summaryrefslogtreecommitdiff
path: root/www/lib/angular-animate
diff options
context:
space:
mode:
authorPliable Pixels <pliablepixels@gmail.com>2017-09-27 12:42:48 -0400
committerPliable Pixels <pliablepixels@gmail.com>2017-09-27 12:42:48 -0400
commit210e8feae2fb4842bfb2de38666e6c41671fef3c (patch)
treecbdafa34b1a6260bb20236d7e9de9eb1b690a1c5 /www/lib/angular-animate
parente7e7baeaad90229ccb3e0f45f4ebd77be7d79b14 (diff)
removed lib
Diffstat (limited to 'www/lib/angular-animate')
-rw-r--r--www/lib/angular-animate/.bower.json19
-rw-r--r--www/lib/angular-animate/README.md68
-rw-r--r--www/lib/angular-animate/angular-animate.js3721
-rw-r--r--www/lib/angular-animate/angular-animate.min.js52
-rw-r--r--www/lib/angular-animate/angular-animate.min.js.map8
-rw-r--r--www/lib/angular-animate/bower.json9
-rw-r--r--www/lib/angular-animate/index.js2
-rw-r--r--www/lib/angular-animate/package.json26
8 files changed, 0 insertions, 3905 deletions
diff --git a/www/lib/angular-animate/.bower.json b/www/lib/angular-animate/.bower.json
deleted file mode 100644
index df96d342..00000000
--- a/www/lib/angular-animate/.bower.json
+++ /dev/null
@@ -1,19 +0,0 @@
-{
- "name": "angular-animate",
- "version": "1.4.3",
- "main": "./angular-animate.js",
- "ignore": [],
- "dependencies": {
- "angular": "1.4.3"
- },
- "homepage": "https://github.com/angular/bower-angular-animate",
- "_release": "1.4.3",
- "_resolution": {
- "type": "version",
- "tag": "v1.4.3",
- "commit": "4ce2a76359401102d2e0146ccf69e6c060799ff8"
- },
- "_source": "git://github.com/angular/bower-angular-animate.git",
- "_target": "1.4.3",
- "_originalSource": "angular-animate"
-} \ No newline at end of file
diff --git a/www/lib/angular-animate/README.md b/www/lib/angular-animate/README.md
deleted file mode 100644
index 8313da67..00000000
--- a/www/lib/angular-animate/README.md
+++ /dev/null
@@ -1,68 +0,0 @@
-# packaged angular-animate
-
-This repo is for distribution on `npm` and `bower`. The source for this module is in the
-[main AngularJS repo](https://github.com/angular/angular.js/tree/master/src/ngAnimate).
-Please file issues and pull requests against that repo.
-
-## Install
-
-You can install this package either with `npm` or with `bower`.
-
-### npm
-
-```shell
-npm install angular-animate
-```
-
-Then add `ngAnimate` as a dependency for your app:
-
-```javascript
-angular.module('myApp', [require('angular-animate')]);
-```
-
-### bower
-
-```shell
-bower install angular-animate
-```
-
-Then add a `<script>` to your `index.html`:
-
-```html
-<script src="/bower_components/angular-animate/angular-animate.js"></script>
-```
-
-Then add `ngAnimate` as a dependency for your app:
-
-```javascript
-angular.module('myApp', ['ngAnimate']);
-```
-
-## Documentation
-
-Documentation is available on the
-[AngularJS docs site](http://docs.angularjs.org/api/ngAnimate).
-
-## License
-
-The MIT License
-
-Copyright (c) 2010-2015 Google, Inc. http://angularjs.org
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-THE SOFTWARE.
diff --git a/www/lib/angular-animate/angular-animate.js b/www/lib/angular-animate/angular-animate.js
deleted file mode 100644
index fc0e217f..00000000
--- a/www/lib/angular-animate/angular-animate.js
+++ /dev/null
@@ -1,3721 +0,0 @@
-/**
- * @license AngularJS v1.4.3
- * (c) 2010-2015 Google, Inc. http://angularjs.org
- * License: MIT
- */
-(function(window, angular, undefined) {'use strict';
-
-/* jshint ignore:start */
-var noop = angular.noop;
-var extend = angular.extend;
-var jqLite = angular.element;
-var forEach = angular.forEach;
-var isArray = angular.isArray;
-var isString = angular.isString;
-var isObject = angular.isObject;
-var isUndefined = angular.isUndefined;
-var isDefined = angular.isDefined;
-var isFunction = angular.isFunction;
-var isElement = angular.isElement;
-
-var ELEMENT_NODE = 1;
-var COMMENT_NODE = 8;
-
-var NG_ANIMATE_CLASSNAME = 'ng-animate';
-var NG_ANIMATE_CHILDREN_DATA = '$$ngAnimateChildren';
-
-var isPromiseLike = function(p) {
- return p && p.then ? true : false;
-}
-
-function assertArg(arg, name, reason) {
- if (!arg) {
- throw ngMinErr('areq', "Argument '{0}' is {1}", (name || '?'), (reason || "required"));
- }
- return arg;
-}
-
-function mergeClasses(a,b) {
- if (!a && !b) return '';
- if (!a) return b;
- if (!b) return a;
- if (isArray(a)) a = a.join(' ');
- if (isArray(b)) b = b.join(' ');
- return a + ' ' + b;
-}
-
-function packageStyles(options) {
- var styles = {};
- if (options && (options.to || options.from)) {
- styles.to = options.to;
- styles.from = options.from;
- }
- return styles;
-}
-
-function pendClasses(classes, fix, isPrefix) {
- var className = '';
- classes = isArray(classes)
- ? classes
- : classes && isString(classes) && classes.length
- ? classes.split(/\s+/)
- : [];
- forEach(classes, function(klass, i) {
- if (klass && klass.length > 0) {
- className += (i > 0) ? ' ' : '';
- className += isPrefix ? fix + klass
- : klass + fix;
- }
- });
- return className;
-}
-
-function removeFromArray(arr, val) {
- var index = arr.indexOf(val);
- if (val >= 0) {
- arr.splice(index, 1);
- }
-}
-
-function stripCommentsFromElement(element) {
- if (element instanceof jqLite) {
- switch (element.length) {
- case 0:
- return [];
- break;
-
- case 1:
- // there is no point of stripping anything if the element
- // is the only element within the jqLite wrapper.
- // (it's important that we retain the element instance.)
- if (element[0].nodeType === ELEMENT_NODE) {
- return element;
- }
- break;
-
- default:
- return jqLite(extractElementNode(element));
- break;
- }
- }
-
- if (element.nodeType === ELEMENT_NODE) {
- return jqLite(element);
- }
-}
-
-function extractElementNode(element) {
- if (!element[0]) return element;
- for (var i = 0; i < element.length; i++) {
- var elm = element[i];
- if (elm.nodeType == ELEMENT_NODE) {
- return elm;
- }
- }
-}
-
-function $$addClass($$jqLite, element, className) {
- forEach(element, function(elm) {
- $$jqLite.addClass(elm, className);
- });
-}
-
-function $$removeClass($$jqLite, element, className) {
- forEach(element, function(elm) {
- $$jqLite.removeClass(elm, className);
- });
-}
-
-function applyAnimationClassesFactory($$jqLite) {
- return function(element, options) {
- if (options.addClass) {
- $$addClass($$jqLite, element, options.addClass);
- options.addClass = null;
- }
- if (options.removeClass) {
- $$removeClass($$jqLite, element, options.removeClass);
- options.removeClass = null;
- }
- }
-}
-
-function prepareAnimationOptions(options) {
- options = options || {};
- if (!options.$$prepared) {
- var domOperation = options.domOperation || noop;
- options.domOperation = function() {
- options.$$domOperationFired = true;
- domOperation();
- domOperation = noop;
- };
- options.$$prepared = true;
- }
- return options;
-}
-
-function applyAnimationStyles(element, options) {
- applyAnimationFromStyles(element, options);
- applyAnimationToStyles(element, options);
-}
-
-function applyAnimationFromStyles(element, options) {
- if (options.from) {
- element.css(options.from);
- options.from = null;
- }
-}
-
-function applyAnimationToStyles(element, options) {
- if (options.to) {
- element.css(options.to);
- options.to = null;
- }
-}
-
-function mergeAnimationOptions(element, target, newOptions) {
- var toAdd = (target.addClass || '') + ' ' + (newOptions.addClass || '');
- var toRemove = (target.removeClass || '') + ' ' + (newOptions.removeClass || '');
- var classes = resolveElementClasses(element.attr('class'), toAdd, toRemove);
-
- extend(target, newOptions);
-
- if (classes.addClass) {
- target.addClass = classes.addClass;
- } else {
- target.addClass = null;
- }
-
- if (classes.removeClass) {
- target.removeClass = classes.removeClass;
- } else {
- target.removeClass = null;
- }
-
- return target;
-}
-
-function resolveElementClasses(existing, toAdd, toRemove) {
- var ADD_CLASS = 1;
- var REMOVE_CLASS = -1;
-
- var flags = {};
- existing = splitClassesToLookup(existing);
-
- toAdd = splitClassesToLookup(toAdd);
- forEach(toAdd, function(value, key) {
- flags[key] = ADD_CLASS;
- });
-
- toRemove = splitClassesToLookup(toRemove);
- forEach(toRemove, function(value, key) {
- flags[key] = flags[key] === ADD_CLASS ? null : REMOVE_CLASS;
- });
-
- var classes = {
- addClass: '',
- removeClass: ''
- };
-
- forEach(flags, function(val, klass) {
- var prop, allow;
- if (val === ADD_CLASS) {
- prop = 'addClass';
- allow = !existing[klass];
- } else if (val === REMOVE_CLASS) {
- prop = 'removeClass';
- allow = existing[klass];
- }
- if (allow) {
- if (classes[prop].length) {
- classes[prop] += ' ';
- }
- classes[prop] += klass;
- }
- });
-
- function splitClassesToLookup(classes) {
- if (isString(classes)) {
- classes = classes.split(' ');
- }
-
- var obj = {};
- forEach(classes, function(klass) {
- // sometimes the split leaves empty string values
- // incase extra spaces were applied to the options
- if (klass.length) {
- obj[klass] = true;
- }
- });
- return obj;
- }
-
- return classes;
-}
-
-function getDomNode(element) {
- return (element instanceof angular.element) ? element[0] : element;
-}
-
-var $$rAFSchedulerFactory = ['$$rAF', function($$rAF) {
- var tickQueue = [];
- var cancelFn;
-
- function scheduler(tasks) {
- // we make a copy since RAFScheduler mutates the state
- // of the passed in array variable and this would be difficult
- // to track down on the outside code
- tickQueue.push([].concat(tasks));
- nextTick();
- }
-
- /* waitUntilQuiet does two things:
- * 1. It will run the FINAL `fn` value only when an uncancelled RAF has passed through
- * 2. It will delay the next wave of tasks from running until the quiet `fn` has run.
- *
- * The motivation here is that animation code can request more time from the scheduler
- * before the next wave runs. This allows for certain DOM properties such as classes to
- * be resolved in time for the next animation to run.
- */
- scheduler.waitUntilQuiet = function(fn) {
- if (cancelFn) cancelFn();
-
- cancelFn = $$rAF(function() {
- cancelFn = null;
- fn();
- nextTick();
- });
- };
-
- return scheduler;
-
- function nextTick() {
- if (!tickQueue.length) return;
-
- var updatedQueue = [];
- for (var i = 0; i < tickQueue.length; i++) {
- var innerQueue = tickQueue[i];
- runNextTask(innerQueue);
- if (innerQueue.length) {
- updatedQueue.push(innerQueue);
- }
- }
- tickQueue = updatedQueue;
-
- if (!cancelFn) {
- $$rAF(function() {
- if (!cancelFn) nextTick();
- });
- }
- }
-
- function runNextTask(tasks) {
- var nextTask = tasks.shift();
- nextTask();
- }
-}];
-
-var $$AnimateChildrenDirective = [function() {
- return function(scope, element, attrs) {
- var val = attrs.ngAnimateChildren;
- if (angular.isString(val) && val.length === 0) { //empty attribute
- element.data(NG_ANIMATE_CHILDREN_DATA, true);
- } else {
- attrs.$observe('ngAnimateChildren', function(value) {
- value = value === 'on' || value === 'true';
- element.data(NG_ANIMATE_CHILDREN_DATA, value);
- });
- }
- };
-}];
-
-/**
- * @ngdoc service
- * @name $animateCss
- * @kind object
- *
- * @description
- * The `$animateCss` service is a useful utility to trigger customized CSS-based transitions/keyframes
- * from a JavaScript-based animation or directly from a directive. The purpose of `$animateCss` is NOT
- * to side-step how `$animate` and ngAnimate work, but the goal is to allow pre-existing animations or
- * directives to create more complex animations that can be purely driven using CSS code.
- *
- * Note that only browsers that support CSS transitions and/or keyframe animations are capable of
- * rendering animations triggered via `$animateCss` (bad news for IE9 and lower).
- *
- * ## Usage
- * Once again, `$animateCss` is designed to be used inside of a registered JavaScript animation that
- * is powered by ngAnimate. It is possible to use `$animateCss` directly inside of a directive, however,
- * any automatic control over cancelling animations and/or preventing animations from being run on
- * child elements will not be handled by Angular. For this to work as expected, please use `$animate` to
- * trigger the animation and then setup a JavaScript animation that injects `$animateCss` to trigger
- * the CSS animation.
- *
- * The example below shows how we can create a folding animation on an element using `ng-if`:
- *
- * ```html
- * <!-- notice the `fold-animation` CSS class -->
- * <div ng-if="onOff" class="fold-animation">
- * This element will go BOOM
- * </div>
- * <button ng-click="onOff=true">Fold In</button>
- * ```
- *
- * Now we create the **JavaScript animation** that will trigger the CSS transition:
- *
- * ```js
- * ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) {
- * return {
- * enter: function(element, doneFn) {
- * var height = element[0].offsetHeight;
- * return $animateCss(element, {
- * from: { height:'0px' },
- * to: { height:height + 'px' },
- * duration: 1 // one second
- * });
- * }
- * }
- * }]);
- * ```
- *
- * ## More Advanced Uses
- *
- * `$animateCss` is the underlying code that ngAnimate uses to power **CSS-based animations** behind the scenes. Therefore CSS hooks
- * like `.ng-EVENT`, `.ng-EVENT-active`, `.ng-EVENT-stagger` are all features that can be triggered using `$animateCss` via JavaScript code.
- *
- * This also means that just about any combination of adding classes, removing classes, setting styles, dynamically setting a keyframe animation,
- * applying a hardcoded duration or delay value, changing the animation easing or applying a stagger animation are all options that work with
- * `$animateCss`. The service itself is smart enough to figure out the combination of options and examine the element styling properties in order
- * to provide a working animation that will run in CSS.
- *
- * The example below showcases a more advanced version of the `.fold-animation` from the example above:
- *
- * ```js
- * ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) {
- * return {
- * enter: function(element, doneFn) {
- * var height = element[0].offsetHeight;
- * return $animateCss(element, {
- * addClass: 'red large-text pulse-twice',
- * easing: 'ease-out',
- * from: { height:'0px' },
- * to: { height:height + 'px' },
- * duration: 1 // one second
- * });
- * }
- * }
- * }]);
- * ```
- *
- * Since we're adding/removing CSS classes then the CSS transition will also pick those up:
- *
- * ```css
- * /&#42; since a hardcoded duration value of 1 was provided in the JavaScript animation code,
- * the CSS classes below will be transitioned despite them being defined as regular CSS classes &#42;/
- * .red { background:red; }
- * .large-text { font-size:20px; }
- *
- * /&#42; we can also use a keyframe animation and $animateCss will make it work alongside the transition &#42;/
- * .pulse-twice {
- * animation: 0.5s pulse linear 2;
- * -webkit-animation: 0.5s pulse linear 2;
- * }
- *
- * @keyframes pulse {
- * from { transform: scale(0.5); }
- * to { transform: scale(1.5); }
- * }
- *
- * @-webkit-keyframes pulse {
- * from { -webkit-transform: scale(0.5); }
- * to { -webkit-transform: scale(1.5); }
- * }
- * ```
- *
- * Given this complex combination of CSS classes, styles and options, `$animateCss` will figure everything out and make the animation happen.
- *
- * ## How the Options are handled
- *
- * `$animateCss` is very versatile and intelligent when it comes to figuring out what configurations to apply to the element to ensure the animation
- * works with the options provided. Say for example we were adding a class that contained a keyframe value and we wanted to also animate some inline
- * styles using the `from` and `to` properties.
- *
- * ```js
- * var animator = $animateCss(element, {
- * from: { background:'red' },
- * to: { background:'blue' }
- * });
- * animator.start();
- * ```
- *
- * ```css
- * .rotating-animation {
- * animation:0.5s rotate linear;
- * -webkit-animation:0.5s rotate linear;
- * }
- *
- * @keyframes rotate {
- * from { transform: rotate(0deg); }
- * to { transform: rotate(360deg); }
- * }
- *
- * @-webkit-keyframes rotate {
- * from { -webkit-transform: rotate(0deg); }
- * to { -webkit-transform: rotate(360deg); }
- * }
- * ```
- *
- * The missing pieces here are that we do not have a transition set (within the CSS code nor within the `$animateCss` options) and the duration of the animation is
- * going to be detected from what the keyframe styles on the CSS class are. In this event, `$animateCss` will automatically create an inline transition
- * style matching the duration detected from the keyframe style (which is present in the CSS class that is being added) and then prepare both the transition
- * and keyframe animations to run in parallel on the element. Then when the animation is underway the provided `from` and `to` CSS styles will be applied
- * and spread across the transition and keyframe animation.
- *
- * ## What is returned
- *
- * `$animateCss` works in two stages: a preparation phase and an animation phase. Therefore when `$animateCss` is first called it will NOT actually
- * start the animation. All that is going on here is that the element is being prepared for the animation (which means that the generated CSS classes are
- * added and removed on the element). Once `$animateCss` is called it will return an object with the following properties:
- *
- * ```js
- * var animator = $animateCss(element, { ... });
- * ```
- *
- * Now what do the contents of our `animator` variable look like:
- *
- * ```js
- * {
- * // starts the animation
- * start: Function,
- *
- * // ends (aborts) the animation
- * end: Function
- * }
- * ```
- *
- * To actually start the animation we need to run `animation.start()` which will then return a promise that we can hook into to detect when the animation ends.
- * If we choose not to run the animation then we MUST run `animation.end()` to perform a cleanup on the element (since some CSS classes and stlyes may have been
- * applied to the element during the preparation phase). Note that all other properties such as duration, delay, transitions and keyframes are just properties
- * and that changing them will not reconfigure the parameters of the animation.
- *
- * ### runner.done() vs runner.then()
- * It is documented that `animation.start()` will return a promise object and this is true, however, there is also an additional method available on the
- * runner called `.done(callbackFn)`. The done method works the same as `.finally(callbackFn)`, however, it does **not trigger a digest to occur**.
- * Therefore, for performance reasons, it's always best to use `runner.done(callback)` instead of `runner.then()`, `runner.catch()` or `runner.finally()`
- * unless you really need a digest to kick off afterwards.
- *
- * Keep in mind that, to make this easier, ngAnimate has tweaked the JS animations API to recognize when a runner instance is returned from $animateCss
- * (so there is no need to call `runner.done(doneFn)` inside of your JavaScript animation code).
- * Check the {@link ngAnimate.$animateCss#usage animation code above} to see how this works.
- *
- * @param {DOMElement} element the element that will be animated
- * @param {object} options the animation-related options that will be applied during the animation
- *
- * * `event` - The DOM event (e.g. enter, leave, move). When used, a generated CSS class of `ng-EVENT` and `ng-EVENT-active` will be applied
- * to the element during the animation. Multiple events can be provided when spaces are used as a separator. (Note that this will not perform any DOM operation.)
- * * `easing` - The CSS easing value that will be applied to the transition or keyframe animation (or both).
- * * `transition` - The raw CSS transition style that will be used (e.g. `1s linear all`).
- * * `keyframeStyle` - The raw CSS keyframe animation style that will be used (e.g. `1s my_animation linear`).
- * * `from` - The starting CSS styles (a key/value object) that will be applied at the start of the animation.
- * * `to` - The ending CSS styles (a key/value object) that will be applied across the animation via a CSS transition.
- * * `addClass` - A space separated list of CSS classes that will be added to the element and spread across the animation.
- * * `removeClass` - A space separated list of CSS classes that will be removed from the element and spread across the animation.
- * * `duration` - A number value representing the total duration of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `0`
- * is provided then the animation will be skipped entirely.
- * * `delay` - A number value representing the total delay of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `true` is
- * used then whatever delay value is detected from the CSS classes will be mirrored on the elements styles (e.g. by setting delay true then the style value
- * of the element will be `transition-delay: DETECTED_VALUE`). Using `true` is useful when you want the CSS classes and inline styles to all share the same
- * CSS delay value.
- * * `stagger` - A numeric time value representing the delay between successively animated elements
- * ({@link ngAnimate#css-staggering-animations Click here to learn how CSS-based staggering works in ngAnimate.})
- * * `staggerIndex` - The numeric index representing the stagger item (e.g. a value of 5 is equal to the sixth item in the stagger; therefore when a
- * `stagger` option value of `0.1` is used then there will be a stagger delay of `600ms`)
- * `applyClassesEarly` - Whether or not the classes being added or removed will be used when detecting the animation. This is set by `$animate` when enter/leave/move animations are fired to ensure that the CSS classes are resolved in time. (Note that this will prevent any transitions from occuring on the classes being added and removed.)
- *
- * @return {object} an object with start and end methods and details about the animation.
- *
- * * `start` - The method to start the animation. This will return a `Promise` when called.
- * * `end` - This method will cancel the animation and remove all applied CSS classes and styles.
- */
-
-// Detect proper transitionend/animationend event names.
-var CSS_PREFIX = '', TRANSITION_PROP, TRANSITIONEND_EVENT, ANIMATION_PROP, ANIMATIONEND_EVENT;
-
-// If unprefixed events are not supported but webkit-prefixed are, use the latter.
-// Otherwise, just use W3C names, browsers not supporting them at all will just ignore them.
-// Note: Chrome implements `window.onwebkitanimationend` and doesn't implement `window.onanimationend`
-// but at the same time dispatches the `animationend` event and not `webkitAnimationEnd`.
-// Register both events in case `window.onanimationend` is not supported because of that,
-// do the same for `transitionend` as Safari is likely to exhibit similar behavior.
-// Also, the only modern browser that uses vendor prefixes for transitions/keyframes is webkit
-// therefore there is no reason to test anymore for other vendor prefixes:
-// http://caniuse.com/#search=transition
-if (window.ontransitionend === undefined && window.onwebkittransitionend !== undefined) {
- CSS_PREFIX = '-webkit-';
- TRANSITION_PROP = 'WebkitTransition';
- TRANSITIONEND_EVENT = 'webkitTransitionEnd transitionend';
-} else {
- TRANSITION_PROP = 'transition';
- TRANSITIONEND_EVENT = 'transitionend';
-}
-
-if (window.onanimationend === undefined && window.onwebkitanimationend !== undefined) {
- CSS_PREFIX = '-webkit-';
- ANIMATION_PROP = 'WebkitAnimation';
- ANIMATIONEND_EVENT = 'webkitAnimationEnd animationend';
-} else {
- ANIMATION_PROP = 'animation';
- ANIMATIONEND_EVENT = 'animationend';
-}
-
-var DURATION_KEY = 'Duration';
-var PROPERTY_KEY = 'Property';
-var DELAY_KEY = 'Delay';
-var TIMING_KEY = 'TimingFunction';
-var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount';
-var ANIMATION_PLAYSTATE_KEY = 'PlayState';
-var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3;
-var CLOSING_TIME_BUFFER = 1.5;
-var ONE_SECOND = 1000;
-var BASE_TEN = 10;
-
-var SAFE_FAST_FORWARD_DURATION_VALUE = 9999;
-
-var ANIMATION_DELAY_PROP = ANIMATION_PROP + DELAY_KEY;
-var ANIMATION_DURATION_PROP = ANIMATION_PROP + DURATION_KEY;
-
-var TRANSITION_DELAY_PROP = TRANSITION_PROP + DELAY_KEY;
-var TRANSITION_DURATION_PROP = TRANSITION_PROP + DURATION_KEY;
-
-var DETECT_CSS_PROPERTIES = {
- transitionDuration: TRANSITION_DURATION_PROP,
- transitionDelay: TRANSITION_DELAY_PROP,
- transitionProperty: TRANSITION_PROP + PROPERTY_KEY,
- animationDuration: ANIMATION_DURATION_PROP,
- animationDelay: ANIMATION_DELAY_PROP,
- animationIterationCount: ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY
-};
-
-var DETECT_STAGGER_CSS_PROPERTIES = {
- transitionDuration: TRANSITION_DURATION_PROP,
- transitionDelay: TRANSITION_DELAY_PROP,
- animationDuration: ANIMATION_DURATION_PROP,
- animationDelay: ANIMATION_DELAY_PROP
-};
-
-function computeCssStyles($window, element, properties) {
- var styles = Object.create(null);
- var detectedStyles = $window.getComputedStyle(element) || {};
- forEach(properties, function(formalStyleName, actualStyleName) {
- var val = detectedStyles[formalStyleName];
- if (val) {
- var c = val.charAt(0);
-
- // only numerical-based values have a negative sign or digit as the first value
- if (c === '-' || c === '+' || c >= 0) {
- val = parseMaxTime(val);
- }
-
- // by setting this to null in the event that the delay is not set or is set directly as 0
- // then we can still allow for zegative values to be used later on and not mistake this
- // value for being greater than any other negative value.
