles/smooth.html b/www/lib/vis/examples/network/edgeStyles/smooth.html new file mode 100644 index 00000000..2b222bdb --- /dev/null +++ b/www/lib/vis/examples/network/edgeStyles/smooth.html @@ -0,0 +1,78 @@ +<!doctype html> +<html> +<head> + <title>Network | Static smooth curves</title> + + <script type="text/javascript" src="../../../dist/vis.js"></script> + <link href="../../../dist/vis-network.min.css" rel="stylesheet" type="text/css" /> + + <style type="text/css"> + #mynetwork { + width: 500px; + height: 500px; + border: 1px solid lightgray; + } + </style> + <script src="../../googleAnalytics.js"></script> +</head> + +<body> + +<h2>Smooth curves</h2> +<div style="width:700px; font-size:14px; text-align: justify;"> + All the smooth curves in the examples so far have been using dynamic smooth curves. This means that each curve has a + support node which takes part in the physics simulation. For large networks or dense clusters, this may not be the ideal + solution. To solve this, static smooth curves have been added. The static smooth curves are based only on the positions of the connected + nodes. There are multiple ways to determine the way this curve is drawn. This example shows the effect of the different + types. <br /> <br /> + Drag the node around to see how the smooth curves are drawn for each setting. For animated system, we + recommend only the continuous mode. In the next example you can see the effect of these methods on a large network. Keep in mind + that the direction (the from and to) of the curve matters. + <br /> <br /> + When you select the dynamic type, you can see the interaction with the fixed node and the edge, any other type will not interact with other nodes. + <br /> <br /> +</div> + +<div id="mynetwork"></div> + +<script type="text/javascript"> + + // create an array with nodes + var nodes = [ + {id: 1, label: 'Fixed node', x:0, y:0, fixed:true}, + {id: 2, label: 'Drag me', x:150, y:130, physics:false}, + {id: 3, label: 'Obstacle', x:80, y:-80, fixed:true, mass:10} + ]; + + // create an array with edges + var edges = [ + {from: 1, to: 2, arrows:'to'} + ]; + + // create a network + var container = document.getElementById('mynetwork'); + var data = { + nodes: nodes, + edges: edges + }; + var options = { + physics:true, + configure:function (option, path) { + if (path.indexOf('smooth') !== -1 || option === 'smooth') { + return true; + } + return false; + }, + edges: { + smooth: { + type: 'continuous' + } + } + }; + var network = new vis.Network(container, data, options); + + +</script> + +</body> +</html> |
