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diff --git a/plugins/org.apache.cordova.media/src/wp/AudioPlayer.cs b/plugins/org.apache.cordova.media/src/wp/AudioPlayer.cs
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+/*
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+*/
+
+using System;
+using System.IO;
+using System.IO.IsolatedStorage;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Threading;
+using Microsoft.Xna.Framework;
+using Microsoft.Xna.Framework.Audio;
+using Microsoft.Xna.Framework.Media;
+using Microsoft.Phone.Controls;
+using System.Diagnostics;
+using System.Windows.Resources;
+
+namespace WPCordovaClassLib.Cordova.Commands
+{
+
+ /// <summary>
+ /// Implements audio record and play back functionality.
+ /// </summary>
+ internal class AudioPlayer : IDisposable
+ {
+ #region Constants
+
+ // AudioPlayer states
+ private const int PlayerState_None = 0;
+ private const int PlayerState_Starting = 1;
+ private const int PlayerState_Running = 2;
+ private const int PlayerState_Paused = 3;
+ private const int PlayerState_Stopped = 4;
+
+ // AudioPlayer messages
+ private const int MediaState = 1;
+ private const int MediaDuration = 2;
+ private const int MediaPosition = 3;
+ private const int MediaError = 9;
+
+ // AudioPlayer errors
+ private const int MediaErrorPlayModeSet = 1;
+ private const int MediaErrorAlreadyRecording = 2;
+ private const int MediaErrorStartingRecording = 3;
+ private const int MediaErrorRecordModeSet = 4;
+ private const int MediaErrorStartingPlayback = 5;
+ private const int MediaErrorResumeState = 6;
+ private const int MediaErrorPauseState = 7;
+ private const int MediaErrorStopState = 8;
+
+ //TODO: get rid of this callback, it should be universal
+ //private const string CallbackFunction = "CordovaMediaonStatus";
+
+ #endregion
+
+
+ /// <summary>
+ /// The AudioHandler object
+ /// </summary>
+ private Media handler;
+
+ /// <summary>
+ /// Temporary buffer to store audio chunk
+ /// </summary>
+ private byte[] buffer;
+
+ /// <summary>
+ /// Xna game loop dispatcher
+ /// </summary>
+ DispatcherTimer dtXna;
+
+
+ /// <summary>
+ /// Output buffer
+ /// </summary>
+ private MemoryStream memoryStream;
+
+ /// <summary>
+ /// The id of this player (used to identify Media object in JavaScript)
+ /// </summary>
+ private String id;
+
+ /// <summary>
+ /// State of recording or playback
+ /// </summary>
+ private int state = PlayerState_None;
+
+ /// <summary>
+ /// File name to play or record to
+ /// </summary>
+ private String audioFile = null;
+
+ /// <summary>
+ /// Duration of audio
+ /// </summary>
+ private double duration = -1;
+
+ /// <summary>
+ /// Audio player object
+ /// </summary>
+ private MediaElement player = null;
+
+ /// <summary>
+ /// Audio source
+ /// </summary>
+ private Microphone recorder;
+
+ /// <summary>
+ /// Internal flag specified that we should only open audio w/o playing it
+ /// </summary>
+ private bool prepareOnly = false;
+
+ /// <summary>
+ /// Creates AudioPlayer instance
+ /// </summary>
+ /// <param name="handler">Media object</param>
+ /// <param name="id">player id</param>
+ public AudioPlayer(Media handler, String id)
+ {
+ this.handler = handler;
+ this.id = id;
+ }
+
+
+ /// <summary>
+ /// Destroys player and stop audio playing or recording
+ /// </summary>
+ public void Dispose()
+ {
+ if (this.player != null)
+ {
+ this.stopPlaying();
+ this.player = null;
+ }
+ if (this.recorder != null)
+ {
+ this.stopRecording();
+ this.recorder = null;
+ }
+
+ this.FinalizeXnaGameLoop();
+ }
+
+ private void InvokeCallback(int message, string value, bool removeHandler)
+ {
+ string args = string.Format("('{0}',{1},{2});", this.id, message, value);
+ string callback = @"(function(id,msg,value){
+ try {
+ if (msg == Media.MEDIA_ERROR) {
+ value = {'code':value};
+ }
+ Media.onStatus(id,msg,value);
+ }
+ catch(e) {
+ console.log('Error calling Media.onStatus :: ' + e);
+ }
+ })" + args;
+ this.handler.InvokeCustomScript(new ScriptCallback("eval", new string[] { callback }), false);