- if (val === 0) {
- val = null;
- }
- styles[actualStyleName] = val;
- }
- });
-
- return styles;
-}
-
-function parseMaxTime(str) {
- var maxValue = 0;
- var values = str.split(/\s*,\s*/);
- forEach(values, function(value) {
- // it's always safe to consider only second values and omit `ms` values since
- // getComputedStyle will always handle the conversion for us
- if (value.charAt(value.length - 1) == 's') {
- value = value.substring(0, value.length - 1);
- }
- value = parseFloat(value) || 0;
- maxValue = maxValue ? Math.max(value, maxValue) : value;
- });
- return maxValue;
-}
-
-function truthyTimingValue(val) {
- return val === 0 || val != null;
-}
-
-function getCssTransitionDurationStyle(duration, applyOnlyDuration) {
- var style = TRANSITION_PROP;
- var value = duration + 's';
- if (applyOnlyDuration) {
- style += DURATION_KEY;
- } else {
- value += ' linear all';
- }
- return [style, value];
-}
-
-function getCssKeyframeDurationStyle(duration) {
- return [ANIMATION_DURATION_PROP, duration + 's'];
-}
-
-function getCssDelayStyle(delay, isKeyframeAnimation) {
- var prop = isKeyframeAnimation ? ANIMATION_DELAY_PROP : TRANSITION_DELAY_PROP;
- return [prop, delay + 's'];
-}
-
-function blockTransitions(node, duration) {
- // we use a negative delay value since it performs blocking
- // yet it doesn't kill any existing transitions running on the
- // same element which makes this safe for class-based animations
- var value = duration ? '-' + duration + 's' : '';
- applyInlineStyle(node, [TRANSITION_DELAY_PROP, value]);
- return [TRANSITION_DELAY_PROP, value];
-}
-
-function blockKeyframeAnimations(node, applyBlock) {
- var value = applyBlock ? 'paused' : '';
- var key = ANIMATION_PROP + ANIMATION_PLAYSTATE_KEY;
- applyInlineStyle(node, [key, value]);
- return [key, value];
-}
-
-function applyInlineStyle(node, styleTuple) {
- var prop = styleTuple[0];
- var value = styleTuple[1];
- node.style[prop] = value;
-}
-
-function createLocalCacheLookup() {
- var cache = Object.create(null);
- return {
- flush: function() {
- cache = Object.create(null);
- },
-
- count: function(key) {
- var entry = cache[key];
- return entry ? entry.total : 0;
- },
-
- get: function(key) {
- var entry = cache[key];
- return entry && entry.value;
- },
-
- put: function(key, value) {
- if (!cache[key]) {
- cache[key] = { total: 1, value: value };
- } else {
- cache[key].total++;
- }
- }
- };
-}
-
-var $AnimateCssProvider = ['$animateProvider', function($animateProvider) {
- var gcsLookup = createLocalCacheLookup();
- var gcsStaggerLookup = createLocalCacheLookup();
-
- this.$get = ['$window', '$$jqLite', '$$AnimateRunner', '$timeout',
- '$document', '$sniffer', '$$rAFScheduler',
- function($window, $$jqLite, $$AnimateRunner, $timeout,
- $document, $sniffer, $$rAFScheduler) {
-
- var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
-
- var parentCounter = 0;
- function gcsHashFn(node, extraClasses) {
- var KEY = "$$ngAnimateParentKey";
- var parentNode = node.parentNode;
- var parentID = parentNode[KEY] || (parentNode[KEY] = ++parentCounter);
- return parentID + '-' + node.getAttribute('class') + '-' + extraClasses;
- }
-
- function computeCachedCssStyles(node, className, cacheKey, properties) {
- var timings = gcsLookup.get(cacheKey);
-
- if (!timings) {
- timings = computeCssStyles($window, node, properties);
- if (timings.animationIterationCount === 'infinite') {
- timings.animationIterationCount = 1;
- }
- }
-
- // we keep putting this in multiple times even though the value and the cacheKey are the same
- // because we're keeping an interal tally of how many duplicate animations are detected.
- gcsLookup.put(cacheKey, timings);
- return timings;
- }
-
- function computeCachedCssStaggerStyles(node, className, cacheKey, properties) {
- var stagger;
-
- // if we have one or more existing matches of matching elements
- // containing the same parent + CSS styles (which is how cacheKey works)
- // then staggering is possible
- if (gcsLookup.count(cacheKey) > 0) {
- stagger = gcsStaggerLookup.get(cacheKey);
-
- if (!stagger) {
- var staggerClassName = pendClasses(className, '-stagger');
-
- $$jqLite.addClass(node, staggerClassName);
-
- stagger = computeCssStyles($window, node, properties);
-
- // force the conversion of a null value to zero incase not set
- stagger.animationDuration = Math.max(stagger.animationDuration, 0);
- stagger.transitionDuration = Math.max(stagger.transitionDuration, 0);
-
- $$jqLite.removeClass(node, staggerClassName);
-
- gcsStaggerLookup.put(cacheKey, stagger);
- }
- }
-
- return stagger || {};
- }
-
- var bod = getDomNode($document).body;
- var rafWaitQueue = [];
- function waitUntilQuiet(callback) {
- rafWaitQueue.push(callback);
- $$rAFScheduler.waitUntilQuiet(function() {
- gcsLookup.flush();
- gcsStaggerLookup.flush();
-
- //the line below will force the browser to perform a repaint so
- //that all the animated elements within the animation frame will
- //be properly updated and drawn on screen. This is required to
- //ensure that the preparation animation is properly flushed so that
- //the active state picks up from there. DO NOT REMOVE THIS LINE.
- //DO NOT OPTIMIZE THIS LINE. THE MINIFIER WILL REMOVE IT OTHERWISE WHICH
- //WILL RESULT IN AN UNPREDICTABLE BUG THAT IS VERY HARD TO TRACK DOWN AND
- //WILL TAKE YEARS AWAY FROM YOUR LIFE.
- var width = bod.offsetWidth + 1;
-
- // we use a for loop to ensure that if the queue is changed
- // during this looping then it will consider new requests
- for (var i = 0; i < rafWaitQueue.length; i++) {
- rafWaitQueue[i](width);
- }
- rafWaitQueue.length = 0;
- });
- }
-
- return init;
-
- function computeTimings(node, className, cacheKey) {
- var timings = computeCachedCssStyles(node, className, cacheKey, DETECT_CSS_PROPERTIES);
- var aD = timings.animationDelay;
- var tD = timings.transitionDelay;
- timings.maxDelay = aD && tD
- ? Math.max(aD, tD)
- : (aD || tD);
- timings.maxDuration = Math.max(
- timings.animationDuration * timings.animationIterationCount,
- timings.transitionDuration);
-
- return timings;
- }
-
- function init(element, options) {
- var node = getDomNode(element);
- if (!node || !node.parentNode) {
- return closeAndReturnNoopAnimator();
- }
-
- options = prepareAnimationOptions(options);
-
- var temporaryStyles = [];
- var classes = element.attr('class');
- var styles = packageStyles(options);
- var animationClosed;
- var animationPaused;
- var animationCompleted;
- var runner;
- var runnerHost;
- var maxDelay;
- var maxDelayTime;
- var maxDuration;
- var maxDurationTime;
-
- if (options.duration === 0 || (!$sniffer.animations && !$sniffer.transitions)) {
- return closeAndReturnNoopAnimator();
- }
-
- var method = options.event && isArray(options.event)
- ? options.event.join(' ')
- : options.event;
-
- var isStructural = method && options.structural;
- var structuralClassName = '';
- var addRemoveClassName = '';
-
- if (isStructural) {
- structuralClassName = pendClasses(method, 'ng-', true);
- } else if (method) {
- structuralClassName = method;
- }
-
- if (options.addClass) {
- addRemoveClassName += pendClasses(options.addClass, '-add');
- }
-
- if (options.removeClass) {
- if (addRemoveClassName.length) {
- addRemoveClassName += ' ';
- }
- addRemoveClassName += pendClasses(options.removeClass, '-remove');
- }
-
- // there may be a situation where a structural animation is combined together
- // with CSS classes that need to resolve before the animation is computed.
- // However this means that there is no explicit CSS code to block the animation
- // from happening (by setting 0s none in the class name). If this is the case
- // we need to apply the classes before the first rAF so we know to continue if
- // there actually is a detected transition or keyframe animation
- if (options.applyClassesEarly && addRemoveClassName.length) {
- applyAnimationClasses(element, options);
- addRemoveClassName = '';
- }
-
- var setupClasses = [structuralClassName, addRemoveClassName].join(' ').trim();
- var fullClassName = classes + ' ' + setupClasses;
- var activeClasses = pendClasses(setupClasses, '-active');
- var hasToStyles = styles.to && Object.keys(styles.to).length > 0;
- var containsKeyframeAnimation = (options.keyframeStyle || '').length > 0;
-
- // there is no way we can trigger an animation if no styles and
- // no classes are being applied which would then trigger a transition,
- // unless there a is raw keyframe value that is applied to the element.
- if (!containsKeyframeAnimation
- && !hasToStyles
- && !setupClasses) {
- return closeAndReturnNoopAnimator();
- }
-
- var cacheKey, stagger;
- if (options.stagger > 0) {
- var staggerVal = parseFloat(options.stagger);
- stagger = {
- transitionDelay: staggerVal,
- animationDelay: staggerVal,
- transitionDuration: 0,
- animationDuration: 0
- };
- } else {
- cacheKey = gcsHashFn(node, fullClassName);
- stagger = computeCachedCssStaggerStyles(node, setupClasses, cacheKey, DETECT_STAGGER_CSS_PROPERTIES);
- }
-
- $$jqLite.addClass(element, setupClasses);
-
- var applyOnlyDuration;
-
- if (options.transitionStyle) {
- var transitionStyle = [TRANSITION_PROP, options.transitionStyle];
- applyInlineStyle(node, transitionStyle);
- temporaryStyles.push(transitionStyle);
- }
-
- if (options.duration >= 0) {
- applyOnlyDuration = node.style[TRANSITION_PROP].length > 0;
- var durationStyle = getCssTransitionDurationStyle(options.duration, applyOnlyDuration);
-
- // we set the duration so that it will be picked up by getComputedStyle later
- applyInlineStyle(node, durationStyle);
- temporaryStyles.push(durationStyle);
- }
-
- if (options.keyframeStyle) {
- var keyframeStyle = [ANIMATION_PROP, options.keyframeStyle];
- applyInlineStyle(node, keyframeStyle);
- temporaryStyles.push(keyframeStyle);
- }
-
- var itemIndex = stagger
- ? options.staggerIndex >= 0
- ? options.staggerIndex
- : gcsLookup.count(cacheKey)
- : 0;
-
- var isFirst = itemIndex === 0;
-
- // this is a pre-emptive way of forcing the setup classes to be added and applied INSTANTLY
- // without causing any combination of transitions to kick in. By adding a negative delay value
- // it forces the setup class' transition to end immediately. We later then remove the negative
- // transition delay to allow for the transition to naturally do it's thing. The beauty here is
- // that if there is no transition defined then nothing will happen and this will also allow
- // other transitions to be stacked on top of each other without any chopping them out.
- if (isFirst) {
- blockTransitions(node, SAFE_FAST_FORWARD_DURATION_VALUE);
- }
-
- var timings = computeTimings(node, fullClassName, cacheKey);
- var relativeDelay = timings.maxDelay;
- maxDelay = Math.max(relativeDelay, 0);
- maxDuration = timings.maxDuration;
-
- var flags = {};
- flags.hasTransitions = timings.transitionDuration > 0;
- flags.hasAnimations = timings.animationDuration > 0;
- flags.hasTransitionAll = flags.hasTransitions && timings.transitionProperty == 'all';
- flags.applyTransitionDuration = hasToStyles && (
- (flags.hasTransitions && !flags.hasTransitionAll)
- || (flags.hasAnimations && !flags.hasTransitions));
- flags.applyAnimationDuration = options.duration && flags.hasAnimations;
- flags.applyTransitionDelay = truthyTimingValue(options.delay) && (flags.applyTransitionDuration || flags.hasTransitions);
- flags.applyAnimationDelay = truthyTimingValue(options.delay) && flags.hasAnimations;
- flags.recalculateTimingStyles = addRemoveClassName.length > 0;
-
- if (flags.applyTransitionDuration || flags.applyAnimationDuration) {
- maxDuration = options.duration ? parseFloat(options.duration) : maxDuration;
-
- if (flags.applyTransitionDuration) {
- flags.hasTransitions = true;
- timings.transitionDuration = maxDuration;
- applyOnlyDuration = node.style[TRANSITION_PROP + PROPERTY_KEY].length > 0;
- temporaryStyles.push(getCssTransitionDurationStyle(maxDuration, applyOnlyDuration));
- }
-
- if (flags.applyAnimationDuration) {
- flags.hasAnimations = true;
- timings.animationDuration = maxDuration;
- temporaryStyles.push(getCssKeyframeDurationStyle(maxDuration));
- }
- }
-
- if (maxDuration === 0 && !flags.recalculateTimingStyles) {
- return closeAndReturnNoopAnimator();
- }
-
- // we need to recalculate the delay value since we used a pre-emptive negative
- // delay value and the delay value is required for the final event checking. This
- // property will ensure that this will happen after the RAF phase has passed.
- if (options.duration == null && timings.transitionDuration > 0) {
- flags.recalculateTimingStyles = flags.recalculateTimingStyles || isFirst;
- }
-
- maxDelayTime = maxDelay * ONE_SECOND;
- maxDurationTime = maxDuration * ONE_SECOND;
- if (!options.skipBlocking) {
- flags.blockTransition = timings.transitionDuration > 0;
- flags.blockKeyframeAnimation = timings.animationDuration > 0 &&
- stagger.animationDelay > 0 &&
- stagger.animationDuration === 0;
- }
-
- applyAnimationFromStyles(element, options);
- if (!flags.blockTransition) {
- blockTransitions(node, false);
- }
-
- applyBlocking(maxDuration);
-
- // TODO(matsko): for 1.5 change this code to have an animator object for better debugging
- return {
- $$willAnimate: true,
- end: endFn,
- start: function() {
- if (animationClosed) return;
-
- runnerHost = {
- end: endFn,
- cancel: cancelFn,
- resume: null, //this will be set during the start() phase
- pause: null
- };
-
- runner = new $$AnimateRunner(runnerHost);
-
- waitUntilQuiet(start);
-
- // we don't have access to pause/resume the animation
- // since it hasn't run yet. AnimateRunner will therefore
- // set noop functions for resume and pause and they will
- // later be overridden once the animation is triggered
- return runner;
- }
- };
-
- function endFn() {
- close();
- }
-
- function cancelFn() {
- close(true);
- }
-
- function close(rejected) { // jshint ignore:line
- // if the promise has been called already then we shouldn't close
- // the animation again
- if (animationClosed || (animationCompleted && animationPaused)) return;
- animationClosed = true;
- animationPaused = false;
-
- $$jqLite.removeClass(element, setupClasses);
- $$jqLite.removeClass(element, activeClasses);
-
- blockKeyframeAnimations(node, false);
- blockTransitions(node, false);
-
- forEach(temporaryStyles, function(entry) {
- // There is only one way to remove inline style properties entirely from elements.
- // By using `removeProperty` this works, but we need to convert camel-cased CSS
- // styles down to hyphenated values.
- node.style[entry[0]] = '';
- });
-
- applyAnimationClasses(element, options);
- applyAnimationStyles(element, options);
-
- // the reason why we have this option is to allow a synchronous closing callback
- // that is fired as SOON as the animation ends (when the CSS is removed) or if
- // the animation never takes off at all. A good example is a leave animation since
- // the element must be removed just after the animation is over or else the element
- // will appear on screen for one animation frame causing an overbearing flicker.
- if (options.onDone) {
- options.onDone();
- }
-
- // if the preparation function fails then the promise is not setup
- if (runner) {
- runner.complete(!rejected);
- }
- }
-
- function applyBlocking(duration) {
- if (flags.blockTransition) {
- blockTransitions(node, duration);
- }
-
- if (flags.blockKeyframeAnimation) {
- blockKeyframeAnimations(node, !!duration);
- }
- }
-
- function closeAndReturnNoopAnimator() {
- runner = new $$AnimateRunner({
- end: endFn,
- cancel: cancelFn
- });
-
- close();
-
- return {
- $$willAnimate: false,
- start: function() {
- return runner;
- },
- end: endFn
- };
- }
-
- function start() {
- if (animationClosed) return;
- if (!node.parentNode) {
- close();
- return;
- }
-
- var startTime, events = [];
-
- // even though we only pause keyframe animations here the pause flag
- // will still happen when transitions are used. Only the transition will
- // not be paused since that is not possible. If the animation ends when
- // paused then it will not complete until unpaused or cancelled.
- var playPause = function(playAnimation) {
- if (!animationCompleted) {
- animationPaused = !playAnimation;
- if (timings.animationDuration) {
- var value = blockKeyframeAnimations(node, animationPaused);
- animationPaused
- ? temporaryStyles.push(value)
- : removeFromArray(temporaryStyles, value);
- }
- } else if (animationPaused && playAnimation) {
- animationPaused = false;
- close();
- }
- };
-
- // checking the stagger duration prevents an accidently cascade of the CSS delay style
- // being inherited from the parent. If the transition duration is zero then we can safely
- // rely that the delay value is an intential stagger delay style.
- var maxStagger = itemIndex > 0
- && ((timings.transitionDuration && stagger.transitionDuration === 0) ||
- (timings.animationDuration && stagger.animationDuration === 0))
- && Math.max(stagger.animationDelay, stagger.transitionDelay);
- if (maxStagger) {
- $timeout(triggerAnimationStart,
- Math.floor(maxStagger * itemIndex * ONE_SECOND),
- false);
- } else {
- triggerAnimationStart();
- }
-
- // this will decorate the existing promise runner with pause/resume methods
- runnerHost.resume = function() {
- playPause(true);
- };
-
- runnerHost.pause = function() {
- playPause(false);
- };
-
- function triggerAnimationStart() {
- // just incase a stagger animation kicks in when the animation
- // itself was cancelled entirely
- if (animationClosed) return;
-
- applyBlocking(false);
-
- forEach(temporaryStyles, function(entry) {
- var key = entry[0];
- var value = entry[1];
- node.style[key] = value;
- });
-
- applyAnimationClasses(element, options);
- $$jqLite.addClass(element, activeClasses);
-
- if (flags.recalculateTimingStyles) {
- fullClassName = node.className + ' ' + setupClasses;
- cacheKey = gcsHashFn(node, fullClassName);
-
- timings = computeTimings(node, fullClassName, cacheKey);
- relativeDelay = timings.maxDelay;
- maxDelay = Math.max(relativeDelay, 0);
- maxDuration = timings.maxDuration;
-
- if (maxDuration === 0) {
- close();
- return;
- }
-
- flags.hasTransitions = timings.transitionDuration > 0;
- flags.hasAnimations = timings.animationDuration > 0;
- }
-
- if (flags.applyTransitionDelay || flags.applyAnimationDelay) {
- relativeDelay = typeof options.delay !== "boolean" && truthyTimingValue(options.delay)
- ? parseFloat(options.delay)
- : relativeDelay;
-
- maxDelay = Math.max(relativeDelay, 0);
-
- var delayStyle;
- if (flags.applyTransitionDelay) {
- timings.transitionDelay = relativeDelay;
- delayStyle = getCssDelayStyle(relativeDelay);
- temporaryStyles.push(delayStyle);
- node.style[delayStyle[0]] = delayStyle[1];
- }
-
- if (flags.applyAnimationDelay) {
- timings.animationDelay = relativeDelay;
- delayStyle = getCssDelayStyle(relativeDelay, true);
- temporaryStyles.push(delayStyle);
- node.style[delayStyle[0]] = delayStyle[1];
- }
- }
-
- maxDelayTime = maxDelay * ONE_SECOND;
- maxDurationTime = maxDuration * ONE_SECOND;
-
- if (options.easing) {
- var easeProp, easeVal = options.easing;
- if (flags.hasTransitions) {
- easeProp = TRANSITION_PROP + TIMING_KEY;
- temporaryStyles.push([easeProp, easeVal]);
- node.style[easeProp] = easeVal;
- }
- if (flags.hasAnimations) {
- easeProp = ANIMATION_PROP + TIMING_KEY;
- temporaryStyles.push([easeProp, easeVal]);
- node.style[easeProp] = easeVal;
- }
- }
-
- if (timings.transitionDuration) {
- events.push(TRANSITIONEND_EVENT);
- }
-
- if (timings.animationDuration) {
- events.push(ANIMATIONEND_EVENT);
- }
-
- startTime = Date.now();
- element.on(events.join(' '), onAnimationProgress);
- $timeout(onAnimationExpired, maxDelayTime + CLOSING_TIME_BUFFER * maxDurationTime);
-
- applyAnimationToStyles(element, options);
- }
-
- function onAnimationExpired() {
- // although an expired animation is a failed animation, getting to
- // this outcome is very easy if the CSS code screws up. Therefore we
- // should still continue normally as if the animation completed correctly.
- close();
- }
-
- function onAnimationProgress(event) {
- event.stopPropagation();
- var ev = event.originalEvent || event;
- var timeStamp = ev.$manualTimeStamp || ev.timeStamp || Date.now();
-
- /* Firefox (or possibly just Gecko) likes to not round values up
- * when a ms measurement is used for the animation */
- var elapsedTime = parseFloat(ev.elapsedTime.toFixed(ELAPSED_TIME_MAX_DECIMAL_PLACES));
-
- /* $manualTimeStamp is a mocked timeStamp value which is set
- * within browserTrigger(). This is only here so that tests can
- * mock animations properly. Real events fallback to event.timeStamp,
- * or, if they don't, then a timeStamp is automatically created for them.
- * We're checking to see if the timeStamp surpasses the expected delay,
- * but we're using elapsedTime instead of the timeStamp on the 2nd
- * pre-condition since animations sometimes close off early */
- if (Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) {
- // we set this flag to ensure that if the transition is paused then, when resumed,
- // the animation will automatically close itself since transitions cannot be paused.
- animationCompleted = true;
- close();
- }
- }
- }
- }
- }];
-}];
-
-var $$AnimateCssDriverProvider = ['$$animationProvider', function($$animationProvider) {
- $$animationProvider.drivers.push('$$animateCssDriver');
-
- var NG_ANIMATE_SHIM_CLASS_NAME = 'ng-animate-shim';
- var NG_ANIMATE_ANCHOR_CLASS_NAME = 'ng-anchor';
-
- var NG_OUT_ANCHOR_CLASS_NAME = 'ng-anchor-out';
- var NG_IN_ANCHOR_CLASS_NAME = 'ng-anchor-in';
-
- this.$get = ['$animateCss', '$rootScope', '$$AnimateRunner', '$rootElement', '$document', '$sniffer',
- function($animateCss, $rootScope, $$AnimateRunner, $rootElement, $document, $sniffer) {
-
- // only browsers that support these properties can render animations
- if (!$sniffer.animations && !$sniffer.transitions) return noop;
-
- var bodyNode = getDomNode($document).body;
- var rootNode = getDomNode($rootElement);
-
- var rootBodyElement = jqLite(bodyNode.parentNode === rootNode ? bodyNode : rootNode);
-
- return function initDriverFn(animationDetails) {
- return animationDetails.from && animationDetails.to
- ? prepareFromToAnchorAnimation(animationDetails.from,
- animationDetails.to,
- animationDetails.classes,
- animationDetails.anchors)
- : prepareRegularAnimation(animationDetails);
- };
-
- function filterCssClasses(classes) {
- //remove all the `ng-` stuff
- return classes.replace(/\bng-\S+\b/g, '');
- }
-
- function getUniqueValues(a, b) {
- if (isString(a)) a = a.split(' ');
- if (isString(b)) b = b.split(' ');
- return a.filter(function(val) {
- return b.indexOf(val) === -1;
- }).join(' ');
- }
-
- function prepareAnchoredAnimation(classes, outAnchor, inAnchor) {
- var clone = jqLite(getDomNode(outAnchor).cloneNode(true));
- var startingClasses = filterCssClasses(getClassVal(clone));
-
- outAnchor.addClass(NG_ANIMATE_SHIM_CLASS_NAME);
- inAnchor.addClass(NG_ANIMATE_SHIM_CLASS_NAME);
-
- clone.addClass(NG_ANIMATE_ANCHOR_CLASS_NAME);
-
- rootBodyElement.append(clone);
-
- var animatorIn, animatorOut = prepareOutAnimation();
-
- // the user may not end up using the `out` animation and
- // only making use of the `in` animation or vice-versa.
- // In either case we should allow this and not assume the
- // animation is over unless both animations are not used.
