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+<!doctype html>
+<html>
+<head>
+ <title>Network | Static smooth curves</title>
+
+ <script type="text/javascript" src="../../../dist/vis.js"></script>
+ <link href="../../../dist/vis-network.min.css" rel="stylesheet" type="text/css" />
+
+ <style type="text/css">
+ #mynetwork {
+ width: 500px;
+ height: 500px;
+ border: 1px solid lightgray;
+ }
+ </style>
+ <script src="../../googleAnalytics.js"></script>
+</head>
+
+<body>
+
+<h2>Smooth curves</h2>
+<div style="width:700px; font-size:14px; text-align: justify;">
+ All the smooth curves in the examples so far have been using dynamic smooth curves. This means that each curve has a
+ support node which takes part in the physics simulation. For large networks or dense clusters, this may not be the ideal
+ solution. To solve this, static smooth curves have been added. The static smooth curves are based only on the positions of the connected
+ nodes. There are multiple ways to determine the way this curve is drawn. This example shows the effect of the different
+ types. <br /> <br />
+ Drag the node around to see how the smooth curves are drawn for each setting. For animated system, we
+ recommend only the continuous mode. In the next example you can see the effect of these methods on a large network. Keep in mind
+ that the direction (the from and to) of the curve matters.
+ <br /> <br />
+ When you select the dynamic type, you can see the interaction with the fixed node and the edge, any other type will not interact with other nodes.
+ <br /> <br />
+</div>
+
+<div id="mynetwork"></div>
+
+<script type="text/javascript">
+
+ // create an array with nodes
+ var nodes = [
+ {id: 1, label: 'Fixed node', x:0, y:0, fixed:true},
+ {id: 2, label: 'Drag me', x:150, y:130, physics:false},
+ {id: 3, label: 'Obstacle', x:80, y:-80, fixed:true, mass:10}
+ ];
+
+ // create an array with edges
+ var edges = [
+ {from: 1, to: 2, arrows:'to'}
+ ];
+
+ // create a network
+ var container = document.getElementById('mynetwork');
+ var data = {
+ nodes: nodes,
+ edges: edges
+ };
+ var options = {
+ physics:true,
+ configure:function (option, path) {
+ if (path.indexOf('smooth') !== -1 || option === 'smooth') {
+ return true;
+ }
+ return false;
+ },
+ edges: {
+ smooth: {
+ type: 'continuous'
+ }
+ }
+ };
+ var network = new vis.Network(container, data, options);
+
+
+</script>
+
+</body>
+</html>