+ }
+
+ private void InvokeCallback(int message, int value, bool removeHandler)
+ {
+ InvokeCallback(message, value.ToString(), removeHandler);
+ }
+
+ private void InvokeCallback(int message, double value, bool removeHandler)
+ {
+ InvokeCallback(message, value.ToString(), removeHandler);
+ }
+
+ /// <summary>
+ /// Starts recording, data is stored in memory
+ /// </summary>
+ /// <param name="filePath"></param>
+ public void startRecording(string filePath)
+ {
+ if (this.player != null)
+ {
+ InvokeCallback(MediaError, MediaErrorPlayModeSet, false);
+ }
+ else if (this.recorder == null)
+ {
+ try
+ {
+ this.audioFile = filePath;
+ this.InitializeXnaGameLoop();
+ this.recorder = Microphone.Default;
+ this.recorder.BufferDuration = TimeSpan.FromMilliseconds(500);
+ this.buffer = new byte[recorder.GetSampleSizeInBytes(this.recorder.BufferDuration)];
+ this.recorder.BufferReady += new EventHandler<EventArgs>(recorderBufferReady);
+ MemoryStream stream = new MemoryStream();
+ this.memoryStream = stream;
+ int numBits = 16;
+ int numBytes = numBits / 8;
+
+ // inline version from AudioFormatsHelper
+ stream.Write(System.Text.Encoding.UTF8.GetBytes("RIFF"), 0, 4);
+ stream.Write(BitConverter.GetBytes(0), 0, 4);
+ stream.Write(System.Text.Encoding.UTF8.GetBytes("WAVE"), 0, 4);
+ stream.Write(System.Text.Encoding.UTF8.GetBytes("fmt "), 0, 4);
+ stream.Write(BitConverter.GetBytes(16), 0, 4);
+ stream.Write(BitConverter.GetBytes((short)1), 0, 2);
+ stream.Write(BitConverter.GetBytes((short)1), 0, 2);
+ stream.Write(BitConverter.GetBytes(this.recorder.SampleRate), 0, 4);
+ stream.Write(BitConverter.GetBytes(this.recorder.SampleRate * numBytes), 0, 4);
+ stream.Write(BitConverter.GetBytes((short)(numBytes)), 0, 2);
+ stream.Write(BitConverter.GetBytes((short)(numBits)), 0, 2);
+ stream.Write(System.Text.Encoding.UTF8.GetBytes("data"), 0, 4);
+ stream.Write(BitConverter.GetBytes(0), 0, 4);
+
+ this.recorder.Start();
+ FrameworkDispatcher.Update();
+ this.SetState(PlayerState_Running);
+ }
+ catch (Exception)
+ {
+ InvokeCallback(MediaError, MediaErrorStartingRecording, false);
+ //this.handler.InvokeCustomScript(new ScriptCallback(CallbackFunction, this.id, MediaError, MediaErrorStartingRecording),false);
+ }
+ }
+ else
+ {
+ InvokeCallback(MediaError, MediaErrorAlreadyRecording, false);
+ //this.handler.InvokeCustomScript(new ScriptCallback(CallbackFunction, this.id, MediaError, MediaErrorAlreadyRecording),false);
+ }
+ }
+
+ /// <summary>
+ /// Stops recording
+ /// </summary>
+ public void stopRecording()
+ {
+ if (this.recorder != null)
+ {
+ if (this.state == PlayerState_Running)
+ {
+ try
+ {
+ this.recorder.Stop();
+ this.recorder.BufferReady -= recorderBufferReady;
+ this.recorder = null;
+ SaveAudioClipToLocalStorage();
+ this.FinalizeXnaGameLoop();
+ this.SetState(PlayerState_Stopped);
+ }
+ catch (Exception)
+ {
+ //TODO
+ }
+ }
+ }
+ }
+
+ /// <summary>
+ /// Starts or resume playing audio file
+ /// </summary>
+ /// <param name="filePath">The name of the audio file</param>
+ /// <summary>
+ /// Starts or resume playing audio file
+ /// </summary>
+ /// <param name="filePath">The name of the audio file</param>
+ public void startPlaying(string filePath)
+ {
+ if (this.recorder != null)
+ {
+ InvokeCallback(MediaError, MediaErrorRecordModeSet, false);
+ //this.handler.InvokeCustomScript(new ScriptCallback(CallbackFunction, this.id, MediaError, MediaErrorRecordModeSet),false);
+ return;
+ }
+
+
+ if (this.player == null || this.player.Source.AbsolutePath.LastIndexOf(filePath) < 0)
+ {
+ try
+ {
+ // this.player is a MediaElement, it must be added to the visual tree in order to play
+ PhoneApplicationFrame frame = Application.Current.RootVisual as PhoneApplicationFrame;
+ if (frame != null)
+ {
+ PhoneApplicationPage page = frame.Content as PhoneApplicationPage;
+ if (page != null)
+ {
+ Grid grid = page.FindName("LayoutRoot") as Grid;
+ if (grid != null)
+ {
+
+ this.player = grid.FindName("playerMediaElement") as MediaElement;
+ if (this.player == null) // still null ?
