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Diffstat (limited to 'plugins/cordova-plugin-splashscreen/src/ios/CDVSplashScreen.m')
-rw-r--r--plugins/cordova-plugin-splashscreen/src/ios/CDVSplashScreen.m330
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diff --git a/plugins/cordova-plugin-splashscreen/src/ios/CDVSplashScreen.m b/plugins/cordova-plugin-splashscreen/src/ios/CDVSplashScreen.m
deleted file mode 100644
index 43b356ad..00000000
--- a/plugins/cordova-plugin-splashscreen/src/ios/CDVSplashScreen.m
+++ /dev/null
@@ -1,330 +0,0 @@
-/*
- Licensed to the Apache Software Foundation (ASF) under one
- or more contributor license agreements. See the NOTICE file
- distributed with this work for additional information
- regarding copyright ownership. The ASF licenses this file
- to you under the Apache License, Version 2.0 (the
- "License"); you may not use this file except in compliance
- with the License. You may obtain a copy of the License at
-
- http://www.apache.org/licenses/LICENSE-2.0
-
- Unless required by applicable law or agreed to in writing,
- software distributed under the License is distributed on an
- "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- KIND, either express or implied. See the License for the
- specific language governing permissions and limitations
- under the License.
- */
-
-#import "CDVSplashScreen.h"
-#import <Cordova/CDVViewController.h>
-#import <Cordova/CDVScreenOrientationDelegate.h>
-#import "CDVViewController+SplashScreen.h"
-
-#define kSplashScreenDurationDefault 0.25f
-
-
-@implementation CDVSplashScreen
-
-- (void)pluginInitialize
-{
- [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(pageDidLoad) name:CDVPageDidLoadNotification object:self.webView];
-
- [self setVisible:YES];
-}
-
-- (void)show:(CDVInvokedUrlCommand*)command
-{
- [self setVisible:YES];
-}
-
-- (void)hide:(CDVInvokedUrlCommand*)command
-{
- [self setVisible:NO];
-}
-
-- (void)pageDidLoad
-{
- id autoHideSplashScreenValue = [self.commandDelegate.settings objectForKey:[@"AutoHideSplashScreen" lowercaseString]];
-
- // if value is missing, default to yes
- if ((autoHideSplashScreenValue == nil) || [autoHideSplashScreenValue boolValue]) {
- [self setVisible:NO];
- }
-}
-
-- (void)observeValueForKeyPath:(NSString*)keyPath ofObject:(id)object change:(NSDictionary*)change context:(void*)context
-{
- [self updateImage];
-}
-
-- (void)createViews
-{
- /*
- * The Activity View is the top spinning throbber in the status/battery bar. We init it with the default Grey Style.
- *
- * whiteLarge = UIActivityIndicatorViewStyleWhiteLarge
- * white = UIActivityIndicatorViewStyleWhite
- * gray = UIActivityIndicatorViewStyleGray
- *
- */
-
- // Determine whether rotation should be enabled for this device
- // Per iOS HIG, landscape is only supported on iPad and iPhone 6+
- CDV_iOSDevice device = [self getCurrentDevice];
- BOOL autorotateValue = (device.iPad || device.iPhone6Plus) ?
- [(CDVViewController *)self.viewController shouldAutorotateDefaultValue] :
- NO;
-
- [(CDVViewController *)self.viewController setEnabledAutorotation:autorotateValue];
-
- NSString* topActivityIndicator = [self.commandDelegate.settings objectForKey:[@"TopActivityIndicator" lowercaseString]];
- UIActivityIndicatorViewStyle topActivityIndicatorStyle = UIActivityIndicatorViewStyleGray;
-
- if ([topActivityIndicator isEqualToString:@"whiteLarge"]) {
- topActivityIndicatorStyle = UIActivityIndicatorViewStyleWhiteLarge;
- } else if ([topActivityIndicator isEqualToString:@"white"]) {
- topActivityIndicatorStyle = UIActivityIndicatorViewStyleWhite;
- } else if ([topActivityIndicator isEqualToString:@"gray"]) {
- topActivityIndicatorStyle = UIActivityIndicatorViewStyleGray;
- }
-
- UIView* parentView = self.viewController.view;
- parentView.userInteractionEnabled = NO; // disable user interaction while splashscreen is shown
- _activityView = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:topActivityIndicatorStyle];
- _activityView.center = CGPointMake(parentView.bounds.size.width / 2, parentView.bounds.size.height / 2);
- _activityView.autoresizingMask = UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleLeftMargin
- | UIViewAutoresizingFlexibleBottomMargin | UIViewAutoresizingFlexibleRightMargin;
- [_activityView startAnimating];
-
- // Set the frame & image later.