- if (!animatorOut) {
- animatorIn = prepareInAnimation();
- if (!animatorIn) {
- return end();
- }
- }
-
- var startingAnimator = animatorOut || animatorIn;
-
- return {
- start: function() {
- var runner;
-
- var currentAnimation = startingAnimator.start();
- currentAnimation.done(function() {
- currentAnimation = null;
- if (!animatorIn) {
- animatorIn = prepareInAnimation();
- if (animatorIn) {
- currentAnimation = animatorIn.start();
- currentAnimation.done(function() {
- currentAnimation = null;
- end();
- runner.complete();
- });
- return currentAnimation;
- }
- }
- // in the event that there is no `in` animation
- end();
- runner.complete();
- });
-
- runner = new $$AnimateRunner({
- end: endFn,
- cancel: endFn
- });
-
- return runner;
-
- function endFn() {
- if (currentAnimation) {
- currentAnimation.end();
- }
- }
- }
- };
-
- function calculateAnchorStyles(anchor) {
- var styles = {};
-
- var coords = getDomNode(anchor).getBoundingClientRect();
-
- // we iterate directly since safari messes up and doesn't return
- // all the keys for the coods object when iterated
- forEach(['width','height','top','left'], function(key) {
- var value = coords[key];
- switch (key) {
- case 'top':
- value += bodyNode.scrollTop;
- break;
- case 'left':
- value += bodyNode.scrollLeft;
- break;
- }
- styles[key] = Math.floor(value) + 'px';
- });
- return styles;
- }
-
- function prepareOutAnimation() {
- var animator = $animateCss(clone, {
- addClass: NG_OUT_ANCHOR_CLASS_NAME,
- delay: true,
- from: calculateAnchorStyles(outAnchor)
- });
-
- // read the comment within `prepareRegularAnimation` to understand
- // why this check is necessary
- return animator.$$willAnimate ? animator : null;
- }
-
- function getClassVal(element) {
- return element.attr('class') || '';
- }
-
- function prepareInAnimation() {
- var endingClasses = filterCssClasses(getClassVal(inAnchor));
- var toAdd = getUniqueValues(endingClasses, startingClasses);
- var toRemove = getUniqueValues(startingClasses, endingClasses);
-
- var animator = $animateCss(clone, {
- to: calculateAnchorStyles(inAnchor),
- addClass: NG_IN_ANCHOR_CLASS_NAME + ' ' + toAdd,
- removeClass: NG_OUT_ANCHOR_CLASS_NAME + ' ' + toRemove,
- delay: true
- });
-
- // read the comment within `prepareRegularAnimation` to understand
- // why this check is necessary
- return animator.$$willAnimate ? animator : null;
- }
-
- function end() {
- clone.remove();
- outAnchor.removeClass(NG_ANIMATE_SHIM_CLASS_NAME);
- inAnchor.removeClass(NG_ANIMATE_SHIM_CLASS_NAME);
- }
- }
-
- function prepareFromToAnchorAnimation(from, to, classes, anchors) {
- var fromAnimation = prepareRegularAnimation(from);
- var toAnimation = prepareRegularAnimation(to);
-
- var anchorAnimations = [];
- forEach(anchors, function(anchor) {
- var outElement = anchor['out'];
- var inElement = anchor['in'];
- var animator = prepareAnchoredAnimation(classes, outElement, inElement);
- if (animator) {
- anchorAnimations.push(animator);
- }
- });
-
- // no point in doing anything when there are no elements to animate
- if (!fromAnimation && !toAnimation && anchorAnimations.length === 0) return;
-
- return {
- start: function() {
- var animationRunners = [];
-
- if (fromAnimation) {
- animationRunners.push(fromAnimation.start());
- }
-
- if (toAnimation) {
- animationRunners.push(toAnimation.start());
- }
-
- forEach(anchorAnimations, function(animation) {
- animationRunners.push(animation.start());
- });
-
- var runner = new $$AnimateRunner({
- end: endFn,
- cancel: endFn // CSS-driven animations cannot be cancelled, only ended
- });
-
- $$AnimateRunner.all(animationRunners, function(status) {
- runner.complete(status);
- });
-
- return runner;
-
- function endFn() {
- forEach(animationRunners, function(runner) {
- runner.end();
- });
- }
- }
- };
- }
-
- function prepareRegularAnimation(animationDetails) {
- var element = animationDetails.element;
- var options = animationDetails.options || {};
-
- if (animationDetails.structural) {
- // structural animations ensure that the CSS classes are always applied
- // before the detection starts.
- options.structural = options.applyClassesEarly = true;
-
- // we special case the leave animation since we want to ensure that
- // the element is removed as soon as the animation is over. Otherwise
- // a flicker might appear or the element may not be removed at all
- options.event = animationDetails.event;
- if (options.event === 'leave') {
- options.onDone = options.domOperation;
- }
- } else {
- options.event = null;
- }
-
- var animator = $animateCss(element, options);
-
- // the driver lookup code inside of $$animation attempts to spawn a
- // driver one by one until a driver returns a.$$willAnimate animator object.
- // $animateCss will always return an object, however, it will pass in
- // a flag as a hint as to whether an animation was detected or not
- return animator.$$willAnimate ? animator : null;
- }
- }];
-}];
-
-// TODO(matsko): use caching here to speed things up for detection
-// TODO(matsko): add documentation
-// by the time...
-
-var $$AnimateJsProvider = ['$animateProvider', function($animateProvider) {
- this.$get = ['$injector', '$$AnimateRunner', '$$rAFMutex', '$$jqLite',
- function($injector, $$AnimateRunner, $$rAFMutex, $$jqLite) {
-
- var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
- // $animateJs(element, 'enter');
- return function(element, event, classes, options) {
- // the `classes` argument is optional and if it is not used
- // then the classes will be resolved from the element's className
- // property as well as options.addClass/options.removeClass.
- if (arguments.length === 3 && isObject(classes)) {
- options = classes;
- classes = null;
- }
-
- options = prepareAnimationOptions(options);
- if (!classes) {
- classes = element.attr('class') || '';
- if (options.addClass) {
- classes += ' ' + options.addClass;
- }
- if (options.removeClass) {
- classes += ' ' + options.removeClass;
- }
- }
-
- var classesToAdd = options.addClass;
- var classesToRemove = options.removeClass;
-
- // the lookupAnimations function returns a series of animation objects that are
- // matched up with one or more of the CSS classes. These animation objects are
- // defined via the module.animation factory function. If nothing is detected then
- // we don't return anything which then makes $animation query the next driver.
- var animations = lookupAnimations(classes);
- var before, after;
- if (animations.length) {
- var afterFn, beforeFn;
- if (event == 'leave') {
- beforeFn = 'leave';
- afterFn = 'afterLeave'; // TODO(matsko): get rid of this
- } else {
- beforeFn = 'before' + event.charAt(0).toUpperCase() + event.substr(1);
- afterFn = event;
- }
-
- if (event !== 'enter' && event !== 'move') {
- before = packageAnimations(element, event, options, animations, beforeFn);
- }
- after = packageAnimations(element, event, options, animations, afterFn);
- }
-
- // no matching animations
- if (!before && !after) return;
-
- function applyOptions() {
- options.domOperation();
- applyAnimationClasses(element, options);
- }
-
- return {
- start: function() {
- var closeActiveAnimations;
- var chain = [];
-
- if (before) {
- chain.push(function(fn) {
- closeActiveAnimations = before(fn);
- });
- }
-
- if (chain.length) {
- chain.push(function(fn) {
- applyOptions();
- fn(true);
- });
- } else {
- applyOptions();
- }
-
- if (after) {
- chain.push(function(fn) {
- closeActiveAnimations = after(fn);
- });
- }
-
- var animationClosed = false;
- var runner = new $$AnimateRunner({
- end: function() {
- endAnimations();
- },
- cancel: function() {
- endAnimations(true);
- }
- });
-
- $$AnimateRunner.chain(chain, onComplete);
- return runner;
-
- function onComplete(success) {
- animationClosed = true;
- applyOptions();
- applyAnimationStyles(element, options);
- runner.complete(success);
- }
-
- function endAnimations(cancelled) {
- if (!animationClosed) {
- (closeActiveAnimations || noop)(cancelled);
- onComplete(cancelled);
- }
- }
- }
- };
-
- function executeAnimationFn(fn, element, event, options, onDone) {
- var args;
- switch (event) {
- case 'animate':
- args = [element, options.from, options.to, onDone];
- break;
-
- case 'setClass':
- args = [element, classesToAdd, classesToRemove, onDone];
- break;
-
- case 'addClass':
- args = [element, classesToAdd, onDone];
- break;
-
- case 'removeClass':
- args = [element, classesToRemove, onDone];
- break;
-
- default:
- args = [element, onDone];
- break;
- }
-
- args.push(options);
-
- var value = fn.apply(fn, args);
- if (value) {
- if (isFunction(value.start)) {
- value = value.start();
- }
-
- if (value instanceof $$AnimateRunner) {
- value.done(onDone);
- } else if (isFunction(value)) {
- // optional onEnd / onCancel callback
- return value;
- }
- }
-
- return noop;
- }
-
- function groupEventedAnimations(element, event, options, animations, fnName) {
- var operations = [];
- forEach(animations, function(ani) {
- var animation = ani[fnName];
- if (!animation) return;
-
- // note that all of these animations will run in parallel
- operations.push(function() {
- var runner;
- var endProgressCb;
-
- var resolved = false;
- var onAnimationComplete = function(rejected) {
- if (!resolved) {
- resolved = true;
- (endProgressCb || noop)(rejected);
- runner.complete(!rejected);
- }
- };
-
- runner = new $$AnimateRunner({
- end: function() {
- onAnimationComplete();
- },
- cancel: function() {
- onAnimationComplete(true);
- }
- });
-
- endProgressCb = executeAnimationFn(animation, element, event, options, function(result) {
- var cancelled = result === false;
- onAnimationComplete(cancelled);
- });
-
- return runner;
- });
- });
-
- return operations;
- }
-
- function packageAnimations(element, event, options, animations, fnName) {
- var operations = groupEventedAnimations(element, event, options, animations, fnName);
- if (operations.length === 0) {
- var a,b;
- if (fnName === 'beforeSetClass') {
- a = groupEventedAnimations(element, 'removeClass', options, animations, 'beforeRemoveClass');
- b = groupEventedAnimations(element, 'addClass', options, animations, 'beforeAddClass');
- } else if (fnName === 'setClass') {
- a = groupEventedAnimations(element, 'removeClass', options, animations, 'removeClass');
- b = groupEventedAnimations(element, 'addClass', options, animations, 'addClass');
- }
-
- if (a) {
- operations = operations.concat(a);
- }
- if (b) {
- operations = operations.concat(b);
- }
- }
-
- if (operations.length === 0) return;
-
- // TODO(matsko): add documentation
- return function startAnimation(callback) {
- var runners = [];
- if (operations.length) {
- forEach(operations, function(animateFn) {
- runners.push(animateFn());
- });
- }
-
- runners.length ? $$AnimateRunner.all(runners, callback) : callback();
-
- return function endFn(reject) {
- forEach(runners, function(runner) {
- reject ? runner.cancel() : runner.end();
- });
- };
- };
- }
- };
-
- function lookupAnimations(classes) {
- classes = isArray(classes) ? classes : classes.split(' ');
- var matches = [], flagMap = {};
- for (var i=0; i < classes.length; i++) {
- var klass = classes[i],
- animationFactory = $animateProvider.$$registeredAnimations[klass];
- if (animationFactory && !flagMap[klass]) {
- matches.push($injector.get(animationFactory));
- flagMap[klass] = true;
- }
- }
- return matches;
- }
- }];
-}];
-
-var $$AnimateJsDriverProvider = ['$$animationProvider', function($$animationProvider) {
- $$animationProvider.drivers.push('$$animateJsDriver');
- this.$get = ['$$animateJs', '$$AnimateRunner', function($$animateJs, $$AnimateRunner) {
- return function initDriverFn(animationDetails) {
- if (animationDetails.from && animationDetails.to) {
- var fromAnimation = prepareAnimation(animationDetails.from);
- var toAnimation = prepareAnimation(animationDetails.to);
- if (!fromAnimation && !toAnimation) return;
-
- return {
- start: function() {
- var animationRunners = [];
-
- if (fromAnimation) {
- animationRunners.push(fromAnimation.start());
- }
-
- if (toAnimation) {
- animationRunners.push(toAnimation.start());
- }
-
- $$AnimateRunner.all(animationRunners, done);
-
- var runner = new $$AnimateRunner({
- end: endFnFactory(),
- cancel: endFnFactory()
- });
-
- return runner;
-
- function endFnFactory() {
- return function() {
- forEach(animationRunners, function(runner) {
- // at this point we cannot cancel animations for groups just yet. 1.5+
- runner.end();
- });
- };
- }
-
- function done(status) {
- runner.complete(status);
- }
- }
- };
- } else {
- return prepareAnimation(animationDetails);
- }
- };
-
- function prepareAnimation(animationDetails) {
- // TODO(matsko): make sure to check for grouped animations and delegate down to normal animations
- var element = animationDetails.element;
- var event = animationDetails.event;
- var options = animationDetails.options;
- var classes = animationDetails.classes;
- return $$animateJs(element, event, classes, options);
- }
- }];
-}];
-
-var NG_ANIMATE_ATTR_NAME = 'data-ng-animate';
-var NG_ANIMATE_PIN_DATA = '$ngAnimatePin';
-var $$AnimateQueueProvider = ['$animateProvider', function($animateProvider) {
- var PRE_DIGEST_STATE = 1;
- var RUNNING_STATE = 2;
-
- var rules = this.rules = {
- skip: [],
- cancel: [],
- join: []
- };
-
- function isAllowed(ruleType, element, currentAnimation, previousAnimation) {
- return rules[ruleType].some(function(fn) {
- return fn(element, currentAnimation, previousAnimation);
- });
- }
-
- function hasAnimationClasses(options, and) {
- options = options || {};
- var a = (options.addClass || '').length > 0;
- var b = (options.removeClass || '').length > 0;
- return and ? a && b : a || b;
- }
-
- rules.join.push(function(element, newAnimation, currentAnimation) {
- // if the new animation is class-based then we can just tack that on
- return !newAnimation.structural && hasAnimationClasses(newAnimation.options);
- });
-
- rules.skip.push(function(element, newAnimation, currentAnimation) {
- // there is no need to animate anything if no classes are being added and
- // there is no structural animation that will be triggered
- return !newAnimation.structural && !hasAnimationClasses(newAnimation.options);
- });
-
- rules.skip.push(function(element, newAnimation, currentAnimation) {
- // why should we trigger a new structural animation if the element will
- // be removed from the DOM anyway?
- return currentAnimation.event == 'leave' && newAnimation.structural;
- });
-
- rules.skip.push(function(element, newAnimation, currentAnimation) {
- // if there is a current animation then skip the class-based animation
- return currentAnimation.structural && !newAnimation.structural;
- });
-
- rules.cancel.push(function(element, newAnimation, currentAnimation) {
- // there can never be two structural animations running at the same time
- return currentAnimation.structural && newAnimation.structural;
- });
-
- rules.cancel.push(function(element, newAnimation, currentAnimation) {
- // if the previous animation is already running, but the new animation will
- // be triggered, but the new animation is structural
- return currentAnimation.state === RUNNING_STATE && newAnimation.structural;
- });
-
- rules.cancel.push(function(element, newAnimation, currentAnimation) {
- var nO = newAnimation.options;
- var cO = currentAnimation.options;
-
- // if the exact same CSS class is added/removed then it's safe to cancel it
- return (nO.addClass && nO.addClass === cO.removeClass) || (nO.removeClass && nO.removeClass === cO.addClass);
- });
-
- this.$get = ['$$rAF', '$rootScope', '$rootElement', '$document', '$$HashMap',
- '$$animation', '$$AnimateRunner', '$templateRequest', '$$jqLite',
- function($$rAF, $rootScope, $rootElement, $document, $$HashMap,
- $$animation, $$AnimateRunner, $templateRequest, $$jqLite) {
-
- var activeAnimationsLookup = new $$HashMap();
- var disabledElementsLookup = new $$HashMap();
-
- var animationsEnabled = null;
-
- // Wait until all directive and route-related templates are downloaded and
- // compiled. The $templateRequest.totalPendingRequests variable keeps track of
- // all of the remote templates being currently downloaded. If there are no
- // templates currently downloading then the watcher will still fire anyway.
- var deregisterWatch = $rootScope.$watch(
- function() { return $templateRequest.totalPendingRequests === 0; },
- function(isEmpty) {
- if (!isEmpty) return;
- deregisterWatch();
-
- // Now that all templates have been downloaded, $animate will wait until
- // the post digest queue is empty before enabling animations. By having two
- // calls to $postDigest calls we can ensure that the flag is enabled at the
- // very end of the post digest queue. Since all of the animations in $animate
- // use $postDigest, it's important that the code below executes at the end.
- // This basically means that the page is fully downloaded and compiled before
- // any animations are triggered.
- $rootScope.$$postDigest(function() {
- $rootScope.$$postDigest(function() {
- // we check for null directly in the event that the application already called
- // .enabled() with whatever arguments that it provided it with
- if (animationsEnabled === null) {
- animationsEnabled = true;
- }
- });
- });
- }
- );
-
- var bodyElement = jqLite($document[0].body);
-
- var callbackRegistry = {};
-
- // remember that the classNameFilter is set during the provider/config
- // stage therefore we can optimize here and setup a helper function
- var classNameFilter = $animateProvider.classNameFilter();
- var isAnimatableClassName = !classNameFilter
- ? function() { return true; }
- : function(className) {
- return classNameFilter.test(className);
- };
-
- var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
-
- function normalizeAnimationOptions(element, options) {
- return mergeAnimationOptions(element, options, {});
- }
-
- function findCallbacks(element, event) {
- var targetNode = getDomNode(element);
-
- var matches = [];
- var entries = callbackRegistry[event];
- if (entries) {
- forEach(entries, function(entry) {
- if (entry.node.contains(targetNode)) {
- matches.push(entry.callback);
- }
- });
- }
-
- return matches;
- }
-
- function triggerCallback(event, element, phase, data) {
- $$rAF(function() {
- forEach(findCallbacks(element, event), function(callback) {
- callback(element, phase, data);
- });
- });
- }
-
- return {
- on: function(event, container, callback) {
- var node = extractElementNode(container);
- callbackRegistry[event] = callbackRegistry[event] || [];
- callbackRegistry[event].push({
- node: node,
- callback: callback
- });
- },
-
- off: function(event, container, callback) {
- var entries = callbackRegistry[event];
- if (!entries) return;
-
- callbackRegistry[event] = arguments.length === 1
- ? null
- : filterFromRegistry(entries, container, callback);
-
- function filterFromRegistry(list, matchContainer, matchCallback) {
- var containerNode = extractElementNode(matchContainer);
- return list.filter(function(entry) {
- var isMatch = entry.node === containerNode &&
- (!matchCallback || entry.callback === matchCallback);
- return !isMatch;
- });
- }
- },
-
- pin: function(element, parentElement) {
- assertArg(isElement(element), 'element', 'not an element');
- assertArg(isElement(parentElement), 'parentElement', 'not an element');
- element.data(NG_ANIMATE_PIN_DATA, parentElement);
- },
-
- push: function(element, event, options, domOperation) {
- options = options || {};
- options.domOperation = domOperation;
- return queueAnimation(element, event, options);
- },
-
- // this method has four signatures:
- // () - global getter
- // (bool) - global setter
- // (element) - element getter
- // (element, bool) - element setter<F37>
- enabled: function(element, bool) {
- var argCount = arguments.length;
-
- if (argCount === 0) {
- // () - Global getter
- bool = !!animationsEnabled;
- } else {
- var hasElement = isElement(element);
-
- if (!hasElement) {
- // (bool) - Global setter
- bool = animationsEnabled = !!element;
- } else {
- var node = getDomNode(element);
- var recordExists = disabledElementsLookup.get(node);
-
- if (argCount === 1) {
- // (element) - Element getter
- bool = !recordExists;
- } else {
- // (element, bool) - Element setter
- bool = !!bool;
- if (!bool) {
- disabledElementsLookup.put(node, true);
- } else if (recordExists) {
- disabledElementsLookup.remove(node);
- }
- }
- }
- }
-
- return bool;
- }
- };
-
- function queueAnimation(element, event, options) {
- var node, parent;
- element = stripCommentsFromElement(element);
- if (element) {
- node = getDomNode(element);
- parent = element.parent();
- }
-
- options = prepareAnimationOptions(options);
-
- // we create a fake runner with a working promise.
- // These methods will become available after the digest has passed
- var runner = new $$AnimateRunner();
-
- // there are situations where a directive issues an animation for
- // a jqLite wrapper that contains only comment nodes... If this
- // happens then there is no way we can perform an animation
- if (!node) {
- close();
- return runner;
- }
-
- if (isArray(options.addClass)) {
- options.addClass = options.addClass.join(' ');
- }
-
- if (isArray(options.removeClass)) {
- options.removeClass = options.removeClass.join(' ');
- }
-
- if (options.from && !isObject(options.from)) {
- options.from = null;
- }
-
- if (options.to && !isObject(options.to)) {
- options.to = null;
- }
-
- var className = [node.className, options.addClass, options.removeClass].join(' ');
- if (!isAnimatableClassName(className)) {
- close();
- return runner;
- }
-
- var isStructural = ['enter', 'move', 'leave'].indexOf(event) >= 0;
-
- // this is a hard disable of all animations for the application or on
- // the element itself, therefore there is no need to continue further
- // past this point if not enabled
- var skipAnimations = !animationsEnabled || disabledElementsLookup.get(node);
- var existingAnimation = (!skipAnimations && activeAnimationsLookup.get(node)) || {};
- var hasExistingAnimation = !!existingAnimation.state;
-
- // there is no point in traversing the same collection of parent ancestors if a followup
- // animation will be run on the same element that already did all that checking work
- if (!skipAnimations && (!hasExistingAnimation || existingAnimation.state != PRE_DIGEST_STATE)) {
- skipAnimations = !areAnimationsAllowed(element, parent, event);
- }
-
- if (skipAnimations) {
- close();
- return runner;
- }
-
- if (isStructural) {
- closeChildAnimations(element);
- }
-
- var newAnimation = {
- structural: isStructural,
- element: element,
- event: event,
- close: close,
- options: options,
- runner: runner
- };
-
- if (hasExistingAnimation) {
- var skipAnimationFlag = isAllowed('skip', element, newAnimation, existingAnimation);
- if (skipAnimationFlag) {
- if (existingAnimation.state === RUNNING_STATE) {
- close();
- return runner;
- } else {
- mergeAnimationOptions(element, existingAnimation.options, options);
- return existingAnimation.runner;
- }
- }
-
- var cancelAnimationFlag = isAllowed('cancel', element, newAnimation, existingAnimation);
- if (cancelAnimationFlag) {
- if (existingAnimation.state === RUNNING_STATE) {
- // this will end the animation right away and it is safe
- // to do so since the animation is already running and the
- // runner callback code will run in async
- existingAnimation.runner.end();
- } else if (existingAnimation.structural) {
- // this means that the animation is queued into a digest, but
- // hasn't started yet. Therefore it is safe to run the close
- // method which will call the runner methods in async.
- existingAnimation.close();
- } else {
- // this will merge the existing animation options into this new follow-up animation
- mergeAnimationOptions(element, newAnimation.options, existingAnimation.options);
- }
- } else {
- // a joined animation means that this animation will take over the existing one
- // so an example would involve a leave animation taking over an enter. Then when
- // the postDigest kicks in the enter will be ignored.
- var joinAnimationFlag = isAllowed('join', element, newAnimation, existingAnimation);
- if (joinAnimationFlag) {
- if (existingAnimation.state === RUNNING_STATE) {
- normalizeAnimationOptions(element, options);
- } else {
- event = newAnimation.event = existingAnimation.event;
- options = mergeAnimationOptions(element, existingAnimation.options, newAnimation.options);
- return runner;
- }
- }
- }
- } else {
- // normalization in this case means that it removes redundant CSS classes that
- // already exist (addClass) or do not exist (removeClass) on the element
- normalizeAnimationOptions(element, options);
- }
-
- // when the options are merged and cleaned up we may end up not having to do
- // an animation at all, therefore we should check this before issuing a post
- // digest callback. Structural animations will always run no matter what.
- var isValidAnimation = newAnimation.structural;
- if (!isValidAnimation) {
- // animate (from/to) can be quickly checked first, otherwise we check if any classes are present
- isValidAnimation = (newAnimation.event === 'animate' && Object.keys(newAnimation.options.to || {}).length > 0)
- || hasAnimationClasses(newAnimation.options);
- }
-
- if (!isValidAnimation) {
- close();
- clearElementAnimationState(element);
- return runner;
- }
-
- if (isStructural) {
- closeParentClassBasedAnimations(parent);
- }
-
- // the counter keeps track of cancelled animations
- var counter = (existingAnimation.counter || 0) + 1;
- newAnimation.counter = counter;
-
- markElementAnimationState(element, PRE_DIGEST_STATE, newAnimation);
-
- $rootScope.$$postDigest(function() {
- var animationDetails = activeAnimationsLookup.get(node);
- var animationCancelled = !animationDetails;
- animationDetails = animationDetails || {};
-
- // if addClass/removeClass is called before something like enter then the
- // registered parent element may not be present. The code below will ensure
- // that a final value for parent element is obtained
- var parentElement = element.parent() || [];
-
- // animate/structural/class-based animations all have requirements. Otherwise there
- // is no point in performing an animation. The parent node must also be set.