+ {
+ this.player = new MediaElement();
+ this.player.Name = "playerMediaElement";
+ grid.Children.Add(this.player);
+ this.player.Visibility = Visibility.Visible;
+ }
+ if (this.player.CurrentState == System.Windows.Media.MediaElementState.Playing)
+ {
+ this.player.Stop(); // stop it!
+ }
+
+ this.player.Source = null; // Garbage collect it.
+ this.player.MediaOpened += MediaOpened;
+ this.player.MediaEnded += MediaEnded;
+ this.player.MediaFailed += MediaFailed;
+ }
+ }
+ }
+
+ this.audioFile = filePath;
+
+ Uri uri = new Uri(filePath, UriKind.RelativeOrAbsolute);
+ if (uri.IsAbsoluteUri)
+ {
+ this.player.Source = uri;
+ }
+ else
+ {
+ using (IsolatedStorageFile isoFile = IsolatedStorageFile.GetUserStoreForApplication())
+ {
+ if (!isoFile.FileExists(filePath))
+ {
+ // try to unpack it from the dll into isolated storage
+ StreamResourceInfo fileResourceStreamInfo = Application.GetResourceStream(new Uri(filePath, UriKind.Relative));
+ if (fileResourceStreamInfo != null)
+ {
+ using (BinaryReader br = new BinaryReader(fileResourceStreamInfo.Stream))
+ {
+ byte[] data = br.ReadBytes((int)fileResourceStreamInfo.Stream.Length);
+
+ string[] dirParts = filePath.Split('/');
+ string dirName = "";
+ for (int n = 0; n < dirParts.Length - 1; n++)
+ {
+ dirName += dirParts[n] + "/";
+ }
+ if (!isoFile.DirectoryExists(dirName))
+ {
+ isoFile.CreateDirectory(dirName);
+ }
+
+ using (IsolatedStorageFileStream outFile = isoFile.OpenFile(filePath, FileMode.Create))
+ {
+ using (BinaryWriter writer = new BinaryWriter(outFile))
+ {
+ writer.Write(data);
+ }
+ }
+ }
+ }
+ }
+ if (isoFile.FileExists(filePath))
+ {
+ using (IsolatedStorageFileStream stream = new IsolatedStorageFileStream(filePath, FileMode.Open, isoFile))
+ {
+ this.player.SetSource(stream);
+ }
+ }
+ else
+ {
+ InvokeCallback(MediaError, MediaErrorPlayModeSet, false);
+ //this.handler.InvokeCustomScript(new ScriptCallback(CallbackFunction, this.id, MediaError, 1), false);
+ return;
+ }
+ }
+ }
+ this.SetState(PlayerState_Starting);
+ }
+ catch (Exception e)
+ {
+ Debug.WriteLine("Error in AudioPlayer::startPlaying : " + e.Message);
+ InvokeCallback(MediaError, MediaErrorStartingPlayback, false);
+ //this.handler.InvokeCustomScript(new ScriptCallback(CallbackFunction, this.id, MediaError, MediaErrorStartingPlayback),false);
+ }
+ }
+ else
+ {
+ if (this.state != PlayerState_Running)
+ {
+ this.player.Play();
+ this.SetState(PlayerState_Running);
+ }
+ else
+ {
+ InvokeCallback(MediaError, MediaErrorResumeState, false);
+ //this.handler.InvokeCustomScript(new ScriptCallback(CallbackFunction, this.id, MediaError, MediaErrorResumeState),false);
+ }
+ }
+ }
+
+ /// <summary>
+ /// Callback to be invoked when the media source is ready for playback