- _imageView = [[UIImageView alloc] init];
- [parentView addSubview:_imageView];
-
- id showSplashScreenSpinnerValue = [self.commandDelegate.settings objectForKey:[@"ShowSplashScreenSpinner" lowercaseString]];
- // backwards compatibility - if key is missing, default to true
- if ((showSplashScreenSpinnerValue == nil) || [showSplashScreenSpinnerValue boolValue]) {
- [parentView addSubview:_activityView];
- }
-
- // Frame is required when launching in portrait mode.
- // Bounds for landscape since it captures the rotation.
- [parentView addObserver:self forKeyPath:@"frame" options:0 context:nil];
- [parentView addObserver:self forKeyPath:@"bounds" options:0 context:nil];
-
- [self updateImage];
-}
-
-- (void)destroyViews
-{
- [(CDVViewController *)self.viewController setEnabledAutorotation:[(CDVViewController *)self.viewController shouldAutorotateDefaultValue]];
-
- [_imageView removeFromSuperview];
- [_activityView removeFromSuperview];
- _imageView = nil;
- _activityView = nil;
- _curImageName = nil;
-
- self.viewController.view.userInteractionEnabled = YES; // re-enable user interaction upon completion
- [self.viewController.view removeObserver:self forKeyPath:@"frame"];
- [self.viewController.view removeObserver:self forKeyPath:@"bounds"];
-}
-
-- (CDV_iOSDevice) getCurrentDevice
-{
- CDV_iOSDevice device;
-
- UIScreen* mainScreen = [UIScreen mainScreen];
- CGFloat mainScreenHeight = mainScreen.bounds.size.height;
- CGFloat mainScreenWidth = mainScreen.bounds.size.width;
-
- int limit = MAX(mainScreenHeight,mainScreenWidth);
-
- device.iPad = (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad);
- device.iPhone = (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone);
- device.retina = ([mainScreen scale] == 2.0);
- device.iPhone5 = (device.iPhone && limit == 568.0);
- // note these below is not a true device detect, for example if you are on an
- // iPhone 6/6+ but the app is scaled it will prob set iPhone5 as true, but
- // this is appropriate for detecting the runtime screen environment
- device.iPhone6 = (device.iPhone && limit == 667.0);
- device.iPhone6Plus = (device.iPhone && limit == 736.0);
-
- return device;
-}
-
-- (NSString*)getImageName:(UIInterfaceOrientation)currentOrientation delegate:(id<CDVScreenOrientationDelegate>)orientationDelegate device:(CDV_iOSDevice)device
-{
- // Use UILaunchImageFile if specified in plist. Otherwise, use Default.
- NSString* imageName = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"UILaunchImageFile"];
-
- NSUInteger supportedOrientations = [orientationDelegate supportedInterfaceOrientations];
-
- // Checks to see if the developer has locked the orientation to use only one of Portrait or Landscape
- BOOL supportsLandscape = (supportedOrientations & UIInterfaceOrientationMaskLandscape);
- BOOL supportsPortrait = (supportedOrientations & UIInterfaceOrientationMaskPortrait || supportedOrientations & UIInterfaceOrientationMaskPortraitUpsideDown);
- // this means there are no mixed orientations in there
- BOOL isOrientationLocked = !(supportsPortrait && supportsLandscape);
-
- if (imageName) {
- imageName = [imageName stringByDeletingPathExtension];
- } else {
- imageName = @"Default";
- }
-
- if (device.iPhone5) { // does not support landscape
- imageName = [imageName stringByAppendingString:@"-568h"];
- } else if (device.iPhone6) { // does not support landscape
- imageName = [imageName stringByAppendingString:@"-667h"];
- } else if (device.iPhone6Plus) { // supports landscape
- if (isOrientationLocked) {
- imageName = [imageName stringByAppendingString:(supportsLandscape ? @"-Landscape" : @"")];
- } else {
- switch (currentOrientation) {
- case UIInterfaceOrientationLandscapeLeft:
- case UIInterfaceOrientationLandscapeRight:
- imageName = [imageName stringByAppendingString:@"-Landscape"];
- break;
- default:
- break;
- }
- }
- imageName = [imageName stringByAppendingString:@"-736h"];
-
- } else if (device.iPad) { // supports landscape
- if (isOrientationLocked) {
- imageName = [imageName stringByAppendingString:(supportsLandscape ? @"-Landscape" : @"-Portrait")];
- } else {
- switch (currentOrientation) {
- case UIInterfaceOrientationLandscapeLeft:
- case UIInterfaceOrientationLandscapeRight:
- imageName = [imageName stringByAppendingString:@"-Landscape"];
- break;
-
- case UIInterfaceOrientationPortrait:
- case UIInterfaceOrientationPortraitUpsideDown:
- default:
- imageName = [imageName stringByAppendingString:@"-Portrait"];
- break;
- }
- }
- }
-
- return imageName;
-}
-
-// Sets the view's frame and image.