- var isValidAnimation = parentElement.length > 0
- && (animationDetails.event === 'animate'
- || animationDetails.structural
- || hasAnimationClasses(animationDetails.options));
-
- // this means that the previous animation was cancelled
- // even if the follow-up animation is the same event
- if (animationCancelled || animationDetails.counter !== counter || !isValidAnimation) {
- // if another animation did not take over then we need
- // to make sure that the domOperation and options are
- // handled accordingly
- if (animationCancelled) {
- applyAnimationClasses(element, options);
- applyAnimationStyles(element, options);
- }
-
- // if the event changed from something like enter to leave then we do
- // it, otherwise if it's the same then the end result will be the same too
- if (animationCancelled || (isStructural && animationDetails.event !== event)) {
- options.domOperation();
- runner.end();
- }
-
- // in the event that the element animation was not cancelled or a follow-up animation
- // isn't allowed to animate from here then we need to clear the state of the element
- // so that any future animations won't read the expired animation data.
- if (!isValidAnimation) {
- clearElementAnimationState(element);
- }
-
- return;
- }
-
- // this combined multiple class to addClass / removeClass into a setClass event
- // so long as a structural event did not take over the animation
- event = !animationDetails.structural && hasAnimationClasses(animationDetails.options, true)
- ? 'setClass'
- : animationDetails.event;
-
- if (animationDetails.structural) {
- closeParentClassBasedAnimations(parentElement);
- }
-
- markElementAnimationState(element, RUNNING_STATE);
- var realRunner = $$animation(element, event, animationDetails.options);
- realRunner.done(function(status) {
- close(!status);
- var animationDetails = activeAnimationsLookup.get(node);
- if (animationDetails && animationDetails.counter === counter) {
- clearElementAnimationState(getDomNode(element));
- }
- notifyProgress(runner, event, 'close', {});
- });
-
- // this will update the runner's flow-control events based on
- // the `realRunner` object.
- runner.setHost(realRunner);
- notifyProgress(runner, event, 'start', {});
- });
-
- return runner;
-
- function notifyProgress(runner, event, phase, data) {
- triggerCallback(event, element, phase, data);
- runner.progress(event, phase, data);
- }
-
- function close(reject) { // jshint ignore:line
- applyAnimationClasses(element, options);
- applyAnimationStyles(element, options);
- options.domOperation();
- runner.complete(!reject);
- }
- }
-
- function closeChildAnimations(element) {
- var node = getDomNode(element);
- var children = node.querySelectorAll('[' + NG_ANIMATE_ATTR_NAME + ']');
- forEach(children, function(child) {
- var state = parseInt(child.getAttribute(NG_ANIMATE_ATTR_NAME));
- var animationDetails = activeAnimationsLookup.get(child);
- switch (state) {
- case RUNNING_STATE:
- animationDetails.runner.end();
- /* falls through */
- case PRE_DIGEST_STATE:
- if (animationDetails) {
- activeAnimationsLookup.remove(child);
- }
- break;
- }
- });
- }
-
- function clearElementAnimationState(element) {
- var node = getDomNode(element);
- node.removeAttribute(NG_ANIMATE_ATTR_NAME);
- activeAnimationsLookup.remove(node);
- }
-
- function isMatchingElement(nodeOrElmA, nodeOrElmB) {
- return getDomNode(nodeOrElmA) === getDomNode(nodeOrElmB);
- }
-
- function closeParentClassBasedAnimations(startingElement) {
- var parentNode = getDomNode(startingElement);
- do {
- if (!parentNode || parentNode.nodeType !== ELEMENT_NODE) break;
-
- var animationDetails = activeAnimationsLookup.get(parentNode);
- if (animationDetails) {
- examineParentAnimation(parentNode, animationDetails);
- }
-
- parentNode = parentNode.parentNode;
- } while (true);
-
- // since animations are detected from CSS classes, we need to flush all parent
- // class-based animations so that the parent classes are all present for child
- // animations to properly function (otherwise any CSS selectors may not work)
- function examineParentAnimation(node, animationDetails) {
- // enter/leave/move always have priority
- if (animationDetails.structural || !hasAnimationClasses(animationDetails.options)) return;
-
- if (animationDetails.state === RUNNING_STATE) {
- animationDetails.runner.end();
- }
- clearElementAnimationState(node);
- }
- }
-
- function areAnimationsAllowed(element, parentElement, event) {
- var bodyElementDetected = false;
- var rootElementDetected = false;
- var parentAnimationDetected = false;
- var animateChildren;
-
- var parentHost = element.data(NG_ANIMATE_PIN_DATA);
- if (parentHost) {
- parentElement = parentHost;
- }
-
- while (parentElement && parentElement.length) {
- if (!rootElementDetected) {
- // angular doesn't want to attempt to animate elements outside of the application
- // therefore we need to ensure that the rootElement is an ancestor of the current element
- rootElementDetected = isMatchingElement(parentElement, $rootElement);
- }
-
- var parentNode = parentElement[0];
- if (parentNode.nodeType !== ELEMENT_NODE) {
- // no point in inspecting the #document element
- break;
- }
-
- var details = activeAnimationsLookup.get(parentNode) || {};
- // either an enter, leave or move animation will commence
- // therefore we can't allow any animations to take place
- // but if a parent animation is class-based then that's ok
- if (!parentAnimationDetected) {
- parentAnimationDetected = details.structural || disabledElementsLookup.get(parentNode);
- }
-
- if (isUndefined(animateChildren) || animateChildren === true) {
- var value = parentElement.data(NG_ANIMATE_CHILDREN_DATA);
- if (isDefined(value)) {
- animateChildren = value;
- }
- }
-
- // there is no need to continue traversing at this point
- if (parentAnimationDetected && animateChildren === false) break;
-
- if (!rootElementDetected) {
- // angular doesn't want to attempt to animate elements outside of the application
- // therefore we need to ensure that the rootElement is an ancestor of the current element
- rootElementDetected = isMatchingElement(parentElement, $rootElement);
- if (!rootElementDetected) {
- parentHost = parentElement.data(NG_ANIMATE_PIN_DATA);
- if (parentHost) {
- parentElement = parentHost;
- }
- }
- }
-
- if (!bodyElementDetected) {
- // we also need to ensure that the element is or will be apart of the body element
- // otherwise it is pointless to even issue an animation to be rendered
- bodyElementDetected = isMatchingElement(parentElement, bodyElement);
- }
-
- parentElement = parentElement.parent();
- }
-
- var allowAnimation = !parentAnimationDetected || animateChildren;
- return allowAnimation && rootElementDetected && bodyElementDetected;
- }
-
- function markElementAnimationState(element, state, details) {
- details = details || {};
- details.state = state;
-
- var node = getDomNode(element);
- node.setAttribute(NG_ANIMATE_ATTR_NAME, state);
-
- var oldValue = activeAnimationsLookup.get(node);
- var newValue = oldValue
- ? extend(oldValue, details)
- : details;
- activeAnimationsLookup.put(node, newValue);
- }
- }];
-}];
-
-var $$rAFMutexFactory = ['$$rAF', function($$rAF) {
- return function() {
- var passed = false;
- $$rAF(function() {
- passed = true;
- });
- return function(fn) {
- passed ? fn() : $$rAF(fn);
- };
- };
-}];
-
-var $$AnimateRunnerFactory = ['$q', '$$rAFMutex', function($q, $$rAFMutex) {
- var INITIAL_STATE = 0;
- var DONE_PENDING_STATE = 1;
- var DONE_COMPLETE_STATE = 2;
-
- AnimateRunner.chain = function(chain, callback) {
- var index = 0;
-
- next();
- function next() {
- if (index === chain.length) {
- callback(true);
- return;
- }
-
- chain[index](function(response) {
- if (response === false) {
- callback(false);
- return;
- }
- index++;
- next();
- });
- }
- };
-
- AnimateRunner.all = function(runners, callback) {
- var count = 0;
- var status = true;
- forEach(runners, function(runner) {
- runner.done(onProgress);
- });
-
- function onProgress(response) {
- status = status && response;
- if (++count === runners.length) {
- callback(status);
- }
- }
- };
-
- function AnimateRunner(host) {
- this.setHost(host);
-
- this._doneCallbacks = [];
- this._runInAnimationFrame = $$rAFMutex();
- this._state = 0;
- }
-
- AnimateRunner.prototype = {
- setHost: function(host) {
- this.host = host || {};
- },
-
- done: function(fn) {
- if (this._state === DONE_COMPLETE_STATE) {
- fn();
- } else {
- this._doneCallbacks.push(fn);
- }
- },
-
- progress: noop,
-
- getPromise: function() {
- if (!this.promise) {
- var self = this;
- this.promise = $q(function(resolve, reject) {
- self.done(function(status) {
- status === false ? reject() : resolve();
- });
- });
- }
- return this.promise;
- },
-
- then: function(resolveHandler, rejectHandler) {
- return this.getPromise().then(resolveHandler, rejectHandler);
- },
-
- 'catch': function(handler) {
- return this.getPromise()['catch'](handler);
- },
-
- 'finally': function(handler) {
- return this.getPromise()['finally'](handler);
- },
-
- pause: function() {
- if (this.host.pause) {
- this.host.pause();
- }
- },
-
- resume: function() {
- if (this.host.resume) {
- this.host.resume();
- }
- },
-
- end: function() {
- if (this.host.end) {
- this.host.end();
- }
- this._resolve(true);
- },
-
- cancel: function() {
- if (this.host.cancel) {
- this.host.cancel();
- }
- this._resolve(false);
- },
-
- complete: function(response) {
- var self = this;
- if (self._state === INITIAL_STATE) {
- self._state = DONE_PENDING_STATE;
- self._runInAnimationFrame(function() {
- self._resolve(response);
- });
- }
- },
-
- _resolve: function(response) {
- if (this._state !== DONE_COMPLETE_STATE) {
- forEach(this._doneCallbacks, function(fn) {
- fn(response);
- });
- this._doneCallbacks.length = 0;
- this._state = DONE_COMPLETE_STATE;
- }
- }
- };
-
- return AnimateRunner;
-}];
-
-var $$AnimationProvider = ['$animateProvider', function($animateProvider) {
- var NG_ANIMATE_REF_ATTR = 'ng-animate-ref';
-
- var drivers = this.drivers = [];
-
- var RUNNER_STORAGE_KEY = '$$animationRunner';
-
- function setRunner(element, runner) {
- element.data(RUNNER_STORAGE_KEY, runner);
- }
-
- function removeRunner(element) {
- element.removeData(RUNNER_STORAGE_KEY);
- }
-
- function getRunner(element) {
- return element.data(RUNNER_STORAGE_KEY);
- }
-
- this.$get = ['$$jqLite', '$rootScope', '$injector', '$$AnimateRunner', '$$rAFScheduler',
- function($$jqLite, $rootScope, $injector, $$AnimateRunner, $$rAFScheduler) {
-
- var animationQueue = [];
- var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
-
- var totalPendingClassBasedAnimations = 0;
- var totalActiveClassBasedAnimations = 0;
- var classBasedAnimationsQueue = [];
-
- // TODO(matsko): document the signature in a better way
- return function(element, event, options) {
- options = prepareAnimationOptions(options);
- var isStructural = ['enter', 'move', 'leave'].indexOf(event) >= 0;
-
- // there is no animation at the current moment, however
- // these runner methods will get later updated with the
- // methods leading into the driver's end/cancel methods
- // for now they just stop the animation from starting
- var runner = new $$AnimateRunner({
- end: function() { close(); },
- cancel: function() { close(true); }
- });
-
- if (!drivers.length) {
- close();
- return runner;
- }
-
- setRunner(element, runner);
-
- var classes = mergeClasses(element.attr('class'), mergeClasses(options.addClass, options.removeClass));
- var tempClasses = options.tempClasses;
- if (tempClasses) {
- classes += ' ' + tempClasses;
- options.tempClasses = null;
- }
-
- var classBasedIndex;
- if (!isStructural) {
- classBasedIndex = totalPendingClassBasedAnimations;
- totalPendingClassBasedAnimations += 1;
- }
-
- animationQueue.push({
- // this data is used by the postDigest code and passed into
- // the driver step function
- element: element,
- classes: classes,
- event: event,
- classBasedIndex: classBasedIndex,
- structural: isStructural,
- options: options,
- beforeStart: beforeStart,
- close: close
- });
-
- element.on('$destroy', handleDestroyedElement);
-
- // we only want there to be one function called within the post digest
- // block. This way we can group animations for all the animations that
- // were apart of the same postDigest flush call.
- if (animationQueue.length > 1) return runner;
-
- $rootScope.$$postDigest(function() {
- totalActiveClassBasedAnimations = totalPendingClassBasedAnimations;
- totalPendingClassBasedAnimations = 0;
- classBasedAnimationsQueue.length = 0;
-
- var animations = [];
- forEach(animationQueue, function(entry) {
- // the element was destroyed early on which removed the runner
- // form its storage. This means we can't animate this element
- // at all and it already has been closed due to destruction.
- if (getRunner(entry.element)) {
- animations.push(entry);
- }
- });
-
- // now any future animations will be in another postDigest
- animationQueue.length = 0;
-
- forEach(groupAnimations(animations), function(animationEntry) {
- if (animationEntry.structural) {
- triggerAnimationStart();
- } else {
- classBasedAnimationsQueue.push({
- node: getDomNode(animationEntry.element),
- fn: triggerAnimationStart
- });
-
- if (animationEntry.classBasedIndex === totalActiveClassBasedAnimations - 1) {
- // we need to sort each of the animations in order of parent to child
- // relationships. This ensures that the child classes are applied at the
- // right time.
- classBasedAnimationsQueue = classBasedAnimationsQueue.sort(function(a,b) {
- return b.node.contains(a.node);
- }).map(function(entry) {
- return entry.fn;
- });
-
- $$rAFScheduler(classBasedAnimationsQueue);
- }
- }
-
- function triggerAnimationStart() {
- // it's important that we apply the `ng-animate` CSS class and the
- // temporary classes before we do any driver invoking since these
- // CSS classes may be required for proper CSS detection.
- animationEntry.beforeStart();
-
- var startAnimationFn, closeFn = animationEntry.close;
-
- // in the event that the element was removed before the digest runs or
- // during the RAF sequencing then we should not trigger the animation.
- var targetElement = animationEntry.anchors
- ? (animationEntry.from.element || animationEntry.to.element)
- : animationEntry.element;
-
- if (getRunner(targetElement) && getDomNode(targetElement).parentNode) {
- var operation = invokeFirstDriver(animationEntry);
- if (operation) {
- startAnimationFn = operation.start;
- }
- }
-
- if (!startAnimationFn) {
- closeFn();
- } else {
- var animationRunner = startAnimationFn();
- animationRunner.done(function(status) {
- closeFn(!status);
- });
- updateAnimationRunners(animationEntry, animationRunner);
- }
- }
- });
- });
-
- return runner;
-
- // TODO(matsko): change to reference nodes
- function getAnchorNodes(node) {
- var SELECTOR = '[' + NG_ANIMATE_REF_ATTR + ']';
- var items = node.hasAttribute(NG_ANIMATE_REF_ATTR)
- ? [node]
- : node.querySelectorAll(SELECTOR);
- var anchors = [];
- forEach(items, function(node) {
- var attr = node.getAttribute(NG_ANIMATE_REF_ATTR);
- if (attr && attr.length) {
- anchors.push(node);
- }
- });
- return anchors;
- }
-
- function groupAnimations(animations) {
- var preparedAnimations = [];
- var refLookup = {};
- forEach(animations, function(animation, index) {
- var element = animation.element;
- var node = getDomNode(element);
- var event = animation.event;
- var enterOrMove = ['enter', 'move'].indexOf(event) >= 0;
- var anchorNodes = animation.structural ? getAnchorNodes(node) : [];
-
- if (anchorNodes.length) {
- var direction = enterOrMove ? 'to' : 'from';
-
- forEach(anchorNodes, function(anchor) {
- var key = anchor.getAttribute(NG_ANIMATE_REF_ATTR);
- refLookup[key] = refLookup[key] || {};
- refLookup[key][direction] = {
- animationID: index,
- element: jqLite(anchor)
- };
- });
- } else {
- preparedAnimations.push(animation);
- }
- });
-
- var usedIndicesLookup = {};
- var anchorGroups = {};
- forEach(refLookup, function(operations, key) {
- var from = operations.from;
- var to = operations.to;
-
- if (!from || !to) {
- // only one of these is set therefore we can't have an
- // anchor animation since all three pieces are required
- var index = from ? from.animationID : to.animationID;
- var indexKey = index.toString();
- if (!usedIndicesLookup[indexKey]) {
- usedIndicesLookup[indexKey] = true;
- preparedAnimations.push(animations[index]);
- }
- return;
- }
-
- var fromAnimation = animations[from.animationID];
- var toAnimation = animations[to.animationID];
- var lookupKey = from.animationID.toString();
- if (!anchorGroups[lookupKey]) {
- var group = anchorGroups[lookupKey] = {
- structural: true,
- beforeStart: function() {
- fromAnimation.beforeStart();
- toAnimation.beforeStart();
- },
- close: function() {
- fromAnimation.close();
- toAnimation.close();
- },
- classes: cssClassesIntersection(fromAnimation.classes, toAnimation.classes),
- from: fromAnimation,
- to: toAnimation,
- anchors: [] // TODO(matsko): change to reference nodes
- };
-
- // the anchor animations require that the from and to elements both have at least
- // one shared CSS class which effictively marries the two elements together to use
- // the same animation driver and to properly sequence the anchor animation.
- if (group.classes.length) {
- preparedAnimations.push(group);
- } else {
- preparedAnimations.push(fromAnimation);
- preparedAnimations.push(toAnimation);
- }
- }
-
- anchorGroups[lookupKey].anchors.push({
- 'out': from.element, 'in': to.element
- });
- });
-
- return preparedAnimations;
- }
-
- function cssClassesIntersection(a,b) {
- a = a.split(' ');
- b = b.split(' ');
- var matches = [];
-
- for (var i = 0; i < a.length; i++) {
- var aa = a[i];
- if (aa.substring(0,3) === 'ng-') continue;
-
- for (var j = 0; j < b.length; j++) {
- if (aa === b[j]) {
- matches.push(aa);
- break;
- }
- }
- }
-
- return matches.join(' ');
- }
-
- function invokeFirstDriver(animationDetails) {
- // we loop in reverse order since the more general drivers (like CSS and JS)
- // may attempt more elements, but custom drivers are more particular
- for (var i = drivers.length - 1; i >= 0; i--) {
- var driverName = drivers[i];
- if (!$injector.has(driverName)) continue; // TODO(matsko): remove this check
-
- var factory = $injector.get(driverName);
- var driver = factory(animationDetails);
- if (driver) {
- return driver;
- }
- }
- }
-
- function beforeStart() {
- element.addClass(NG_ANIMATE_CLASSNAME);
- if (tempClasses) {
- $$jqLite.addClass(element, tempClasses);
- }
- }
-
- function updateAnimationRunners(animation, newRunner) {
- if (animation.from && animation.to) {
- update(animation.from.element);
- update(animation.to.element);
- } else {
- update(animation.element);
- }
-
- function update(element) {
- getRunner(element).setHost(newRunner);
- }
- }
-
- function handleDestroyedElement() {
- var runner = getRunner(element);
- if (runner && (event !== 'leave' || !options.$$domOperationFired)) {
- runner.end();
- }
- }
-
- function close(rejected) { // jshint ignore:line
- element.off('$destroy', handleDestroyedElement);
- removeRunner(element);
-
- applyAnimationClasses(element, options);
- applyAnimationStyles(element, options);
- options.domOperation();
-
- if (tempClasses) {
- $$jqLite.removeClass(element, tempClasses);
- }
-
- element.removeClass(NG_ANIMATE_CLASSNAME);
- runner.complete(!rejected);
- }
- };
- }];
-}];
-
-/* global angularAnimateModule: true,
-
- $$rAFMutexFactory,
- $$rAFSchedulerFactory,
- $$AnimateChildrenDirective,
- $$AnimateRunnerFactory,
- $$AnimateQueueProvider,
- $$AnimationProvider,
- $AnimateCssProvider,
- $$AnimateCssDriverProvider,
- $$AnimateJsProvider,
- $$AnimateJsDriverProvider,
-*/
-
-/**
- * @ngdoc module
- * @name ngAnimate
- * @description
- *
- * The `ngAnimate` module provides support for CSS-based animations (keyframes and transitions) as well as JavaScript-based animations via
- * callback hooks. Animations are not enabled by default, however, by including `ngAnimate` then the animation hooks are enabled for an Angular app.
- *
- * <div doc-module-components="ngAnimate"></div>
- *
- * # Usage
- * Simply put, there are two ways to make use of animations when ngAnimate is used: by using **CSS** and **JavaScript**. The former works purely based
- * using CSS (by using matching CSS selectors/styles) and the latter triggers animations that are registered via `module.animation()`. For
- * both CSS and JS animations the sole requirement is to have a matching `CSS class` that exists both in the registered animation and within
- * the HTML element that the animation will be triggered on.
- *
- * ## Directive Support
- * The following directives are "animation aware":
- *
- * | Directive | Supported Animations |
- * |----------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------|
- * | {@link ng.directive:ngRepeat#animations ngRepeat} | enter, leave and move |
- * | {@link ngRoute.directive:ngView#animations ngView} | enter and leave |
- * | {@link ng.directive:ngInclude#animations ngInclude} | enter and leave |
- * | {@link ng.directive:ngSwitch#animations ngSwitch} | enter and leave |
- * | {@link ng.directive:ngIf#animations ngIf} | enter and leave |
- * | {@link ng.directive:ngClass#animations ngClass} | add and remove (the CSS class(es) present) |
- * | {@link ng.directive:ngShow#animations ngShow} & {@link ng.directive:ngHide#animations ngHide} | add and remove (the ng-hide class value) |
- * | {@link ng.directive:form#animation-hooks form} & {@link ng.directive:ngModel#animation-hooks ngModel} | add and remove (dirty, pristine, valid, invalid & all other validations) |
- * | {@link module:ngMessages#animations ngMessages} | add and remove (ng-active & ng-inactive) |
- * | {@link module:ngMessages#animations ngMessage} | enter and leave |
- *
- * (More information can be found by visiting each the documentation associated with each directive.)
- *
- * ## CSS-based Animations
- *
- * CSS-based animations with ngAnimate are unique since they require no JavaScript code at all. By using a CSS class that we reference between our HTML
- * and CSS code we can create an animation that will be picked up by Angular when an the underlying directive performs an operation.
- *
- * The example below shows how an `enter` animation can be made possible on a element using `ng-if`:
- *
- * ```html
- * <div ng-if="bool" class="fade">
- * Fade me in out
- * </div>
- * <button ng-click="bool=true">Fade In!</button>
- * <button ng-click="bool=false">Fade Out!</button>
- * ```
- *
- * Notice the CSS class **fade**? We can now create the CSS transition code that references this class:
- *
- * ```css
- * /&#42; The starting CSS styles for the enter animation &#42;/
- * .fade.ng-enter {
- * transition:0.5s linear all;
- * opacity:0;
- * }
- *
- * /&#42; The finishing CSS styles for the enter animation &#42;/
- * .fade.ng-enter.ng-enter-active {
- * opacity:1;
- * }
- * ```
- *
- * The key thing to remember here is that, depending on the animation event (which each of the directives above trigger depending on what's going on) two
- * generated CSS classes will be applied to the element; in the example above we have `.ng-enter` and `.ng-enter-active`. For CSS transitions, the transition
- * code **must** be defined within the starting CSS class (in this case `.ng-enter`). The destination class is what the transition will animate towards.
- *
- * If for example we wanted to create animations for `leave` and `move` (ngRepeat triggers move) then we can do so using the same CSS naming conventions:
- *
- * ```css
- * /&#42; now the element will fade out before it is removed from the DOM &#42;/
- * .fade.ng-leave {
- * transition:0.5s linear all;
- * opacity:1;
- * }
- * .fade.ng-leave.ng-leave-active {
- * opacity:0;
- * }
- * ```
- *
- * We can also make use of **CSS Keyframes** by referencing the keyframe animation within the starting CSS class:
- *
- * ```css
- * /&#42; there is no need to define anything inside of the destination
- * CSS class since the keyframe will take charge of the animation &#42;/
- * .fade.ng-leave {
- * animation: my_fade_animation 0.5s linear;
- * -webkit-animation: my_fade_animation 0.5s linear;
- * }
- *
- * @keyframes my_fade_animation {
- * from { opacity:1; }
- * to { opacity:0; }
- * }
- *
- * @-webkit-keyframes my_fade_animation {
- * from { opacity:1; }
- * to { opacity:0; }
- * }
- * ```
- *
- * Feel free also mix transitions and keyframes together as well as any other CSS classes on the same element.