+ /// </summary>
+ private void MediaOpened(object sender, RoutedEventArgs arg)
+ {
+ if (this.player != null)
+ {
+ this.duration = this.player.NaturalDuration.TimeSpan.TotalSeconds;
+ InvokeCallback(MediaDuration, this.duration, false);
+ //this.handler.InvokeCustomScript(new ScriptCallback(CallbackFunction, this.id, MediaDuration, this.duration),false);
+ if (!this.prepareOnly)
+ {
+ this.player.Play();
+ this.SetState(PlayerState_Running);
+ }
+ this.prepareOnly = false;
+ }
+ else
+ {
+ // TODO: occasionally MediaOpened is signalled, but player is null
+ }
+ }
+
+ /// <summary>
+ /// Callback to be invoked when playback of a media source has completed
+ /// </summary>
+ private void MediaEnded(object sender, RoutedEventArgs arg)
+ {
+ this.SetState(PlayerState_Stopped);
+ }
+
+ /// <summary>
+ /// Callback to be invoked when playback of a media source has failed
+ /// </summary>
+ private void MediaFailed(object sender, RoutedEventArgs arg)
+ {
+ player.Stop();
+ InvokeCallback(MediaError, MediaErrorStartingPlayback, false);
+ //this.handler.InvokeCustomScript(new ScriptCallback(CallbackFunction, this.id, MediaError.ToString(), "Media failed"),false);
+ }
+
+ /// <summary>
+ /// Seek or jump to a new time in the track
+ /// </summary>
+ /// <param name="milliseconds">The new track position</param>
+ public void seekToPlaying(int milliseconds)
+ {
+ if (this.player != null)
+ {
+ TimeSpan tsPos = new TimeSpan(0, 0, 0, 0, milliseconds);
+ this.player.Position = tsPos;
+ InvokeCallback(MediaPosition, milliseconds / 1000.0f, false);
+ //this.handler.InvokeCustomScript(new ScriptCallback(CallbackFunction, this.id, MediaPosition, milliseconds / 1000.0f),false);
+ }
+ }
+
+ /// <summary>
+ /// Set the volume of the player
+ /// </summary>
+ /// <param name="vol">volume 0.0-1.0, default value is 0.5</param>
+ public void setVolume(double vol)
+ {
+ if (this.player != null)
+ {
+ this.player.Volume = vol;
+ }
+ }
+
+ /// <summary>
+ /// Pauses playing
+ /// </summary>
+ public void pausePlaying()
+ {
+ if (this.state == PlayerState_Running)
+ {
+ this.player.Pause();
+ this.SetState(PlayerState_Paused);
+ }
+ else
+ {
+ InvokeCallback(MediaError, MediaErrorPauseState, false);
+ //this.handler.InvokeCustomScript(new ScriptCallback(CallbackFunction, this.id, MediaError, MediaErrorPauseState),false);
+ }
+ }
+
+
+ /// <summary>
+ /// Stops playing the audio file
+ /// </summary>
+ public void stopPlaying()
+ {
+ if ((this.state == PlayerState_Running) || (this.state == PlayerState_Paused))
+ {
+ this.player.Stop();
+
+ this.player.Position = new TimeSpan(0L);
+ this.SetState(PlayerState_Stopped);
+ }
+ //else // Why is it an error to call stop on a stopped media?