-- (void)updateImage
-{
- NSString* imageName = [self getImageName:[[UIApplication sharedApplication] statusBarOrientation] delegate:(id<CDVScreenOrientationDelegate>)self.viewController device:[self getCurrentDevice]];
-
- if (![imageName isEqualToString:_curImageName]) {
- UIImage* img = [UIImage imageNamed:imageName];
- _imageView.image = img;
- _curImageName = imageName;
- }
-
- // Check that splash screen's image exists before updating bounds
- if (_imageView.image) {
- [self updateBounds];
- } else {
- NSLog(@"WARNING: The splashscreen image named %@ was not found", imageName);
- }
-}
-
-- (void)updateBounds
-{
- UIImage* img = _imageView.image;
- CGRect imgBounds = (img) ? CGRectMake(0, 0, img.size.width, img.size.height) : CGRectZero;
-
- CGSize screenSize = [self.viewController.view convertRect:[UIScreen mainScreen].bounds fromView:nil].size;
- UIInterfaceOrientation orientation = self.viewController.interfaceOrientation;
- CGAffineTransform imgTransform = CGAffineTransformIdentity;
-
- /* If and only if an iPhone application is landscape-only as per
- * UISupportedInterfaceOrientations, the view controller's orientation is
- * landscape. In this case the image must be rotated in order to appear
- * correctly.
- */
- BOOL isIPad = [[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad;
- if (UIInterfaceOrientationIsLandscape(orientation) && !isIPad) {
- imgTransform = CGAffineTransformMakeRotation(M_PI / 2);
- imgBounds.size = CGSizeMake(imgBounds.size.height, imgBounds.size.width);
- }
-
- // There's a special case when the image is the size of the screen.
- if (CGSizeEqualToSize(screenSize, imgBounds.size)) {
- CGRect statusFrame = [self.viewController.view convertRect:[UIApplication sharedApplication].statusBarFrame fromView:nil];
- if (!(IsAtLeastiOSVersion(@"7.0"))) {
- imgBounds.origin.y -= statusFrame.size.height;
- }
- } else if (imgBounds.size.width > 0) {
- CGRect viewBounds = self.viewController.view.bounds;
- CGFloat imgAspect = imgBounds.size.width / imgBounds.size.height;
- CGFloat viewAspect = viewBounds.size.width / viewBounds.size.height;
- // This matches the behaviour of the native splash screen.
- CGFloat ratio;
- if (viewAspect > imgAspect) {
- ratio = viewBounds.size.width / imgBounds.size.width;
- } else {
- ratio = viewBounds.size.height / imgBounds.size.height;
- }
- imgBounds.size.height *= ratio;
- imgBounds.size.width *= ratio;
- }
-
- _imageView.transform = imgTransform;
- _imageView.frame = imgBounds;
-}
-
-- (void)setVisible:(BOOL)visible
-{
- if (visible == _visible) {
- return;
- }
- _visible = visible;
-
- id fadeSplashScreenValue = [self.commandDelegate.settings objectForKey:[@"FadeSplashScreen" lowercaseString]];
- id fadeSplashScreenDuration = [self.commandDelegate.settings objectForKey:[@"FadeSplashScreenDuration" lowercaseString]];
-
- float fadeDuration = fadeSplashScreenDuration == nil ? kSplashScreenDurationDefault : [fadeSplashScreenDuration floatValue];
-
- if ((fadeSplashScreenValue == nil) || ![fadeSplashScreenValue boolValue]) {
- fadeDuration = 0;
- }
-
- // Never animate the showing of the splash screen.
- if (visible) {
- if (_imageView == nil) {
- [self createViews];
- }
- } else if (fadeDuration == 0) {
- [self destroyViews];
- } else {
- __weak __typeof(self) weakSelf = self;
-
- [UIView transitionWithView:self.viewController.view
- duration:fadeDuration
- options:UIViewAnimationOptionTransitionNone
- animations:^(void) {
- __typeof(self) strongSelf = weakSelf;
- if (strongSelf != nil) {
- dispatch_async(dispatch_get_main_queue(), ^{
- [strongSelf->_activityView setAlpha:0];
- [strongSelf->_imageView setAlpha:0];
- });
- }
- }
- completion:^(BOOL finished) {
- if (finished) {
- dispatch_async(dispatch_get_main_queue(), ^{
- [weakSelf destroyViews];
- });
- }
- }
- ];
- }
-}
-
-@end