- *
- * ### CSS Class-based Animations
- *
- * Class-based animations (animations that are triggered via `ngClass`, `ngShow`, `ngHide` and some other directives) have a slightly different
- * naming convention. Class-based animations are basic enough that a standard transition or keyframe can be referenced on the class being added
- * and removed.
- *
- * For example if we wanted to do a CSS animation for `ngHide` then we place an animation on the `.ng-hide` CSS class:
- *
- * ```html
- * <div ng-show="bool" class="fade">
- * Show and hide me
- * </div>
- * <button ng-click="bool=true">Toggle</button>
- *
- * <style>
- * .fade.ng-hide {
- * transition:0.5s linear all;
- * opacity:0;
- * }
- * </style>
- * ```
- *
- * All that is going on here with ngShow/ngHide behind the scenes is the `.ng-hide` class is added/removed (when the hidden state is valid). Since
- * ngShow and ngHide are animation aware then we can match up a transition and ngAnimate handles the rest.
- *
- * In addition the addition and removal of the CSS class, ngAnimate also provides two helper methods that we can use to further decorate the animation
- * with CSS styles.
- *
- * ```html
- * <div ng-class="{on:onOff}" class="highlight">
- * Highlight this box
- * </div>
- * <button ng-click="onOff=!onOff">Toggle</button>
- *
- * <style>
- * .highlight {
- * transition:0.5s linear all;
- * }
- * .highlight.on-add {
- * background:white;
- * }
- * .highlight.on {
- * background:yellow;
- * }
- * .highlight.on-remove {
- * background:black;
- * }
- * </style>
- * ```
- *
- * We can also make use of CSS keyframes by placing them within the CSS classes.
- *
- *
- * ### CSS Staggering Animations
- * A Staggering animation is a collection of animations that are issued with a slight delay in between each successive operation resulting in a
- * curtain-like effect. The ngAnimate module (versions >=1.2) supports staggering animations and the stagger effect can be
- * performed by creating a **ng-EVENT-stagger** CSS class and attaching that class to the base CSS class used for
- * the animation. The style property expected within the stagger class can either be a **transition-delay** or an
- * **animation-delay** property (or both if your animation contains both transitions and keyframe animations).
- *
- * ```css
- * .my-animation.ng-enter {
- * /&#42; standard transition code &#42;/
- * transition: 1s linear all;
- * opacity:0;
- * }
- * .my-animation.ng-enter-stagger {
- * /&#42; this will have a 100ms delay between each successive leave animation &#42;/
- * transition-delay: 0.1s;
- *
- * /&#42; in case the stagger doesn't work then the duration value
- * must be set to 0 to avoid an accidental CSS inheritance &#42;/
- * transition-duration: 0s;
- * }
- * .my-animation.ng-enter.ng-enter-active {
- * /&#42; standard transition styles &#42;/
- * opacity:1;
- * }
- * ```
- *
- * Staggering animations work by default in ngRepeat (so long as the CSS class is defined). Outside of ngRepeat, to use staggering animations
- * on your own, they can be triggered by firing multiple calls to the same event on $animate. However, the restrictions surrounding this
- * are that each of the elements must have the same CSS className value as well as the same parent element. A stagger operation
- * will also be reset if one or more animation frames have passed since the multiple calls to `$animate` were fired.
- *
- * The following code will issue the **ng-leave-stagger** event on the element provided:
- *
- * ```js
- * var kids = parent.children();
- *
- * $animate.leave(kids[0]); //stagger index=0
- * $animate.leave(kids[1]); //stagger index=1
- * $animate.leave(kids[2]); //stagger index=2
- * $animate.leave(kids[3]); //stagger index=3
- * $animate.leave(kids[4]); //stagger index=4
- *
- * window.requestAnimationFrame(function() {
- * //stagger has reset itself
- * $animate.leave(kids[5]); //stagger index=0
- * $animate.leave(kids[6]); //stagger index=1
- *
- * $scope.$digest();
- * });
- * ```
- *
- * Stagger animations are currently only supported within CSS-defined animations.
- *
- * ### The `ng-animate` CSS class
- *
- * When ngAnimate is animating an element it will apply the `ng-animate` CSS class to the element for the duration of the animation.
- * This is a temporary CSS class and it will be removed once the animation is over (for both JavaScript and CSS-based animations).
- *
- * Therefore, animations can be applied to an element using this temporary class directly via CSS.
- *
- * ```css
- * .zipper.ng-animate {
- * transition:0.5s linear all;
- * }
- * .zipper.ng-enter {
- * opacity:0;
- * }
- * .zipper.ng-enter.ng-enter-active {
- * opacity:1;
- * }
- * .zipper.ng-leave {
- * opacity:1;
- * }
- * .zipper.ng-leave.ng-leave-active {
- * opacity:0;
- * }
- * ```
- *
- * (Note that the `ng-animate` CSS class is reserved and it cannot be applied on an element directly since ngAnimate will always remove
- * the CSS class once an animation has completed.)
- *
- *
- * ## JavaScript-based Animations
- *
- * ngAnimate also allows for animations to be consumed by JavaScript code. The approach is similar to CSS-based animations (where there is a shared
- * CSS class that is referenced in our HTML code) but in addition we need to register the JavaScript animation on the module. By making use of the
- * `module.animation()` module function we can register the ainmation.
- *
- * Let's see an example of a enter/leave animation using `ngRepeat`:
- *
- * ```html
- * <div ng-repeat="item in items" class="slide">
- * {{ item }}
- * </div>
- * ```
- *
- * See the **slide** CSS class? Let's use that class to define an animation that we'll structure in our module code by using `module.animation`:
- *
- * ```js
- * myModule.animation('.slide', [function() {
- * return {
- * // make note that other events (like addClass/removeClass)
- * // have different function input parameters
- * enter: function(element, doneFn) {
- * jQuery(element).fadeIn(1000, doneFn);
- *
- * // remember to call doneFn so that angular
- * // knows that the animation has concluded
- * },
- *
- * move: function(element, doneFn) {
- * jQuery(element).fadeIn(1000, doneFn);
- * },
- *
- * leave: function(element, doneFn) {
- * jQuery(element).fadeOut(1000, doneFn);
- * }
- * }
- * }]
- * ```
- *
- * The nice thing about JS-based animations is that we can inject other services and make use of advanced animation libraries such as
- * greensock.js and velocity.js.
- *
- * If our animation code class-based (meaning that something like `ngClass`, `ngHide` and `ngShow` triggers it) then we can still define
- * our animations inside of the same registered animation, however, the function input arguments are a bit different:
- *
- * ```html
- * <div ng-class="color" class="colorful">
- * this box is moody
- * </div>
- * <button ng-click="color='red'">Change to red</button>
- * <button ng-click="color='blue'">Change to blue</button>
- * <button ng-click="color='green'">Change to green</button>
- * ```
- *
- * ```js
- * myModule.animation('.colorful', [function() {
- * return {
- * addClass: function(element, className, doneFn) {
- * // do some cool animation and call the doneFn
- * },
- * removeClass: function(element, className, doneFn) {
- * // do some cool animation and call the doneFn
- * },
- * setClass: function(element, addedClass, removedClass, doneFn) {
- * // do some cool animation and call the doneFn
- * }
- * }
- * }]
- * ```
- *
- * ## CSS + JS Animations Together
- *
- * AngularJS 1.4 and higher has taken steps to make the amalgamation of CSS and JS animations more flexible. However, unlike earlier versions of Angular,
- * defining CSS and JS animations to work off of the same CSS class will not work anymore. Therefore the example below will only result in **JS animations taking
- * charge of the animation**:
- *
- * ```html
- * <div ng-if="bool" class="slide">
- * Slide in and out
- * </div>
- * ```
- *
- * ```js
- * myModule.animation('.slide', [function() {
- * return {
- * enter: function(element, doneFn) {
- * jQuery(element).slideIn(1000, doneFn);
- * }
- * }
- * }]
- * ```
- *
- * ```css
- * .slide.ng-enter {
- * transition:0.5s linear all;
- * transform:translateY(-100px);
- * }
- * .slide.ng-enter.ng-enter-active {
- * transform:translateY(0);
- * }
- * ```
- *
- * Does this mean that CSS and JS animations cannot be used together? Do JS-based animations always have higher priority? We can make up for the
- * lack of CSS animations by using the `$animateCss` service to trigger our own tweaked-out, CSS-based animations directly from
- * our own JS-based animation code:
- *
- * ```js
- * myModule.animation('.slide', ['$animateCss', function($animateCss) {
- * return {
- * enter: function(element, doneFn) {
-* // this will trigger `.slide.ng-enter` and `.slide.ng-enter-active`.
- * var runner = $animateCss(element, {
- * event: 'enter',
- * structural: true
- * }).start();
-* runner.done(doneFn);
- * }
- * }
- * }]
- * ```
- *
- * The nice thing here is that we can save bandwidth by sticking to our CSS-based animation code and we don't need to rely on a 3rd-party animation framework.
- *
- * The `$animateCss` service is very powerful since we can feed in all kinds of extra properties that will be evaluated and fed into a CSS transition or
- * keyframe animation. For example if we wanted to animate the height of an element while adding and removing classes then we can do so by providing that
- * data into `$animateCss` directly:
- *
- * ```js
- * myModule.animation('.slide', ['$animateCss', function($animateCss) {
- * return {
- * enter: function(element, doneFn) {
- * var runner = $animateCss(element, {
- * event: 'enter',
- * addClass: 'maroon-setting',
- * from: { height:0 },
- * to: { height: 200 }
- * }).start();
- *
- * runner.done(doneFn);
- * }
- * }
- * }]
- * ```
- *
- * Now we can fill in the rest via our transition CSS code:
- *
- * ```css
- * /&#42; the transition tells ngAnimate to make the animation happen &#42;/
- * .slide.ng-enter { transition:0.5s linear all; }
- *
- * /&#42; this extra CSS class will be absorbed into the transition
- * since the $animateCss code is adding the class &#42;/
- * .maroon-setting { background:red; }
- * ```
- *
- * And `$animateCss` will figure out the rest. Just make sure to have the `done()` callback fire the `doneFn` function to signal when the animation is over.
- *
- * To learn more about what's possible be sure to visit the {@link ngAnimate.$animateCss $animateCss service}.
- *
- * ## Animation Anchoring (via `ng-animate-ref`)
- *
- * ngAnimate in AngularJS 1.4 comes packed with the ability to cross-animate elements between
- * structural areas of an application (like views) by pairing up elements using an attribute
- * called `ng-animate-ref`.
- *
- * Let's say for example we have two views that are managed by `ng-view` and we want to show
- * that there is a relationship between two components situated in within these views. By using the
- * `ng-animate-ref` attribute we can identify that the two components are paired together and we
- * can then attach an animation, which is triggered when the view changes.
- *
- * Say for example we have the following template code:
- *
- * ```html
- * <!-- index.html -->
- * <div ng-view class="view-animation">
- * </div>
- *
- * <!-- home.html -->
- * <a href="#/banner-page">
- * <img src="./banner.jpg" class="banner" ng-animate-ref="banner">
- * </a>
- *
- * <!-- banner-page.html -->
- * <img src="./banner.jpg" class="banner" ng-animate-ref="banner">
- * ```
- *
- * Now, when the view changes (once the link is clicked), ngAnimate will examine the
- * HTML contents to see if there is a match reference between any components in the view
- * that is leaving and the view that is entering. It will scan both the view which is being
- * removed (leave) and inserted (enter) to see if there are any paired DOM elements that
- * contain a matching ref value.
- *
- * The two images match since they share the same ref value. ngAnimate will now create a
- * transport element (which is a clone of the first image element) and it will then attempt
- * to animate to the position of the second image element in the next view. For the animation to
- * work a special CSS class called `ng-anchor` will be added to the transported element.
- *
- * We can now attach a transition onto the `.banner.ng-anchor` CSS class and then
- * ngAnimate will handle the entire transition for us as well as the addition and removal of
- * any changes of CSS classes between the elements:
- *
- * ```css
- * .banner.ng-anchor {
- * /&#42; this animation will last for 1 second since there are
- * two phases to the animation (an `in` and an `out` phase) &#42;/
- * transition:0.5s linear all;
- * }
- * ```
- *
- * We also **must** include animations for the views that are being entered and removed
- * (otherwise anchoring wouldn't be possible since the new view would be inserted right away).
- *
- * ```css
- * .view-animation.ng-enter, .view-animation.ng-leave {
- * transition:0.5s linear all;
- * position:fixed;
- * left:0;
- * top:0;
- * width:100%;
- * }
- * .view-animation.ng-enter {
- * transform:translateX(100%);
- * }
- * .view-animation.ng-leave,
- * .view-animation.ng-enter.ng-enter-active {
- * transform:translateX(0%);
- * }
- * .view-animation.ng-leave.ng-leave-active {
- * transform:translateX(-100%);
- * }
- * ```
- *
- * Now we can jump back to the anchor animation. When the animation happens, there are two stages that occur:
- * an `out` and an `in` stage. The `out` stage happens first and that is when the element is animated away
- * from its origin. Once that animation is over then the `in` stage occurs which animates the
- * element to its destination. The reason why there are two animations is to give enough time
- * for the enter animation on the new element to be ready.
- *
- * The example above sets up a transition for both the in and out phases, but we can also target the out or
- * in phases directly via `ng-anchor-out` and `ng-anchor-in`.
- *
- * ```css
- * .banner.ng-anchor-out {
- * transition: 0.5s linear all;
- *
- * /&#42; the scale will be applied during the out animation,
- * but will be animated away when the in animation runs &#42;/
- * transform: scale(1.2);
- * }
- *
- * .banner.ng-anchor-in {
- * transition: 1s linear all;
- * }
- * ```
- *
- *
- *
- *
- * ### Anchoring Demo
- *
- <example module="anchoringExample"
- name="anchoringExample"
- id="anchoringExample"
- deps="angular-animate.js;angular-route.js"
- animations="true">
- <file name="index.html">
- <a href="#/">Home</a>
- <hr />
- <div class="view-container">
- <div ng-view class="view"></div>
- </div>
- </file>
- <file name="script.js">
- angular.module('anchoringExample', ['ngAnimate', 'ngRoute'])
- .config(['$routeProvider', function($routeProvider) {
- $routeProvider.when('/', {
- templateUrl: 'home.html',
- controller: 'HomeController as home'
- });
- $routeProvider.when('/profile/:id', {
- templateUrl: 'profile.html',
- controller: 'ProfileController as profile'
- });
- }])
- .run(['$rootScope', function($rootScope) {
- $rootScope.records = [
- { id:1, title: "Miss Beulah Roob" },
- { id:2, title: "Trent Morissette" },
- { id:3, title: "Miss Ava Pouros" },
- { id:4, title: "Rod Pouros" },
- { id:5, title: "Abdul Rice" },
- { id:6, title: "Laurie Rutherford Sr." },
- { id:7, title: "Nakia McLaughlin" },
- { id:8, title: "Jordon Blanda DVM" },
- { id:9, title: "Rhoda Hand" },
- { id:10, title: "Alexandrea Sauer" }
- ];
- }])
- .controller('HomeController', [function() {
- //empty
- }])
- .controller('ProfileController', ['$rootScope', '$routeParams', function($rootScope, $routeParams) {
- var index = parseInt($routeParams.id, 10);
- var record = $rootScope.records[index - 1];
-
- this.title = record.title;
- this.id = record.id;
- }]);
- </file>
- <file name="home.html">
- <h2>Welcome to the home page</h1>
- <p>Please click on an element</p>
- <a class="record"
- ng-href="#/profile/{{ record.id }}"
- ng-animate-ref="{{ record.id }}"
- ng-repeat="record in records">
- {{ record.title }}
- </a>
- </file>
- <file name="profile.html">
- <div class="profile record" ng-animate-ref="{{ profile.id }}">
- {{ profile.title }}
- </div>
- </file>
- <file name="animations.css">
- .record {
- display:block;
- font-size:20px;
- }
- .profile {
- background:black;
- color:white;
- font-size:100px;
- }
- .view-container {
- position:relative;
- }
- .view-container > .view.ng-animate {
- position:absolute;
- top:0;
- left:0;
- width:100%;
- min-height:500px;
- }
- .view.ng-enter, .view.ng-leave,
- .record.ng-anchor {
- transition:0.5s linear all;
- }
- .view.ng-enter {
- transform:translateX(100%);
- }
- .view.ng-enter.ng-enter-active, .view.ng-leave {
- transform:translateX(0%);
- }
- .view.ng-leave.ng-leave-active {
- transform:translateX(-100%);
- }
- .record.ng-anchor-out {
- background:red;
- }
- </file>
- </example>
- *
- * ### How is the element transported?
- *
- * When an anchor animation occurs, ngAnimate will clone the starting element and position it exactly where the starting
- * element is located on screen via absolute positioning. The cloned element will be placed inside of the root element
- * of the application (where ng-app was defined) and all of the CSS classes of the starting element will be applied. The
- * element will then animate into the `out` and `in` animations and will eventually reach the coordinates and match
- * the dimensions of the destination element. During the entire animation a CSS class of `.ng-animate-shim` will be applied
- * to both the starting and destination elements in order to hide them from being visible (the CSS styling for the class
- * is: `visibility:hidden`). Once the anchor reaches its destination then it will be removed and the destination element
- * will become visible since the shim class will be removed.
- *
- * ### How is the morphing handled?
- *
- * CSS Anchoring relies on transitions and keyframes and the internal code is intelligent enough to figure out
- * what CSS classes differ between the starting element and the destination element. These different CSS classes
- * will be added/removed on the anchor element and a transition will be applied (the transition that is provided
- * in the anchor class). Long story short, ngAnimate will figure out what classes to add and remove which will
- * make the transition of the element as smooth and automatic as possible. Be sure to use simple CSS classes that
- * do not rely on DOM nesting structure so that the anchor element appears the same as the starting element (since
- * the cloned element is placed inside of root element which is likely close to the body element).
- *
- * Note that if the root element is on the `<html>` element then the cloned node will be placed inside of body.
- *
- *
- * ## Using $animate in your directive code
- *
- * So far we've explored how to feed in animations into an Angular application, but how do we trigger animations within our own directives in our application?
- * By injecting the `$animate` service into our directive code, we can trigger structural and class-based hooks which can then be consumed by animations. Let's
- * imagine we have a greeting box that shows and hides itself when the data changes
- *
- * ```html
- * <greeting-box active="onOrOff">Hi there</greeting-box>
- * ```
- *
- * ```js
- * ngModule.directive('greetingBox', ['$animate', function($animate) {
- * return function(scope, element, attrs) {
- * attrs.$observe('active', function(value) {
- * value ? $animate.addClass(element, 'on') : $animate.removeClass(element, 'on');
- * });
- * });
- * }]);
- * ```
- *
- * Now the `on` CSS class is added and removed on the greeting box component. Now if we add a CSS class on top of the greeting box element
- * in our HTML code then we can trigger a CSS or JS animation to happen.
- *
- * ```css
- * /&#42; normally we would create a CSS class to reference on the element &#42;/
- * greeting-box.on { transition:0.5s linear all; background:green; color:white; }
- * ```
- *
- * The `$animate` service contains a variety of other methods like `enter`, `leave`, `animate` and `setClass`. To learn more about what's
- * possible be sure to visit the {@link ng.$animate $animate service API page}.
- *
- *
- * ### Preventing Collisions With Third Party Libraries
- *
- * Some third-party frameworks place animation duration defaults across many element or className
- * selectors in order to make their code small and reuseable. This can lead to issues with ngAnimate, which
- * is expecting actual animations on these elements and has to wait for their completion.
- *
- * You can prevent this unwanted behavior by using a prefix on all your animation classes:
- *
- * ```css
- * /&#42; prefixed with animate- &#42;/
- * .animate-fade-add.animate-fade-add-active {
- * transition:1s linear all;
- * opacity:0;
- * }
- * ```
- *
- * You then configure `$animate` to enforce this prefix:
- *
- * ```js
- * $animateProvider.classNameFilter(/animate-/);
- * ```
- *
- * This also may provide your application with a speed boost since only specific elements containing CSS class prefix
- * will be evaluated for animation when any DOM changes occur in the application.
- *
- * ## Callbacks and Promises
- *
- * When `$animate` is called it returns a promise that can be used to capture when the animation has ended. Therefore if we were to trigger
- * an animation (within our directive code) then we can continue performing directive and scope related activities after the animation has
- * ended by chaining onto the returned promise that animation method returns.
- *
- * ```js
- * // somewhere within the depths of the directive
- * $animate.enter(element, parent).then(function() {
- * //the animation has completed
- * });
- * ```
- *
- * (Note that earlier versions of Angular prior to v1.4 required the promise code to be wrapped using `$scope.$apply(...)`. This is not the case
- * anymore.)
- *
- * In addition to the animation promise, we can also make use of animation-related callbacks within our directives and controller code by registering
- * an event listener using the `$animate` service. Let's say for example that an animation was triggered on our view
- * routing controller to hook into that:
- *
- * ```js
- * ngModule.controller('HomePageController', ['$animate', function($animate) {
- * $animate.on('enter', ngViewElement, function(element) {
- * // the animation for this route has completed
- * }]);
- * }])
- * ```
- *
- * (Note that you will need to trigger a digest within the callback to get angular to notice any scope-related changes.)
- */
-
-/**
- * @ngdoc service
- * @name $animate
- * @kind object
- *
- * @description
- * The ngAnimate `$animate` service documentation is the same for the core `$animate` service.
- *
- * Click here {@link ng.$animate $animate to learn more about animations with `$animate`}.