+ //{
+ // this.handler.InvokeCustomScript(new ScriptCallback(CallbackFunction, this.id, MediaError, MediaErrorStopState), false);
+ //}
+ }
+
+ /// <summary>
+ /// Gets current position of playback
+ /// </summary>
+ /// <returns>current position</returns>
+ public double getCurrentPosition()
+ {
+ if ((this.state == PlayerState_Running) || (this.state == PlayerState_Paused))
+ {
+ double currentPosition = this.player.Position.TotalSeconds;
+ //this.handler.InvokeCustomScript(new ScriptCallback(CallbackFunction, this.id, MediaPosition, currentPosition),false);
+ return currentPosition;
+ }
+ else
+ {
+ return 0;
+ }
+ }
+
+ /// <summary>
+ /// Gets the duration of the audio file
+ /// </summary>
+ /// <param name="filePath">The name of the audio file</param>
+ /// <returns>track duration</returns>
+ public double getDuration(string filePath)
+ {
+ if (this.recorder != null)
+ {
+ return (-2);
+ }
+
+ if (this.player != null)
+ {
+ return this.duration;
+
+ }
+ else
+ {
+ this.prepareOnly = true;
+ this.startPlaying(filePath);
+ return this.duration;
+ }
+ }
+
+ /// <summary>
+ /// Sets the state and send it to JavaScript
+ /// </summary>
+ /// <param name="state">state</param>
+ private void SetState(int state)
+ {
+ if (this.state != state)
+ {
+ InvokeCallback(MediaState, state, false);
+ //this.handler.InvokeCustomScript(new ScriptCallback(CallbackFunction, this.id, MediaState, state),false);
+ }
+
+ this.state = state;
+ }
+
+ #region record methods
+
+ /// <summary>
+ /// Copies data from recorder to memory storages and updates recording state
+ /// </summary>
+ /// <param name="sender"></param>
+ /// <param name="e"></param>
+ private void recorderBufferReady(object sender, EventArgs e)
+ {
+ this.recorder.GetData(this.buffer);
+ this.memoryStream.Write(this.buffer, 0, this.buffer.Length);
+ }
+
+ /// <summary>
+ /// Writes audio data from memory to isolated storage
+ /// </summary>
+ /// <returns></returns>
+ private void SaveAudioClipToLocalStorage()
+ {
+ if (memoryStream == null || memoryStream.Length <= 0)
+ {
+ return;
+ }
+
+ long position = memoryStream.Position;
+ memoryStream.Seek(4, SeekOrigin.Begin);
+ memoryStream.Write(BitConverter.GetBytes((int)memoryStream.Length - 8), 0, 4);
+ memoryStream.Seek(40, SeekOrigin.Begin);
+ memoryStream.Write(BitConverter.GetBytes((int)memoryStream.Length - 44), 0, 4);
+ memoryStream.Seek(position, SeekOrigin.Begin);
+
+ try
+ {
+ using (IsolatedStorageFile isoFile = IsolatedStorageFile.GetUserStoreForApplication())
+ {
+ string directory = Path.GetDirectoryName(audioFile);
+
+ if (!isoFile.DirectoryExists(directory))
+ {
+ isoFile.CreateDirectory(directory);
+ }
+
+ this.memoryStream.Seek(0, SeekOrigin.Begin);
+
+ using (IsolatedStorageFileStream fileStream = isoFile.CreateFile(audioFile))
+ {
+ this.memoryStream.CopyTo(fileStream);
+ }
+ }
+ }
+ catch (Exception)
+ {
+ //TODO: log or do something else
+ throw;
+ }
+ }
+
+ #region Xna loop
+ /// <summary>
+ /// Special initialization required for the microphone: XNA game loop
+ /// </summary>
+ private void InitializeXnaGameLoop()
+ {
+ // Timer to simulate the XNA game loop (Microphone is from XNA)
+ this.dtXna = new DispatcherTimer();
+ this.dtXna.Interval = TimeSpan.FromMilliseconds(33);
+ this.dtXna.Tick += delegate { try { FrameworkDispatcher.Update(); } catch { } };
+ this.dtXna.Start();
+ }
+ /// <summary>
+ /// Finalizes XNA game loop for microphone
+ /// </summary>
+ private void FinalizeXnaGameLoop()
+ {
+ // Timer to simulate the XNA game loop (Microphone is from XNA)
+ if (this.dtXna != null)
+ {
+ this.dtXna.Stop();
+ this.dtXna = null;
+ }
+ }
+
+ #endregion
+
+ #endregion
+ }
+}