- */
-angular.module('ngAnimate', [])
- .directive('ngAnimateChildren', $$AnimateChildrenDirective)
-
- .factory('$$rAFMutex', $$rAFMutexFactory)
- .factory('$$rAFScheduler', $$rAFSchedulerFactory)
-
- .factory('$$AnimateRunner', $$AnimateRunnerFactory)
-
- .provider('$$animateQueue', $$AnimateQueueProvider)
- .provider('$$animation', $$AnimationProvider)
-
- .provider('$animateCss', $AnimateCssProvider)
- .provider('$$animateCssDriver', $$AnimateCssDriverProvider)
-
- .provider('$$animateJs', $$AnimateJsProvider)
- .provider('$$animateJsDriver', $$AnimateJsDriverProvider);
-
-
-})(window, window.angular);
diff --git a/www/lib/angular-animate/angular-animate.min.js b/www/lib/angular-animate/angular-animate.min.js
deleted file mode 100644
index a99eac13..00000000
--- a/www/lib/angular-animate/angular-animate.min.js
+++ /dev/null
@@ -1,52 +0,0 @@
-/*
- AngularJS v1.4.3
- (c) 2010-2015 Google, Inc. http://angularjs.org
- License: MIT
-*/
-(function(F,t,W){'use strict';function ua(a,b,c){if(!a)throw ngMinErr("areq",b||"?",c||"required");return a}function va(a,b){if(!a&&!b)return"";if(!a)return b;if(!b)return a;X(a)&&(a=a.join(" "));X(b)&&(b=b.join(" "));return a+" "+b}function Ea(a){var b={};a&&(a.to||a.from)&&(b.to=a.to,b.from=a.from);return b}function ba(a,b,c){var d="";a=X(a)?a:a&&U(a)&&a.length?a.split(/\s+/):[];u(a,function(a,s){a&&0<a.length&&(d+=0<s?" ":"",d+=c?b+a:a+b)});return d}function Fa(a){if(a instanceof G)switch(a.length){case 0:return[];
-case 1:if(1===a[0].nodeType)return a;break;default:return G(ka(a))}if(1===a.nodeType)return G(a)}function ka(a){if(!a[0])return a;for(var b=0;b<a.length;b++){var c=a[b];if(1==c.nodeType)return c}}function Ga(a,b,c){u(b,function(b){a.addClass(b,c)})}function Ha(a,b,c){u(b,function(b){a.removeClass(b,c)})}function ha(a){return function(b,c){c.addClass&&(Ga(a,b,c.addClass),c.addClass=null);c.removeClass&&(Ha(a,b,c.removeClass),c.removeClass=null)}}function ia(a){a=a||{};if(!a.$$prepared){var b=a.domOperation||
-H;a.domOperation=function(){a.$$domOperationFired=!0;b();b=H};a.$$prepared=!0}return a}function ca(a,b){wa(a,b);xa(a,b)}function wa(a,b){b.from&&(a.css(b.from),b.from=null)}function xa(a,b){b.to&&(a.css(b.to),b.to=null)}function R(a,b,c){var d=(b.addClass||"")+" "+(c.addClass||""),e=(b.removeClass||"")+" "+(c.removeClass||"");a=Ia(a.attr("class"),d,e);ya(b,c);b.addClass=a.addClass?a.addClass:null;b.removeClass=a.removeClass?a.removeClass:null;return b}function Ia(a,b,c){function d(a){U(a)&&(a=a.split(" "));
-var b={};u(a,function(a){a.length&&(b[a]=!0)});return b}var e={};a=d(a);b=d(b);u(b,function(a,b){e[b]=1});c=d(c);u(c,function(a,b){e[b]=1===e[b]?null:-1});var s={addClass:"",removeClass:""};u(e,function(b,c){var d,e;1===b?(d="addClass",e=!a[c]):-1===b&&(d="removeClass",e=a[c]);e&&(s[d].length&&(s[d]+=" "),s[d]+=c)});return s}function z(a){return a instanceof t.element?a[0]:a}function za(a,b,c){var d=Object.create(null),e=a.getComputedStyle(b)||{};u(c,function(a,b){var c=e[a];if(c){var k=c.charAt(0);
-if("-"===k||"+"===k||0<=k)c=Ja(c);0===c&&(c=null);d[b]=c}});return d}function Ja(a){var b=0;a=a.split(/\s*,\s*/);u(a,function(a){"s"==a.charAt(a.length-1)&&(a=a.substring(0,a.length-1));a=parseFloat(a)||0;b=b?Math.max(a,b):a});return b}function la(a){return 0===a||null!=a}function Aa(a,b){var c=O,d=a+"s";b?c+="Duration":d+=" linear all";return[c,d]}function ja(a,b){var c=b?"-"+b+"s":"";da(a,[ea,c]);return[ea,c]}function ma(a,b){var c=b?"paused":"",d=V+"PlayState";da(a,[d,c]);return[d,c]}function da(a,
-b){a.style[b[0]]=b[1]}function Ba(){var a=Object.create(null);return{flush:function(){a=Object.create(null)},count:function(b){return(b=a[b])?b.total:0},get:function(b){return(b=a[b])&&b.value},put:function(b,c){a[b]?a[b].total++:a[b]={total:1,value:c}}}}var H=t.noop,ya=t.extend,G=t.element,u=t.forEach,X=t.isArray,U=t.isString,na=t.isObject,Ka=t.isUndefined,La=t.isDefined,Ca=t.isFunction,oa=t.isElement,O,pa,V,qa;F.ontransitionend===W&&F.onwebkittransitionend!==W?(O="WebkitTransition",pa="webkitTransitionEnd transitionend"):
-(O="transition",pa="transitionend");F.onanimationend===W&&F.onwebkitanimationend!==W?(V="WebkitAnimation",qa="webkitAnimationEnd animationend"):(V="animation",qa="animationend");var ra=V+"Delay",sa=V+"Duration",ea=O+"Delay";F=O+"Duration";var Ma={transitionDuration:F,transitionDelay:ea,transitionProperty:O+"Property",animationDuration:sa,animationDelay:ra,animationIterationCount:V+"IterationCount"},Na={transitionDuration:F,transitionDelay:ea,animationDuration:sa,animationDelay:ra};t.module("ngAnimate",
-[]).directive("ngAnimateChildren",[function(){return function(a,b,c){a=c.ngAnimateChildren;t.isString(a)&&0===a.length?b.data("$$ngAnimateChildren",!0):c.$observe("ngAnimateChildren",function(a){b.data("$$ngAnimateChildren","on"===a||"true"===a)})}}]).factory("$$rAFMutex",["$$rAF",function(a){return function(){var b=!1;a(function(){b=!0});return function(c){b?c():a(c)}}}]).factory("$$rAFScheduler",["$$rAF",function(a){function b(a){d.push([].concat(a));c()}function c(){if(d.length){for(var b=[],n=
-0;n<d.length;n++){var h=d[n];h.shift()();h.length&&b.push(h)}d=b;e||a(function(){e||c()})}}var d=[],e;b.waitUntilQuiet=function(b){e&&e();e=a(function(){e=null;b();c()})};return b}]).factory("$$AnimateRunner",["$q","$$rAFMutex",function(a,b){function c(a){this.setHost(a);this._doneCallbacks=[];this._runInAnimationFrame=b();this._state=0}c.chain=function(a,b){function c(){if(n===a.length)b(!0);else a[n](function(a){!1===a?b(!1):(n++,c())})}var n=0;c()};c.all=function(a,b){function c(s){h=h&&s;++n===
-a.length&&b(h)}var n=0,h=!0;u(a,function(a){a.done(c)})};c.prototype={setHost:function(a){this.host=a||{}},done:function(a){2===this._state?a():this._doneCallbacks.push(a)},progress:H,getPromise:function(){if(!this.promise){var b=this;this.promise=a(function(a,c){b.done(function(b){!1===b?c():a()})})}return this.promise},then:function(a,b){return this.getPromise().then(a,b)},"catch":function(a){return this.getPromise()["catch"](a)},"finally":function(a){return this.getPromise()["finally"](a)},pause:function(){this.host.pause&&
-this.host.pause()},resume:function(){this.host.resume&&this.host.resume()},end:function(){this.host.end&&this.host.end();this._resolve(!0)},cancel:function(){this.host.cancel&&this.host.cancel();this._resolve(!1)},complete:function(a){var b=this;0===b._state&&(b._state=1,b._runInAnimationFrame(function(){b._resolve(a)}))},_resolve:function(a){2!==this._state&&(u(this._doneCallbacks,function(b){b(a)}),this._doneCallbacks.length=0,this._state=2)}};return c}]).provider("$$animateQueue",["$animateProvider",
-function(a){function b(a,b,c,h){return d[a].some(function(a){return a(b,c,h)})}function c(a,b){a=a||{};var c=0<(a.addClass||"").length,d=0<(a.removeClass||"").length;return b?c&&d:c||d}var d=this.rules={skip:[],cancel:[],join:[]};d.join.push(function(a,b,d){return!b.structural&&c(b.options)});d.skip.push(function(a,b,d){return!b.structural&&!c(b.options)});d.skip.push(function(a,b,c){return"leave"==c.event&&b.structural});d.skip.push(function(a,b,c){return c.structural&&!b.structural});d.cancel.push(function(a,
-b,c){return c.structural&&b.structural});d.cancel.push(function(a,b,c){return 2===c.state&&b.structural});d.cancel.push(function(a,b,c){a=b.options;c=c.options;return a.addClass&&a.addClass===c.removeClass||a.removeClass&&a.removeClass===c.addClass});this.$get=["$$rAF","$rootScope","$rootElement","$document","$$HashMap","$$animation","$$AnimateRunner","$templateRequest","$$jqLite",function(d,s,n,h,k,D,A,Z,I){function w(a,b){var c=z(a),f=[],m=l[b];m&&u(m,function(a){a.node.contains(c)&&f.push(a.callback)});
-return f}function B(a,b,c,f){d(function(){u(w(b,a),function(a){a(b,c,f)})})}function r(a,S,p){function d(b,c,f,p){B(c,a,f,p);b.progress(c,f,p)}function g(b){Da(a,p);ca(a,p);p.domOperation();l.complete(!b)}var P,E;if(a=Fa(a))P=z(a),E=a.parent();p=ia(p);var l=new A;if(!P)return g(),l;X(p.addClass)&&(p.addClass=p.addClass.join(" "));X(p.removeClass)&&(p.removeClass=p.removeClass.join(" "));p.from&&!na(p.from)&&(p.from=null);p.to&&!na(p.to)&&(p.to=null);var e=[P.className,p.addClass,p.removeClass].join(" ");
-if(!v(e))return g(),l;var M=0<=["enter","move","leave"].indexOf(S),h=!x||L.get(P),e=!h&&m.get(P)||{},k=!!e.state;h||k&&1==e.state||(h=!ta(a,E,S));if(h)return g(),l;M&&K(a);h={structural:M,element:a,event:S,close:g,options:p,runner:l};if(k){if(b("skip",a,h,e)){if(2===e.state)return g(),l;R(a,e.options,p);return e.runner}if(b("cancel",a,h,e))2===e.state?e.runner.end():e.structural?e.close():R(a,h.options,e.options);else if(b("join",a,h,e))if(2===e.state)R(a,p,{});else return S=h.event=e.event,p=R(a,
-e.options,h.options),l}else R(a,p,{});(k=h.structural)||(k="animate"===h.event&&0<Object.keys(h.options.to||{}).length||c(h.options));if(!k)return g(),C(a),l;M&&f(E);var r=(e.counter||0)+1;h.counter=r;ga(a,1,h);s.$$postDigest(function(){var b=m.get(P),v=!b,b=b||{},e=a.parent()||[],E=0<e.length&&("animate"===b.event||b.structural||c(b.options));if(v||b.counter!==r||!E){v&&(Da(a,p),ca(a,p));if(v||M&&b.event!==S)p.domOperation(),l.end();E||C(a)}else S=!b.structural&&c(b.options,!0)?"setClass":b.event,
-b.structural&&f(e),ga(a,2),b=D(a,S,b.options),b.done(function(b){g(!b);(b=m.get(P))&&b.counter===r&&C(z(a));d(l,S,"close",{})}),l.setHost(b),d(l,S,"start",{})});return l}function K(a){a=z(a).querySelectorAll("[data-ng-animate]");u(a,function(a){var b=parseInt(a.getAttribute("data-ng-animate")),c=m.get(a);switch(b){case 2:c.runner.end();case 1:c&&m.remove(a)}})}function C(a){a=z(a);a.removeAttribute("data-ng-animate");m.remove(a)}function E(a,b){return z(a)===z(b)}function f(a){a=z(a);do{if(!a||1!==
-a.nodeType)break;var b=m.get(a);if(b){var f=a;!b.structural&&c(b.options)&&(2===b.state&&b.runner.end(),C(f))}a=a.parentNode}while(1)}function ta(a,b,c){var f=c=!1,d=!1,v;for((a=a.data("$ngAnimatePin"))&&(b=a);b&&b.length;){f||(f=E(b,n));a=b[0];if(1!==a.nodeType)break;var e=m.get(a)||{};d||(d=e.structural||L.get(a));if(Ka(v)||!0===v)a=b.data("$$ngAnimateChildren"),La(a)&&(v=a);if(d&&!1===v)break;f||(f=E(b,n),f||(a=b.data("$ngAnimatePin"))&&(b=a));c||(c=E(b,g));b=b.parent()}return(!d||v)&&f&&c}function ga(a,
-b,c){c=c||{};c.state=b;a=z(a);a.setAttribute("data-ng-animate",b);c=(b=m.get(a))?ya(b,c):c;m.put(a,c)}var m=new k,L=new k,x=null,M=s.$watch(function(){return 0===Z.totalPendingRequests},function(a){a&&(M(),s.$$postDigest(function(){s.$$postDigest(function(){null===x&&(x=!0)})}))}),g=G(h[0].body),l={},P=a.classNameFilter(),v=P?function(a){return P.test(a)}:function(){return!0},Da=ha(I);return{on:function(a,b,c){b=ka(b);l[a]=l[a]||[];l[a].push({node:b,callback:c})},off:function(a,b,c){function f(a,
-b,c){var d=ka(b);return a.filter(function(a){return!(a.node===d&&(!c||a.callback===c))})}var d=l[a];d&&(l[a]=1===arguments.length?null:f(d,b,c))},pin:function(a,b){ua(oa(a),"element","not an element");ua(oa(b),"parentElement","not an element");a.data("$ngAnimatePin",b)},push:function(a,b,c,f){c=c||{};c.domOperation=f;return r(a,b,c)},enabled:function(a,b){var c=arguments.length;if(0===c)b=!!x;else if(oa(a)){var f=z(a),d=L.get(f);1===c?b=!d:(b=!!b)?d&&L.remove(f):L.put(f,!0)}else b=x=!!a;return b}}}]}]).provider("$$animation",
-["$animateProvider",function(a){function b(a){return a.data("$$animationRunner")}var c=this.drivers=[];this.$get=["$$jqLite","$rootScope","$injector","$$AnimateRunner","$$rAFScheduler",function(a,e,s,n,h){var k=[],D=ha(a),A=0,Z=0,I=[];return function(w,B,r){function K(a){a=a.hasAttribute("ng-animate-ref")?[a]:a.querySelectorAll("[ng-animate-ref]");var b=[];u(a,function(a){var c=a.getAttribute("ng-animate-ref");c&&c.length&&b.push(a)});return b}function C(a){var b=[],c={};u(a,function(a,f){var d=z(a.element),
-m=0<=["enter","move"].indexOf(a.event),d=a.structural?K(d):[];if(d.length){var g=m?"to":"from";u(d,function(a){var b=a.getAttribute("ng-animate-ref");c[b]=c[b]||{};c[b][g]={animationID:f,element:G(a)}})}else b.push(a)});var f={},d={};u(c,function(c,m){var g=c.from,e=c.to;if(g&&e){var l=a[g.animationID],h=a[e.animationID],x=g.animationID.toString();if(!d[x]){var B=d[x]={structural:!0,beforeStart:function(){l.beforeStart();h.beforeStart()},close:function(){l.close();h.close()},classes:E(l.classes,h.classes),
-from:l,to:h,anchors:[]};B.classes.length?b.push(B):(b.push(l),b.push(h))}d[x].anchors.push({out:g.element,"in":e.element})}else g=g?g.animationID:e.animationID,e=g.toString(),f[e]||(f[e]=!0,b.push(a[g]))});return b}function E(a,b){a=a.split(" ");b=b.split(" ");for(var c=[],f=0;f<a.length;f++){var d=a[f];if("ng-"!==d.substring(0,3))for(var g=0;g<b.length;g++)if(d===b[g]){c.push(d);break}}return c.join(" ")}function f(a){for(var b=c.length-1;0<=b;b--){var f=c[b];if(s.has(f)&&(f=s.get(f)(a)))return f}}
-function ta(a,c){a.from&&a.to?(b(a.from.element).setHost(c),b(a.to.element).setHost(c)):b(a.element).setHost(c)}function ga(){var a=b(w);!a||"leave"===B&&r.$$domOperationFired||a.end()}function m(b){w.off("$destroy",ga);w.removeData("$$animationRunner");D(w,r);ca(w,r);r.domOperation();g&&a.removeClass(w,g);w.removeClass("ng-animate");x.complete(!b)}r=ia(r);var L=0<=["enter","move","leave"].indexOf(B),x=new n({end:function(){m()},cancel:function(){m(!0)}});if(!c.length)return m(),x;w.data("$$animationRunner",
-x);var M=va(w.attr("class"),va(r.addClass,r.removeClass)),g=r.tempClasses;g&&(M+=" "+g,r.tempClasses=null);var l;L||(l=A,A+=1);k.push({element:w,classes:M,event:B,classBasedIndex:l,structural:L,options:r,beforeStart:function(){w.addClass("ng-animate");g&&a.addClass(w,g)},close:m});w.on("$destroy",ga);if(1<k.length)return x;e.$$postDigest(function(){Z=A;A=0;I.length=0;var a=[];u(k,function(c){b(c.element)&&a.push(c)});k.length=0;u(C(a),function(a){function c(){a.beforeStart();var d,g=a.close,e=a.anchors?
-a.from.element||a.to.element:a.element;b(e)&&z(e).parentNode&&(e=f(a))&&(d=e.start);d?(d=d(),d.done(function(a){g(!a)}),ta(a,d)):g()}a.structural?c():(I.push({node:z(a.element),fn:c}),a.classBasedIndex===Z-1&&(I=I.sort(function(a,b){return b.node.contains(a.node)}).map(function(a){return a.fn}),h(I)))})});return x}}]}]).provider("$animateCss",["$animateProvider",function(a){var b=Ba(),c=Ba();this.$get=["$window","$$jqLite","$$AnimateRunner","$timeout","$document","$sniffer","$$rAFScheduler",function(a,
-e,s,n,h,k,D){function A(a,b){var c=a.parentNode;return(c.$$ngAnimateParentKey||(c.$$ngAnimateParentKey=++r))+"-"+a.getAttribute("class")+"-"+b}function Z(h,f,B,k){var m;0<b.count(B)&&(m=c.get(B),m||(f=ba(f,"-stagger"),e.addClass(h,f),m=za(a,h,k),m.animationDuration=Math.max(m.animationDuration,0),m.transitionDuration=Math.max(m.transitionDuration,0),e.removeClass(h,f),c.put(B,m)));return m||{}}function I(a){C.push(a);D.waitUntilQuiet(function(){b.flush();c.flush();for(var a=K.offsetWidth+1,d=0;d<
-C.length;d++)C[d](a);C.length=0})}function w(c,f,e){f=b.get(e);f||(f=za(a,c,Ma),"infinite"===f.animationIterationCount&&(f.animationIterationCount=1));b.put(e,f);c=f;e=c.animationDelay;f=c.transitionDelay;c.maxDelay=e&&f?Math.max(e,f):e||f;c.maxDuration=Math.max(c.animationDuration*c.animationIterationCount,c.transitionDuration);return c}var B=ha(e),r=0,K=z(h).body,C=[];return function(a,c){function d(){m()}function h(){m(!0)}function m(b){if(!(K||C&&D)){K=!0;D=!1;e.removeClass(a,Y);e.removeClass(a,
-W);ma(g,!1);ja(g,!1);u(l,function(a){g.style[a[0]]=""});B(a,c);ca(a,c);if(c.onDone)c.onDone();p&&p.complete(!b)}}function L(a){q.blockTransition&&ja(g,a);q.blockKeyframeAnimation&&ma(g,!!a)}function x(){p=new s({end:d,cancel:h});m();return{$$willAnimate:!1,start:function(){return p},end:d}}function M(){function b(){if(!K){L(!1);u(l,function(a){g.style[a[0]]=a[1]});B(a,c);e.addClass(a,W);if(q.recalculateTimingStyles){fa=g.className+" "+Y;$=A(g,fa);y=w(g,fa,$);Q=y.maxDelay;H=Math.max(Q,0);J=y.maxDuration;
-if(0===J){m();return}q.hasTransitions=0<y.transitionDuration;q.hasAnimations=0<y.animationDuration}if(q.applyTransitionDelay||q.applyAnimationDelay){Q="boolean"!==typeof c.delay&&la(c.delay)?parseFloat(c.delay):Q;H=Math.max(Q,0);var k;q.applyTransitionDelay&&(y.transitionDelay=Q,k=[ea,Q+"s"],l.push(k),g.style[k[0]]=k[1]);q.applyAnimationDelay&&(y.animationDelay=Q,k=[ra,Q+"s"],l.push(k),g.style[k[0]]=k[1])}F=1E3*H;G=1E3*J;if(c.easing){var r=c.easing;q.hasTransitions&&(k=O+"TimingFunction",l.push([k,
-r]),g.style[k]=r);q.hasAnimations&&(k=V+"TimingFunction",l.push([k,r]),g.style[k]=r)}y.transitionDuration&&p.push(pa);y.animationDuration&&p.push(qa);x=Date.now();a.on(p.join(" "),h);n(d,F+1.5*G);xa(a,c)}}function d(){m()}function h(a){a.stopPropagation();var b=a.originalEvent||a;a=b.$manualTimeStamp||b.timeStamp||Date.now();b=parseFloat(b.elapsedTime.toFixed(3));Math.max(a-x,0)>=F&&b>=J&&(C=!0,m())}if(!K)if(g.parentNode){var x,p=[],k=function(a){if(C)D&&a&&(D=!1,m());else if(D=!a,y.animationDuration)if(a=
-ma(g,D),D)l.push(a);else{var b=l,c=b.indexOf(a);0<=a&&b.splice(c,1)}},r=0<U&&(y.transitionDuration&&0===T.transitionDuration||y.animationDuration&&0===T.animationDuration)&&Math.max(T.animationDelay,T.transitionDelay);r?n(b,Math.floor(r*U*1E3),!1):b();t.resume=function(){k(!0)};t.pause=function(){k(!1)}}else m()}var g=z(a);if(!g||!g.parentNode)return x();c=ia(c);var l=[],r=a.attr("class"),v=Ea(c),K,D,C,p,t,H,F,J,G;if(0===c.duration||!k.animations&&!k.transitions)return x();var aa=c.event&&X(c.event)?
-c.event.join(" "):c.event,R="",N="";aa&&c.structural?R=ba(aa,"ng-",!0):aa&&(R=aa);c.addClass&&(N+=ba(c.addClass,"-add"));c.removeClass&&(N.length&&(N+=" "),N+=ba(c.removeClass,"-remove"));c.applyClassesEarly&&N.length&&(B(a,c),N="");var Y=[R,N].join(" ").trim(),fa=r+" "+Y,W=ba(Y,"-active"),r=v.to&&0<Object.keys(v.to).length;if(!(0<(c.keyframeStyle||"").length||r||Y))return x();var $,T;0<c.stagger?(v=parseFloat(c.stagger),T={transitionDelay:v,animationDelay:v,transitionDuration:0,animationDuration:0}):
-($=A(g,fa),T=Z(g,Y,$,Na));e.addClass(a,Y);c.transitionStyle&&(v=[O,c.transitionStyle],da(g,v),l.push(v));0<=c.duration&&(v=0<g.style[O].length,v=Aa(c.duration,v),da(g,v),l.push(v));c.keyframeStyle&&(v=[V,c.keyframeStyle],da(g,v),l.push(v));var U=T?0<=c.staggerIndex?c.staggerIndex:b.count($):0;(aa=0===U)&&ja(g,9999);var y=w(g,fa,$),Q=y.maxDelay;H=Math.max(Q,0);J=y.maxDuration;var q={};q.hasTransitions=0<y.transitionDuration;q.hasAnimations=0<y.animationDuration;q.hasTransitionAll=q.hasTransitions&&
-"all"==y.transitionProperty;q.applyTransitionDuration=r&&(q.hasTransitions&&!q.hasTransitionAll||q.hasAnimations&&!q.hasTransitions);q.applyAnimationDuration=c.duration&&q.hasAnimations;q.applyTransitionDelay=la(c.delay)&&(q.applyTransitionDuration||q.hasTransitions);q.applyAnimationDelay=la(c.delay)&&q.hasAnimations;q.recalculateTimingStyles=0<N.length;if(q.applyTransitionDuration||q.applyAnimationDuration)J=c.duration?parseFloat(c.duration):J,q.applyTransitionDuration&&(q.hasTransitions=!0,y.transitionDuration=
-J,v=0<g.style[O+"Property"].length,l.push(Aa(J,v))),q.applyAnimationDuration&&(q.hasAnimations=!0,y.animationDuration=J,l.push([sa,J+"s"]));if(0===J&&!q.recalculateTimingStyles)return x();null==c.duration&&0<y.transitionDuration&&(q.recalculateTimingStyles=q.recalculateTimingStyles||aa);F=1E3*H;G=1E3*J;c.skipBlocking||(q.blockTransition=0<y.transitionDuration,q.blockKeyframeAnimation=0<y.animationDuration&&0<T.animationDelay&&0===T.animationDuration);wa(a,c);q.blockTransition||ja(g,!1);L(J);return{$$willAnimate:!0,
-end:d,start:function(){if(!K)return t={end:d,cancel:h,resume:null,pause:null},p=new s(t),I(M),p}}}}]}]).provider("$$animateCssDriver",["$$animationProvider",function(a){a.drivers.push("$$animateCssDriver");this.$get=["$animateCss","$rootScope","$$AnimateRunner","$rootElement","$document","$sniffer",function(a,c,d,e,s,n){function h(a){return a.replace(/\bng-\S+\b/g,"")}function k(a,b){U(a)&&(a=a.split(" "));U(b)&&(b=b.split(" "));return a.filter(function(a){return-1===b.indexOf(a)}).join(" ")}function D(c,
-e,A){function D(a){var b={},c=z(a).getBoundingClientRect();u(["width","height","top","left"],function(a){var d=c[a];switch(a){case "top":d+=I.scrollTop;break;case "left":d+=I.scrollLeft}b[a]=Math.floor(d)+"px"});return b}function s(){var c=h(A.attr("class")||""),d=k(c,t),c=k(t,c),d=a(n,{to:D(A),addClass:"ng-anchor-in "+d,removeClass:"ng-anchor-out "+c,delay:!0});return d.$$willAnimate?d:null}function f(){n.remove();e.removeClass("ng-animate-shim");A.removeClass("ng-animate-shim")}var n=G(z(e).cloneNode(!0)),
-t=h(n.attr("class")||"");e.addClass("ng-animate-shim");A.addClass("ng-animate-shim");n.addClass("ng-anchor");w.append(n);var m;c=function(){var c=a(n,{addClass:"ng-anchor-out",delay:!0,from:D(e)});return c.$$willAnimate?c:null}();if(!c&&(m=s(),!m))return f();var L=c||m;return{start:function(){function a(){c&&c.end()}var b,c=L.start();c.done(function(){c=null;if(!m&&(m=s()))return c=m.start(),c.done(function(){c=null;f();b.complete()}),c;f();b.complete()});return b=new d({end:a,cancel:a})}}}function A(a,
-b,c,e){var h=t(a),f=t(b),k=[];u(e,function(a){(a=D(c,a.out,a["in"]))&&k.push(a)});if(h||f||0!==k.length)return{start:function(){function a(){u(b,function(a){a.end()})}var b=[];h&&b.push(h.start());f&&b.push(f.start());u(k,function(a){b.push(a.start())});var c=new d({end:a,cancel:a});d.all(b,function(a){c.complete(a)});return c}}}function t(c){var d=c.element,e=c.options||{};c.structural?(e.structural=e.applyClassesEarly=!0,e.event=c.event,"leave"===e.event&&(e.onDone=e.domOperation)):e.event=null;
-c=a(d,e);return c.$$willAnimate?c:null}if(!n.animations&&!n.transitions)return H;var I=z(s).body;c=z(e);var w=G(I.parentNode===c?I:c);return function(a){return a.from&&a.to?A(a.from,a.to,a.classes,a.anchors):t(a)}}]}]).provider("$$animateJs",["$animateProvider",function(a){this.$get=["$injector","$$AnimateRunner","$$rAFMutex","$$jqLite",function(b,c,d,e){function s(c){c=X(c)?c:c.split(" ");for(var d=[],e={},A=0;A<c.length;A++){var n=c[A],s=a.$$registeredAnimations[n];s&&!e[n]&&(d.push(b.get(s)),e[n]=
-!0)}return d}var n=ha(e);return function(a,b,d,e){function t(){e.domOperation();n(a,e)}function z(a,b,d,e,g){switch(d){case "animate":b=[b,e.from,e.to,g];break;case "setClass":b=[b,r,K,g];break;case "addClass":b=[b,r,g];break;case "removeClass":b=[b,K,g];break;default:b=[b,g]}b.push(e);if(a=a.apply(a,b))if(Ca(a.start)&&(a=a.start()),a instanceof c)a.done(g);else if(Ca(a))return a;return H}function w(a,b,d,e,g){var f=[];u(e,function(e){var h=e[g];h&&f.push(function(){var e,g,f=!1,l=function(a){f||
-(f=!0,(g||H)(a),e.complete(!a))};e=new c({end:function(){l()},cancel:function(){l(!0)}});g=z(h,a,b,d,function(a){l(!1===a)});return e})});return f}function B(a,b,d,e,g){var f=w(a,b,d,e,g);if(0===f.length){var h,k;"beforeSetClass"===g?(h=w(a,"removeClass",d,e,"beforeRemoveClass"),k=w(a,"addClass",d,e,"beforeAddClass")):"setClass"===g&&(h=w(a,"removeClass",d,e,"removeClass"),k=w(a,"addClass",d,e,"addClass"));h&&(f=f.concat(h));k&&(f=f.concat(k))}if(0!==f.length)return function(a){var b=[];f.length&&
-u(f,function(a){b.push(a())});b.length?c.all(b,a):a();return function(a){u(b,function(b){a?b.cancel():b.end()})}}}3===arguments.length&&na(d)&&(e=d,d=null);e=ia(e);d||(d=a.attr("class")||"",e.addClass&&(d+=" "+e.addClass),e.removeClass&&(d+=" "+e.removeClass));var r=e.addClass,K=e.removeClass,C=s(d),E,f;if(C.length){var F,G;"leave"==b?(G="leave",F="afterLeave"):(G="before"+b.charAt(0).toUpperCase()+b.substr(1),F=b);"enter"!==b&&"move"!==b&&(E=B(a,b,e,C,G));f=B(a,b,e,C,F)}if(E||f)return{start:function(){function b(c){n=
-!0;t();ca(a,e);g.complete(c)}var d,k=[];E&&k.push(function(a){d=E(a)});k.length?k.push(function(a){t();a(!0)}):t();f&&k.push(function(a){d=f(a)});var n=!1,g=new c({end:function(){n||((d||H)(void 0),b(void 0))},cancel:function(){n||((d||H)(!0),b(!0))}});c.chain(k,b);return g}}}}]}]).provider("$$animateJsDriver",["$$animationProvider",function(a){a.drivers.push("$$animateJsDriver");this.$get=["$$animateJs","$$AnimateRunner",function(a,c){function d(c){return a(c.element,c.event,c.classes,c.options)}
-return function(a){if(a.from&&a.to){var b=d(a.from),n=d(a.to);if(b||n)return{start:function(){function a(){return function(){u(d,function(a){a.end()})}}var d=[];b&&d.push(b.start());n&&d.push(n.start());c.all(d,function(a){e.complete(a)});var e=new c({end:a(),cancel:a()});return e}}}else return d(a)}}]}])})(window,window.angular);
-//# sourceMappingURL=angular-animate.min.js.map
diff --git a/www/lib/angular-animate/angular-animate.min.js.map b/www/lib/angular-animate/angular-animate.min.js.map
deleted file mode 100644
index 8254e649..00000000
--- a/www/lib/angular-animate/angular-animate.min.js.map
+++ /dev/null
@@ -1,8 +0,0 @@
-{
-"version":3,
-"file":"angular-animate.min.js",
-"lineCount":51,
-"mappings":"A;;;;;aAKC,SAAQ,CAACA,CAAD,CAASC,CAAT,CAAkBC,CAAlB,CAA6B,CAyBtCC,QAASA,GAAS,CAACC,CAAD,CAAMC,CAAN,CAAYC,CAAZ,CAAoB,CACpC,GAAKF,CAAAA,CAAL,CACE,KAAMG,SAAA,CAAS,MAAT,CAA2CF,CAA3C,EAAmD,GAAnD,CAA0DC,CAA1D,EAAoE,UAApE,CAAN,CAEF,MAAOF,EAJ6B,CAOtCI,QAASA,GAAY,CAACC,CAAD,CAAGC,CAAH,CAAM,CACzB,GAAKD,CAAAA,CAAL,EAAWC,CAAAA,CAAX,CAAc,MAAO,EACrB,IAAKD,CAAAA,CAAL,CAAQ,MAAOC,EACf,IAAKA,CAAAA,CAAL,CAAQ,MAAOD,EACXE,EAAA,CAAQF,CAAR,CAAJ,GAAgBA,CAAhB,CAAoBA,CAAAG,KAAA,CAAO,GAAP,CAApB,CACID,EAAA,CAAQD,CAAR,CAAJ,GAAgBA,CAAhB,CAAoBA,CAAAE,KAAA,CAAO,GAAP,CAApB,CACA,OAAOH,EAAP,CAAW,GAAX,CAAiBC,CANQ,CAS3BG,QAASA,GAAa,CAACC,CAAD,CAAU,CAC9B,IAAIC,EAAS,EACTD,EAAJ,GAAgBA,CAAAE,GAAhB,EAA8BF,CAAAG,KAA9B,IACEF,CAAAC,GACA,CADYF,CAAAE,GACZ,CAAAD,CAAAE,KAAA,CAAcH,CAAAG,KAFhB,CAIA,OAAOF,EANuB,CAShCG,QAASA,GAAW,CAACC,CAAD,CAAUC,CAAV,CAAeC,CAAf,CAAyB,CAC3C,IAAIC,EAAY,EAChBH,EAAA,CAAUR,CAAA,CAAQQ,CAAR,CAAA,CACJA,CADI,CAEJA,CAAA,EAAWI,CAAA,CAASJ,CAAT,CAAX,EAAgCA,CAAAK,OAAhC,CACIL,CAAAM,MAAA,CAAc,KAAd,CADJ,CAEI,EACVC,EAAA,CAAQP,CAAR,CAAiB,QAAQ,CAACQ,CAAD,CAAQC,CAAR,CAAW,CAC9BD,CAAJ,EAA4B,CAA5B,CAAaA,CAAAH,OAAb,GACEF,CACA,EADkB,CAAL,CAACM,CAAD,CAAU,GAAV,CAAgB,EAC7B,CAAAN,CAAA,EAAaD,CAAA,CAAWD,CAAX,CAAiBO,CAAjB,CACWA,CADX,CACmBP,CAHlC,CADkC,CAApC,CAOA,OAAOE,EAdoC,CAwB7CO,QAASA,GAAwB,CAACC,CAAD,CAAU,CACzC,GAAIA,CAAJ,WAAuBC,EAAvB,CACE,OAAQD,CAAAN,OAAR,EACE,KAAK,CAAL,CACE,MAAO,EAGT;KAAK,CAAL,CAIE,GAtEWQ,CAsEX,GAAIF,CAAA,CAAQ,CAAR,CAAAG,SAAJ,CACE,MAAOH,EAET,MAEF,SACE,MAAOC,EAAA,CAAOG,EAAA,CAAmBJ,CAAnB,CAAP,CAfX,CAoBF,GAjFiBE,CAiFjB,GAAIF,CAAAG,SAAJ,CACE,MAAOF,EAAA,CAAOD,CAAP,CAvBgC,CA2B3CI,QAASA,GAAkB,CAACJ,CAAD,CAAU,CACnC,GAAK,CAAAA,CAAA,CAAQ,CAAR,CAAL,CAAiB,MAAOA,EACxB,KAAS,IAAAF,EAAI,CAAb,CAAgBA,CAAhB,CAAoBE,CAAAN,OAApB,CAAoCI,CAAA,EAApC,CAAyC,CACvC,IAAIO,EAAML,CAAA,CAAQF,CAAR,CACV,IA1FeI,CA0Ff,EAAIG,CAAAF,SAAJ,CACE,MAAOE,EAH8B,CAFN,CAUrCC,QAASA,GAAU,CAACC,CAAD,CAAWP,CAAX,CAAoBR,CAApB,CAA+B,CAChDI,CAAA,CAAQI,CAAR,CAAiB,QAAQ,CAACK,CAAD,CAAM,CAC7BE,CAAAC,SAAA,CAAkBH,CAAlB,CAAuBb,CAAvB,CAD6B,CAA/B,CADgD,CAMlDiB,QAASA,GAAa,CAACF,CAAD,CAAWP,CAAX,CAAoBR,CAApB,CAA+B,CACnDI,CAAA,CAAQI,CAAR,CAAiB,QAAQ,CAACK,CAAD,CAAM,CAC7BE,CAAAG,YAAA,CAAqBL,CAArB,CAA0Bb,CAA1B,CAD6B,CAA/B,CADmD,CAMrDmB,QAASA,GAA4B,CAACJ,CAAD,CAAW,CAC9C,MAAO,SAAQ,CAACP,CAAD,CAAUhB,CAAV,CAAmB,CAC5BA,CAAAwB,SAAJ,GACEF,EAAA,CAAWC,CAAX,CAAqBP,CAArB,CAA8BhB,CAAAwB,SAA9B,CACA,CAAAxB,CAAAwB,SAAA,CAAmB,IAFrB,CAIIxB,EAAA0B,YAAJ,GACED,EAAA,CAAcF,CAAd,CAAwBP,CAAxB,CAAiChB,CAAA0B,YAAjC,CACA,CAAA1B,CAAA0B,YAAA,CAAsB,IAFxB,CALgC,CADY,CAahDE,QAASA,GAAuB,CAAC5B,CAAD,CAAU,CACxCA,CAAA,CAAUA,CAAV,EAAqB,EACrB,IAAK6B,CAAA7B,CAAA6B,WAAL,CAAyB,CACvB,IAAIC,EAAe9B,CAAA8B,aAAfA;AAAuCC,CAC3C/B,EAAA8B,aAAA,CAAuBE,QAAQ,EAAG,CAChChC,CAAAiC,oBAAA,CAA8B,CAAA,CAC9BH,EAAA,EACAA,EAAA,CAAeC,CAHiB,CAKlC/B,EAAA6B,WAAA,CAAqB,CAAA,CAPE,CASzB,MAAO7B,EAXiC,CAc1CkC,QAASA,GAAoB,CAAClB,CAAD,CAAUhB,CAAV,CAAmB,CAC9CmC,EAAA,CAAyBnB,CAAzB,CAAkChB,CAAlC,CACAoC,GAAA,CAAuBpB,CAAvB,CAAgChB,CAAhC,CAF8C,CAKhDmC,QAASA,GAAwB,CAACnB,CAAD,CAAUhB,CAAV,CAAmB,CAC9CA,CAAAG,KAAJ,GACEa,CAAAqB,IAAA,CAAYrC,CAAAG,KAAZ,CACA,CAAAH,CAAAG,KAAA,CAAe,IAFjB,CADkD,CAOpDiC,QAASA,GAAsB,CAACpB,CAAD,CAAUhB,CAAV,CAAmB,CAC5CA,CAAAE,GAAJ,GACEc,CAAAqB,IAAA,CAAYrC,CAAAE,GAAZ,CACA,CAAAF,CAAAE,GAAA,CAAa,IAFf,CADgD,CAOlDoC,QAASA,EAAqB,CAACtB,CAAD,CAAUuB,CAAV,CAAkBC,CAAlB,CAA8B,CAC1D,IAAIC,GAASF,CAAAf,SAATiB,EAA4B,EAA5BA,EAAkC,GAAlCA,EAAyCD,CAAAhB,SAAzCiB,EAAgE,EAAhEA,CAAJ,CACIC,GAAYH,CAAAb,YAAZgB,EAAkC,EAAlCA,EAAwC,GAAxCA,EAA+CF,CAAAd,YAA/CgB,EAAyE,EAAzEA,CACArC,EAAAA,CAAUsC,EAAA,CAAsB3B,CAAA4B,KAAA,CAAa,OAAb,CAAtB,CAA6CH,CAA7C,CAAoDC,CAApD,CAEdG,GAAA,CAAON,CAAP,CAAeC,CAAf,CAGED,EAAAf,SAAA,CADEnB,CAAAmB,SAAJ,CACoBnB,CAAAmB,SADpB,CAGoB,IAIlBe,EAAAb,YAAA,CADErB,CAAAqB,YAAJ,CACuBrB,CAAAqB,YADvB,CAGuB,IAGvB,OAAOa,EAnBmD,CAsB5DI,QAASA,GAAqB,CAACG,CAAD,CAAWL,CAAX,CAAkBC,CAAlB,CAA4B,CAuCxDK,QAASA,EAAoB,CAAC1C,CAAD,CAAU,CACjCI,CAAA,CAASJ,CAAT,CAAJ,GACEA,CADF,CACYA,CAAAM,MAAA,CAAc,GAAd,CADZ,CAIA;IAAIqC,EAAM,EACVpC,EAAA,CAAQP,CAAR,CAAiB,QAAQ,CAACQ,CAAD,CAAQ,CAG3BA,CAAAH,OAAJ,GACEsC,CAAA,CAAInC,CAAJ,CADF,CACe,CAAA,CADf,CAH+B,CAAjC,CAOA,OAAOmC,EAb8B,CAnCvC,IAAIC,EAAQ,EACZH,EAAA,CAAWC,CAAA,CAAqBD,CAArB,CAEXL,EAAA,CAAQM,CAAA,CAAqBN,CAArB,CACR7B,EAAA,CAAQ6B,CAAR,CAAe,QAAQ,CAACS,CAAD,CAAQC,CAAR,CAAa,CAClCF,CAAA,CAAME,CAAN,CAAA,CARcC,CAOoB,CAApC,CAIAV,EAAA,CAAWK,CAAA,CAAqBL,CAArB,CACX9B,EAAA,CAAQ8B,CAAR,CAAkB,QAAQ,CAACQ,CAAD,CAAQC,CAAR,CAAa,CACrCF,CAAA,CAAME,CAAN,CAAA,CAbcC,CAaD,GAAAH,CAAA,CAAME,CAAN,CAAA,CAA2B,IAA3B,CAZKE,EAWmB,CAAvC,CAIA,KAAIhD,EAAU,CACZmB,SAAU,EADE,CAEZE,YAAa,EAFD,CAKdd,EAAA,CAAQqC,CAAR,CAAe,QAAQ,CAACK,CAAD,CAAMzC,CAAN,CAAa,CAAA,IAC9B0C,CAD8B,CACxBC,CAtBIJ,EAuBd,GAAIE,CAAJ,EACEC,CACA,CADO,UACP,CAAAC,CAAA,CAAQ,CAACV,CAAA,CAASjC,CAAT,CAFX,EAtBkBwC,EAsBlB,GAGWC,CAHX,GAIEC,CACA,CADO,aACP,CAAAC,CAAA,CAAQV,CAAA,CAASjC,CAAT,CALV,CAOI2C,EAAJ,GACMnD,CAAA,CAAQkD,CAAR,CAAA7C,OAGJ,GAFEL,CAAA,CAAQkD,CAAR,CAEF,EAFmB,GAEnB,EAAAlD,CAAA,CAAQkD,CAAR,CAAA,EAAiB1C,CAJnB,CATkC,CAApC,CAiCA,OAAOR,EAvDiD,CA0D1DoD,QAASA,EAAU,CAACzC,CAAD,CAAU,CAC3B,MAAQA,EAAD,WAAoB7B,EAAA6B,QAApB,CAAuCA,CAAA,CAAQ,CAAR,CAAvC,CAAoDA,CADhC,CA8V7B0C,QAASA,GAAgB,CAACC,CAAD,CAAU3C,CAAV,CAAmB4C,CAAnB,CAA+B,CACtD,IAAI3D,EAAS4D,MAAAC,OAAA,CAAc,IAAd,CAAb,CACIC,EAAiBJ,CAAAK,iBAAA,CAAyBhD,CAAzB,CAAjB+C,EAAsD,EAC1DnD,EAAA,CAAQgD,CAAR,CAAoB,QAAQ,CAACK,CAAD,CAAkBC,CAAlB,CAAmC,CAC7D,IAAIZ,EAAMS,CAAA,CAAeE,CAAf,CACV,IAAIX,CAAJ,CAAS,CACP,IAAIa,EAAIb,CAAAc,OAAA,CAAW,CAAX,CAGR;GAAU,GAAV,GAAID,CAAJ,EAAuB,GAAvB,GAAiBA,CAAjB,EAAmC,CAAnC,EAA8BA,CAA9B,CACEb,CAAA,CAAMe,EAAA,CAAaf,CAAb,CAMI,EAAZ,GAAIA,CAAJ,GACEA,CADF,CACQ,IADR,CAGArD,EAAA,CAAOiE,CAAP,CAAA,CAA0BZ,CAdnB,CAFoD,CAA/D,CAoBA,OAAOrD,EAvB+C,CA0BxDoE,QAASA,GAAY,CAACC,CAAD,CAAM,CACzB,IAAIC,EAAW,CACXC,EAAAA,CAASF,CAAA3D,MAAA,CAAU,SAAV,CACbC,EAAA,CAAQ4D,CAAR,CAAgB,QAAQ,CAACtB,CAAD,CAAQ,CAGQ,GAAtC,EAAIA,CAAAkB,OAAA,CAAalB,CAAAxC,OAAb,CAA4B,CAA5B,CAAJ,GACEwC,CADF,CACUA,CAAAuB,UAAA,CAAgB,CAAhB,CAAmBvB,CAAAxC,OAAnB,CAAkC,CAAlC,CADV,CAGAwC,EAAA,CAAQwB,UAAA,CAAWxB,CAAX,CAAR,EAA6B,CAC7BqB,EAAA,CAAWA,CAAA,CAAWI,IAAAC,IAAA,CAAS1B,CAAT,CAAgBqB,CAAhB,CAAX,CAAuCrB,CAPpB,CAAhC,CASA,OAAOqB,EAZkB,CAe3BM,QAASA,GAAiB,CAACvB,CAAD,CAAM,CAC9B,MAAe,EAAf,GAAOA,CAAP,EAA2B,IAA3B,EAAoBA,CADU,CAIhCwB,QAASA,GAA6B,CAACC,CAAD,CAAWC,CAAX,CAA8B,CAClE,IAAIC,EAAQC,CAAZ,CACIhC,EAAQ6B,CAAR7B,CAAmB,GACnB8B,EAAJ,CACEC,CADF,EAnFiBE,UAmFjB,CAGEjC,CAHF,EAGW,aAEX,OAAO,CAAC+B,CAAD,CAAQ/B,CAAR,CAR2D,CAoBpEkC,QAASA,GAAgB,CAACC,CAAD,CAAON,CAAP,CAAiB,CAIxC,IAAI7B,EAAQ6B,CAAA,CAAW,GAAX,CAAiBA,CAAjB,CAA4B,GAA5B,CAAkC,EAC9CO,GAAA,CAAiBD,CAAjB,CAAuB,CAACE,EAAD,CAAwBrC,CAAxB,CAAvB,CACA,OAAO,CAACqC,EAAD,CAAwBrC,CAAxB,CANiC,CAS1CsC,QAASA,GAAuB,CAACH,CAAD,CAAOI,CAAP,CAAmB,CACjD,IAAIvC,EAAQuC,CAAA,CAAa,QAAb,CAAwB,EAApC,CACItC,EAAMuC,CAANvC,CA1GwBwC,WA2G5BL,GAAA,CAAiBD,CAAjB,CAAuB,CAAClC,CAAD,CAAMD,CAAN,CAAvB,CACA,OAAO,CAACC,CAAD,CAAMD,CAAN,CAJ0C,CAOnDoC,QAASA,GAAgB,CAACD,CAAD;AAAOO,CAAP,CAAmB,CAG1CP,CAAAJ,MAAA,CAFWW,CAAArC,CAAW,CAAXA,CAEX,CAAA,CADYqC,CAAA1C,CAAW,CAAXA,CAF8B,CAM5C2C,QAASA,GAAsB,EAAG,CAChC,IAAIC,EAAQjC,MAAAC,OAAA,CAAc,IAAd,CACZ,OAAO,CACLiC,MAAOA,QAAQ,EAAG,CAChBD,CAAA,CAAQjC,MAAAC,OAAA,CAAc,IAAd,CADQ,CADb,CAKLkC,MAAOA,QAAQ,CAAC7C,CAAD,CAAM,CAEnB,MAAO,CADH8C,CACG,CADKH,CAAA,CAAM3C,CAAN,CACL,EAAQ8C,CAAAC,MAAR,CAAsB,CAFV,CALhB,CAULC,IAAKA,QAAQ,CAAChD,CAAD,CAAM,CAEjB,OADI8C,CACJ,CADYH,CAAA,CAAM3C,CAAN,CACZ,GAAgB8C,CAAA/C,MAFC,CAVd,CAeLkD,IAAKA,QAAQ,CAACjD,CAAD,CAAMD,CAAN,CAAa,CACnB4C,CAAA,CAAM3C,CAAN,CAAL,CAGE2C,CAAA,CAAM3C,CAAN,CAAA+C,MAAA,EAHF,CACEJ,CAAA,CAAM3C,CAAN,CADF,CACe,CAAE+C,MAAO,CAAT,CAAYhD,MAAOA,CAAnB,CAFS,CAfrB,CAFyB,CA3qBlC,IAAInB,EAAc5C,CAAA4C,KAAlB,CACIc,GAAc1D,CAAA0D,OADlB,CAEI5B,EAAc9B,CAAA6B,QAFlB,CAGIJ,EAAczB,CAAAyB,QAHlB,CAIIf,EAAcV,CAAAU,QAJlB,CAKIY,EAActB,CAAAsB,SALlB,CAMI4F,GAAclH,CAAAkH,SANlB,CAOIC,GAAcnH,CAAAmH,YAPlB,CAQIC,GAAcpH,CAAAoH,UARlB,CASIC,GAAcrH,CAAAqH,WATlB,CAUIC,GAActH,CAAAsH,UAVlB,CAohBqBvB,CAphBrB,CAohBsCwB,EAphBtC,CAohB2DhB,CAphB3D,CAohB2EiB,EAWvEzH,EAAA0H,gBAAJ,GAA+BxH,CAA/B,EAA4CF,CAAA2H,sBAA5C,GAA6EzH,CAA7E,EAEE8F,CACA,CADkB,kBAClB,CAAAwB,EAAA,CAAsB,mCAHxB;CAKExB,CACA,CADkB,YAClB,CAAAwB,EAAA,CAAsB,eANxB,CASIxH,EAAA4H,eAAJ,GAA8B1H,CAA9B,EAA2CF,CAAA6H,qBAA3C,GAA2E3H,CAA3E,EAEEsG,CACA,CADiB,iBACjB,CAAAiB,EAAA,CAAqB,iCAHvB,GAKEjB,CACA,CADiB,WACjB,CAAAiB,EAAA,CAAqB,cANvB,CAsBA,KAAIK,GAAuBtB,CAAvBsB,CAXYC,OAWhB,CACIC,GAA0BxB,CAA1BwB,CAde/B,UAanB,CAGII,GAAwBL,CAAxBK,CAdY0B,OAeZE,EAAAA,CAA2BjC,CAA3BiC,CAjBehC,UAmBnB,KAAIiC,GAAwB,CAC1BC,mBAAyBF,CADC,CAE1BG,gBAAyB/B,EAFC,CAG1BgC,mBAAyBrC,CAAzBqC,CArBiBC,UAkBS,CAI1BC,kBAAyBP,EAJC,CAK1BQ,eAAyBV,EALC,CAM1BW,wBAAyBjC,CAAzBiC,CArBkCC,gBAeR,CAA5B,CASIC,GAAgC,CAClCR,mBAAyBF,CADS,CAElCG,gBAAyB/B,EAFS,CAGlCkC,kBAAyBP,EAHS,CAIlCQ,eAAyBV,EAJS,CAiiGpC7H,EAAA2I,OAAA,CAAe,WAAf;AAA4B,EAA5B,CAAAC,UAAA,CACa,mBADb,CA1zGiCC,CAAC,QAAQ,EAAG,CAC3C,MAAO,SAAQ,CAACC,CAAD,CAAQjH,CAAR,CAAiBkH,CAAjB,CAAwB,CACjC5E,CAAAA,CAAM4E,CAAAC,kBACNhJ,EAAAsB,SAAA,CAAiB6C,CAAjB,CAAJ,EAA4C,CAA5C,GAA6BA,CAAA5C,OAA7B,CACEM,CAAAoH,KAAA,CAxSyBC,qBAwSzB,CAAuC,CAAA,CAAvC,CADF,CAGEH,CAAAI,SAAA,CAAe,mBAAf,CAAoC,QAAQ,CAACpF,CAAD,CAAQ,CAElDlC,CAAAoH,KAAA,CA5SuBC,qBA4SvB,CADkB,IAClB,GADQnF,CACR,EADoC,MACpC,GAD0BA,CAC1B,CAFkD,CAApD,CALmC,CADI,CAAZ8E,CA0zGjC,CAAAO,QAAA,CAGW,YAHX,CA7sCwBC,CAAC,OAADA,CAAU,QAAQ,CAACC,CAAD,CAAQ,CAChD,MAAO,SAAQ,EAAG,CAChB,IAAIC,EAAS,CAAA,CACbD,EAAA,CAAM,QAAQ,EAAG,CACfC,CAAA,CAAS,CAAA,CADM,CAAjB,CAGA,OAAO,SAAQ,CAACC,CAAD,CAAK,CAClBD,CAAA,CAASC,CAAA,EAAT,CAAgBF,CAAA,CAAME,CAAN,CADE,CALJ,CAD8B,CAA1BH,CA6sCxB,CAAAD,QAAA,CAIW,gBAJX,CAp3G4BK,CAAC,OAADA,CAAU,QAAQ,CAACH,CAAD,CAAQ,CAIpDI,QAASA,EAAS,CAACC,CAAD,CAAQ,CAIxBC,CAAAC,KAAA,CAAe,EAAAC,OAAA,CAAUH,CAAV,CAAf,CACAI,EAAA,EALwB,CA4B1BA,QAASA,EAAQ,EAAG,CAClB,GAAKH,CAAArI,OAAL,CAAA,CAGA,IADA,IAAIyI,EAAe,EAAnB,CACSrI;AAAI,CAAb,CAAgBA,CAAhB,CAAoBiI,CAAArI,OAApB,CAAsCI,CAAA,EAAtC,CAA2C,CACzC,IAAIsI,EAAaL,CAAA,CAAUjI,CAAV,CACLsI,EAeCC,MAAAC,EACf,EAfMF,EAAA1I,OAAJ,EACEyI,CAAAH,KAAA,CAAkBI,CAAlB,CAJuC,CAO3CL,CAAA,CAAYI,CAEPI,EAAL,EACEd,CAAA,CAAM,QAAQ,EAAG,CACVc,CAAL,EAAeL,CAAA,EADA,CAAjB,CAbF,CADkB,CA/BpB,IAAIH,EAAY,EAAhB,CACIQ,CAkBJV,EAAAW,eAAA,CAA2BC,QAAQ,CAACd,CAAD,CAAK,CAClCY,CAAJ,EAAcA,CAAA,EAEdA,EAAA,CAAWd,CAAA,CAAM,QAAQ,EAAG,CAC1Bc,CAAA,CAAW,IACXZ,EAAA,EACAO,EAAA,EAH0B,CAAjB,CAH2B,CAUxC,OAAOL,EA9B6C,CAA1BD,CAo3G5B,CAAAL,QAAA,CAMW,iBANX,CAjsC6BmB,CAAC,IAADA,CAAO,YAAPA,CAAqB,QAAQ,CAACC,CAAD,CAAKC,CAAL,CAAiB,CAyCzEC,QAASA,EAAa,CAACC,CAAD,CAAO,CAC3B,IAAAC,QAAA,CAAaD,CAAb,CAEA,KAAAE,eAAA,CAAsB,EACtB,KAAAC,qBAAA,CAA4BL,CAAA,EAC5B,KAAAM,OAAA,CAAc,CALa,CApC7BL,CAAAM,MAAA,CAAsBC,QAAQ,CAACD,CAAD,CAAQE,CAAR,CAAkB,CAI9CC,QAASA,EAAI,EAAG,CACd,GAAIC,CAAJ,GAAcJ,CAAAzJ,OAAd,CACE2J,CAAA,CAAS,CAAA,CAAT,CADF,KAKAF,EAAA,CAAMI,CAAN,CAAA,CAAa,QAAQ,CAACC,CAAD,CAAW,CACb,CAAA,CAAjB,GAAIA,CAAJ,CACEH,CAAA,CAAS,CAAA,CAAT,CADF,EAIAE,CAAA,EACA,CAAAD,CAAA,EALA,CAD8B,CAAhC,CANc,CAHhB,IAAIC,EAAQ,CAEZD,EAAA,EAH8C,CAqBhDT,EAAAY,IAAA,CAAoBC,QAAQ,CAACC,CAAD,CAAUN,CAAV,CAAoB,CAO9CO,QAASA,EAAU,CAACJ,CAAD,CAAW,CAC5BK,CAAA,CAASA,CAAT,EAAmBL,CACf,GAAExE,CAAN;AAAgB2E,CAAAjK,OAAhB,EACE2J,CAAA,CAASQ,CAAT,CAH0B,CAN9B,IAAI7E,EAAQ,CAAZ,CACI6E,EAAS,CAAA,CACbjK,EAAA,CAAQ+J,CAAR,CAAiB,QAAQ,CAACG,CAAD,CAAS,CAChCA,CAAAC,KAAA,CAAYH,CAAZ,CADgC,CAAlC,CAH8C,CAuBhDf,EAAAmB,UAAA,CAA0B,CACxBjB,QAASA,QAAQ,CAACD,CAAD,CAAO,CACtB,IAAAA,KAAA,CAAYA,CAAZ,EAAoB,EADE,CADA,CAKxBiB,KAAMA,QAAQ,CAACpC,CAAD,CAAK,CAnDKsC,CAoDtB,GAAI,IAAAf,OAAJ,CACEvB,CAAA,EADF,CAGE,IAAAqB,eAAAhB,KAAA,CAAyBL,CAAzB,CAJe,CALK,CAaxBuC,SAAUnJ,CAbc,CAexBoJ,WAAYA,QAAQ,EAAG,CACrB,GAAKC,CAAA,IAAAA,QAAL,CAAmB,CACjB,IAAIC,EAAO,IACX,KAAAD,QAAA,CAAezB,CAAA,CAAG,QAAQ,CAAC2B,CAAD,CAAUC,CAAV,CAAkB,CAC1CF,CAAAN,KAAA,CAAU,QAAQ,CAACF,CAAD,CAAS,CACd,CAAA,CAAX,GAAAA,CAAA,CAAmBU,CAAA,EAAnB,CAA8BD,CAAA,EADL,CAA3B,CAD0C,CAA7B,CAFE,CAQnB,MAAO,KAAAF,QATc,CAfC,CA2BxBI,KAAMA,QAAQ,CAACC,CAAD,CAAiBC,CAAjB,CAAgC,CAC5C,MAAO,KAAAP,WAAA,EAAAK,KAAA,CAAuBC,CAAvB,CAAuCC,CAAvC,CADqC,CA3BtB,CA+BxB,QAASC,QAAQ,CAACC,CAAD,CAAU,CACzB,MAAO,KAAAT,WAAA,EAAA,CAAkB,OAAlB,CAAA,CAA2BS,CAA3B,CADkB,CA/BH,CAmCxB,UAAWC,QAAQ,CAACD,CAAD,CAAU,CAC3B,MAAO,KAAAT,WAAA,EAAA,CAAkB,SAAlB,CAAA,CAA6BS,CAA7B,CADoB,CAnCL,CAuCxBE,MAAOA,QAAQ,EAAG,CACZ,IAAAhC,KAAAgC,MAAJ;AACE,IAAAhC,KAAAgC,MAAA,EAFc,CAvCM,CA6CxBC,OAAQA,QAAQ,EAAG,CACb,IAAAjC,KAAAiC,OAAJ,EACE,IAAAjC,KAAAiC,OAAA,EAFe,CA7CK,CAmDxBC,IAAKA,QAAQ,EAAG,CACV,IAAAlC,KAAAkC,IAAJ,EACE,IAAAlC,KAAAkC,IAAA,EAEF,KAAAC,SAAA,CAAc,CAAA,CAAd,CAJc,CAnDQ,CA0DxBC,OAAQA,QAAQ,EAAG,CACb,IAAApC,KAAAoC,OAAJ,EACE,IAAApC,KAAAoC,OAAA,EAEF,KAAAD,SAAA,CAAc,CAAA,CAAd,CAJiB,CA1DK,CAiExBE,SAAUA,QAAQ,CAAC3B,CAAD,CAAW,CAC3B,IAAIa,EAAO,IAlHKe,EAmHhB,GAAIf,CAAAnB,OAAJ,GACEmB,CAAAnB,OACA,CApHmBmC,CAoHnB,CAAAhB,CAAApB,qBAAA,CAA0B,QAAQ,EAAG,CACnCoB,CAAAY,SAAA,CAAczB,CAAd,CADmC,CAArC,CAFF,CAF2B,CAjEL,CA2ExByB,SAAUA,QAAQ,CAACzB,CAAD,CAAW,CAzHLS,CA0HtB,GAAI,IAAAf,OAAJ,GACEtJ,CAAA,CAAQ,IAAAoJ,eAAR,CAA6B,QAAQ,CAACrB,CAAD,CAAK,CACxCA,CAAA,CAAG6B,CAAH,CADwC,CAA1C,CAIA,CADA,IAAAR,eAAAtJ,OACA,CAD6B,CAC7B,CAAA,IAAAwJ,OAAA,CA/HoBe,CA0HtB,CAD2B,CA3EL,CAsF1B,OAAOpB,EAvIkE,CAA9CH,CAisC7B,CAAA4C,SAAA,CAQY,gBARZ,CAzyD6BC,CAAC,kBAADA;AAAqB,QAAQ,CAACC,CAAD,CAAmB,CAU3EC,QAASA,EAAS,CAACC,CAAD,CAAW1L,CAAX,CAAoB2L,CAApB,CAAsCC,CAAtC,CAAyD,CACzE,MAAOC,EAAA,CAAMH,CAAN,CAAAI,KAAA,CAAqB,QAAQ,CAACnE,CAAD,CAAK,CACvC,MAAOA,EAAA,CAAG3H,CAAH,CAAY2L,CAAZ,CAA8BC,CAA9B,CADgC,CAAlC,CADkE,CAM3EG,QAASA,EAAmB,CAAC/M,CAAD,CAAUgN,CAAV,CAAe,CACzChN,CAAA,CAAUA,CAAV,EAAqB,EACrB,KAAIL,EAAsC,CAAtCA,CAAIe,CAACV,CAAAwB,SAADd,EAAqB,EAArBA,QAAR,CACId,EAAyC,CAAzCA,CAAIc,CAACV,CAAA0B,YAADhB,EAAwB,EAAxBA,QACR,OAAOsM,EAAA,CAAMrN,CAAN,EAAWC,CAAX,CAAeD,CAAf,EAAoBC,CAJc,CAZ3C,IAAIiN,EAAQ,IAAAA,MAARA,CAAqB,CACvBI,KAAM,EADiB,CAEvBf,OAAQ,EAFe,CAGvBpM,KAAM,EAHiB,CAmBzB+M,EAAA/M,KAAAkJ,KAAA,CAAgB,QAAQ,CAAChI,CAAD,CAAUkM,CAAV,CAAwBP,CAAxB,CAA0C,CAEhE,MAAO,CAACO,CAAAC,WAAR,EAAmCJ,CAAA,CAAoBG,CAAAlN,QAApB,CAF6B,CAAlE,CAKA6M,EAAAI,KAAAjE,KAAA,CAAgB,QAAQ,CAAChI,CAAD,CAAUkM,CAAV,CAAwBP,CAAxB,CAA0C,CAGhE,MAAO,CAACO,CAAAC,WAAR,EAAmC,CAACJ,CAAA,CAAoBG,CAAAlN,QAApB,CAH4B,CAAlE,CAMA6M,EAAAI,KAAAjE,KAAA,CAAgB,QAAQ,CAAChI,CAAD,CAAUkM,CAAV,CAAwBP,CAAxB,CAA0C,CAGhE,MAAiC,OAAjC,EAAOA,CAAAS,MAAP,EAA4CF,CAAAC,WAHoB,CAAlE,CAMAN,EAAAI,KAAAjE,KAAA,CAAgB,QAAQ,CAAChI,CAAD,CAAUkM,CAAV,CAAwBP,CAAxB,CAA0C,CAEhE,MAAOA,EAAAQ,WAAP,EAAsC,CAACD,CAAAC,WAFyB,CAAlE,CAKAN,EAAAX,OAAAlD,KAAA,CAAkB,QAAQ,CAAChI,CAAD;AAAUkM,CAAV,CAAwBP,CAAxB,CAA0C,CAElE,MAAOA,EAAAQ,WAAP,EAAsCD,CAAAC,WAF4B,CAApE,CAKAN,EAAAX,OAAAlD,KAAA,CAAkB,QAAQ,CAAChI,CAAD,CAAUkM,CAAV,CAAwBP,CAAxB,CAA0C,CAGlE,MAnDkBU,EAmDlB,GAAOV,CAAAW,MAAP,EAAmDJ,CAAAC,WAHe,CAApE,CAMAN,EAAAX,OAAAlD,KAAA,CAAkB,QAAQ,CAAChI,CAAD,CAAUkM,CAAV,CAAwBP,CAAxB,CAA0C,CAC9DY,CAAAA,CAAKL,CAAAlN,QACLwN,EAAAA,CAAKb,CAAA3M,QAGT,OAAQuN,EAAA/L,SAAR,EAAuB+L,CAAA/L,SAAvB,GAAuCgM,CAAA9L,YAAvC,EAA2D6L,CAAA7L,YAA3D,EAA6E6L,CAAA7L,YAA7E,GAAgG8L,CAAAhM,SAL9B,CAApE,CAQA,KAAAiM,KAAA,CAAY,CAAC,OAAD,CAAU,YAAV,CAAwB,cAAxB,CAAwC,WAAxC,CAAqD,WAArD,CACC,aADD,CACgB,iBADhB,CACmC,kBADnC,CACuD,UADvD,CAEP,QAAQ,CAAChF,CAAD,CAAUiF,CAAV,CAAwBC,CAAxB,CAAwCC,CAAxC,CAAqDC,CAArD,CACCC,CADD,CACgBC,CADhB,CACmCC,CADnC,CACuDzM,CADvD,CACiE,CAuD5E0M,QAASA,EAAa,CAACjN,CAAD,CAAUoM,CAAV,CAAiB,CACrC,IAAIc,EAAazK,CAAA,CAAWzC,CAAX,CAAjB,CAEImN,EAAU,EAFd,CAGIC,EAAUC,CAAA,CAAiBjB,CAAjB,CACVgB,EAAJ,EACExN,CAAA,CAAQwN,CAAR,CAAiB,QAAQ,CAACnI,CAAD,CAAQ,CAC3BA,CAAAZ,KAAAiJ,SAAA,CAAoBJ,CAApB,CAAJ,EACEC,CAAAnF,KAAA,CAAa/C,CAAAoE,SAAb,CAF6B,CAAjC,CAOF;MAAO8D,EAb8B,CAgBvCI,QAASA,EAAe,CAACnB,CAAD,CAAQpM,CAAR,CAAiBwN,CAAjB,CAAwBpG,CAAxB,CAA8B,CACpDK,CAAA,CAAM,QAAQ,EAAG,CACf7H,CAAA,CAAQqN,CAAA,CAAcjN,CAAd,CAAuBoM,CAAvB,CAAR,CAAuC,QAAQ,CAAC/C,CAAD,CAAW,CACxDA,CAAA,CAASrJ,CAAT,CAAkBwN,CAAlB,CAAyBpG,CAAzB,CADwD,CAA1D,CADe,CAAjB,CADoD,CAwFtDqG,QAASA,EAAc,CAACzN,CAAD,CAAUoM,CAAV,CAAiBpN,CAAjB,CAA0B,CAkO/C0O,QAASA,EAAc,CAAC5D,CAAD,CAASsC,CAAT,CAAgBoB,CAAhB,CAAuBpG,CAAvB,CAA6B,CAClDmG,CAAA,CAAgBnB,CAAhB,CAAuBpM,CAAvB,CAAgCwN,CAAhC,CAAuCpG,CAAvC,CACA0C,EAAAI,SAAA,CAAgBkC,CAAhB,CAAuBoB,CAAvB,CAA8BpG,CAA9B,CAFkD,CAKpDuG,QAASA,EAAK,CAACpD,CAAD,CAAS,CACrBqD,EAAA,CAAsB5N,CAAtB,CAA+BhB,CAA/B,CACAkC,GAAA,CAAqBlB,CAArB,CAA8BhB,CAA9B,CACAA,EAAA8B,aAAA,EACAgJ,EAAAqB,SAAA,CAAgB,CAACZ,CAAjB,CAJqB,CAvOwB,IAC3ClG,CAD2C,CACrCwJ,CAEV,IADA7N,CACA,CADUD,EAAA,CAAyBC,CAAzB,CACV,CACEqE,CACA,CADO5B,CAAA,CAAWzC,CAAX,CACP,CAAA6N,CAAA,CAAS7N,CAAA6N,OAAA,EAGX7O,EAAA,CAAU4B,EAAA,CAAwB5B,CAAxB,CAIV,KAAI8K,EAAS,IAAIiD,CAKjB,IAAK1I,CAAAA,CAAL,CAEE,MADAsJ,EAAA,EACO7D,CAAAA,CAGLjL,EAAA,CAAQG,CAAAwB,SAAR,CAAJ,GACExB,CAAAwB,SADF,CACqBxB,CAAAwB,SAAA1B,KAAA,CAAsB,GAAtB,CADrB,CAIID,EAAA,CAAQG,CAAA0B,YAAR,CAAJ,GACE1B,CAAA0B,YADF,CACwB1B,CAAA0B,YAAA5B,KAAA,CAAyB,GAAzB,CADxB,CAIIE,EAAAG,KAAJ,EAAqB,CAAAkG,EAAA,CAASrG,CAAAG,KAAT,CAArB,GACEH,CAAAG,KADF,CACiB,IADjB,CAIIH,EAAAE,GAAJ,EAAmB,CAAAmG,EAAA,CAASrG,CAAAE,GAAT,CAAnB,GACEF,CAAAE,GADF,CACe,IADf,CAIA,KAAIM,EAAY,CAAC6E,CAAA7E,UAAD,CAAiBR,CAAAwB,SAAjB,CAAmCxB,CAAA0B,YAAnC,CAAA5B,KAAA,CAA6D,GAA7D,CAChB;GAAK,CAAAgP,CAAA,CAAsBtO,CAAtB,CAAL,CAEE,MADAmO,EAAA,EACO7D,CAAAA,CAGT,KAAIiE,EAA4D,CAA5DA,EAAe,CAAC,OAAD,CAAU,MAAV,CAAkB,OAAlB,CAAAC,QAAA,CAAmC5B,CAAnC,CAAnB,CAKI6B,EAAiB,CAACC,CAAlBD,EAAuCE,CAAAhJ,IAAA,CAA2Bd,CAA3B,CAL3C,CAMI+J,EAAqB,CAACH,CAAtBG,EAAwCC,CAAAlJ,IAAA,CAA2Bd,CAA3B,CAAxC+J,EAA6E,EANjF,CAOIE,EAAuB,CAAEhC,CAAA8B,CAAA9B,MAIxB2B,EAAL,EAAyBK,CAAzB,EAxRmBC,CAwRnB,EAAiDH,CAAA9B,MAAjD,GACE2B,CADF,CACmB,CAACO,EAAA,CAAqBxO,CAArB,CAA8B6N,CAA9B,CAAsCzB,CAAtC,CADpB,CAIA,IAAI6B,CAAJ,CAEE,MADAN,EAAA,EACO7D,CAAAA,CAGLiE,EAAJ,EACEU,CAAA,CAAqBzO,CAArB,CAGEkM,EAAAA,CAAe,CACjBC,WAAY4B,CADK,CAEjB/N,QAASA,CAFQ,CAGjBoM,MAAOA,CAHU,CAIjBuB,MAAOA,CAJU,CAKjB3O,QAASA,CALQ,CAMjB8K,OAAQA,CANS,CASnB,IAAIwE,CAAJ,CAA0B,CAExB,GADwB7C,CAAAiD,CAAU,MAAVA,CAAkB1O,CAAlB0O,CAA2BxC,CAA3BwC,CAAyCN,CAAzCM,CACxB,CAAuB,CACrB,GAhTYrC,CAgTZ,GAAI+B,CAAA9B,MAAJ,CAEE,MADAqB,EAAA,EACO7D,CAAAA,CAEPxI,EAAA,CAAsBtB,CAAtB,CAA+BoO,CAAApP,QAA/B,CAA0DA,CAA1D,CACA,OAAOoP,EAAAtE,OANY,CAWvB,GAD0B2B,CAAAkD,CAAU,QAAVA,CAAoB3O,CAApB2O,CAA6BzC,CAA7ByC,CAA2CP,CAA3CO,CAC1B,CA1TctC,CA2TZ,GAAI+B,CAAA9B,MAAJ,CAIE8B,CAAAtE,OAAAkB,IAAA,EAJF,CAKWoD,CAAAjC,WAAJ,CAILiC,CAAAT,MAAA,EAJK,CAOLrM,CAAA,CAAsBtB,CAAtB,CAA+BkM,CAAAlN,QAA/B,CAAqDoP,CAAApP,QAArD,CAbJ,KAoBE,IADwByM,CAAAmD,CAAU,MAAVA,CAAkB5O,CAAlB4O,CAA2B1C,CAA3B0C,CAAyCR,CAAzCQ,CACxB,CACE,GA/UUvC,CA+UV,GAAI+B,CAAA9B,MAAJ,CA1NChL,CAAA,CA2N2BtB,CA3N3B,CA2NoChB,CA3NpC,CAAwC,EAAxC,CA0ND,KAKE,OAFAoN,EAEOtC,CAFCoC,CAAAE,MAEDtC,CAFsBsE,CAAAhC,MAEtBtC,CADP9K,CACO8K,CADGxI,CAAA,CAAsBtB,CAAtB;AAA+BoO,CAAApP,QAA/B,CAA0DkN,CAAAlN,QAA1D,CACH8K,CAAAA,CAvCW,CAA1B,IAxLOxI,EAAA,CAsOqBtB,CAtOrB,CAsO8BhB,CAtO9B,CAAwC,EAAxC,CA6OP,EADI6P,CACJ,CADuB3C,CAAAC,WACvB,IAEE0C,CAFF,CAE6C,SAF7C,GAEsB3C,CAAAE,MAFtB,EAE8G,CAF9G,CAE0DvJ,MAAAiM,KAAA,CAAY5C,CAAAlN,QAAAE,GAAZ,EAAuC,EAAvC,CAAAQ,OAF1D,EAGyBqM,CAAA,CAAoBG,CAAAlN,QAApB,CAHzB,CAMA,IAAK6P,CAAAA,CAAL,CAGE,MAFAlB,EAAA,EAEO7D,CADPiF,CAAA,CAA2B/O,CAA3B,CACO8J,CAAAA,CAGLiE,EAAJ,EACEiB,CAAA,CAAgCnB,CAAhC,CAIF,KAAIoB,GAAWb,CAAAa,QAAXA,EAAwC,CAAxCA,EAA6C,CACjD/C,EAAA+C,QAAA,CAAuBA,CAEvBC,GAAA,CAA0BlP,CAA1B,CAvXmBuO,CAuXnB,CAAqDrC,CAArD,CAEAQ,EAAAyC,aAAA,CAAwB,QAAQ,EAAG,CACjC,IAAIC,EAAmBf,CAAAlJ,IAAA,CAA2Bd,CAA3B,CAAvB,CACIgL,EAAqB,CAACD,CAD1B,CAEAA,EAAmBA,CAAnBA,EAAuC,EAFvC,CAOIE,EAAgBtP,CAAA6N,OAAA,EAAhByB,EAAoC,EAPxC,CAWIT,EAA0C,CAA1CA,CAAmBS,CAAA5P,OAAnBmP,GACmD,SADnDA,GACwBO,CAAAhD,MADxByC,EAE2BO,CAAAjD,WAF3B0C,EAG2B9C,CAAA,CAAoBqD,CAAApQ,QAApB,CAH3B6P,CAOJ,IAAIQ,CAAJ,EAA0BD,CAAAH,QAA1B,GAAuDA,CAAvD,EAAmEJ,CAAAA,CAAnE,CAAqF,CAI/EQ,CAAJ,GACEzB,EAAA,CAAsB5N,CAAtB,CAA+BhB,CAA/B,CACA,CAAAkC,EAAA,CAAqBlB,CAArB,CAA8BhB,CAA9B,CAFF,CAOA,IAAIqQ,CAAJ,EAA2BtB,CAA3B,EAA2CqB,CAAAhD,MAA3C,GAAsEA,CAAtE,CACEpN,CAAA8B,aAAA,EACA,CAAAgJ,CAAAkB,IAAA,EAMG6D,EAAL,EACEE,CAAA,CAA2B/O,CAA3B,CApBiF,CAArF,IA4BAoM,EAsBA,CAtBSD,CAAAiD,CAAAjD,WAAD,EAAgCJ,CAAA,CAAoBqD,CAAApQ,QAApB,CAA8C,CAAA,CAA9C,CAAhC,CACF,UADE,CAEFoQ,CAAAhD,MAoBN;AAlBIgD,CAAAjD,WAkBJ,EAjBE6C,CAAA,CAAgCM,CAAhC,CAiBF,CAdAJ,EAAA,CAA0BlP,CAA1B,CA/acqM,CA+ad,CAcA,CAbIkD,CAaJ,CAbiBzC,CAAA,CAAY9M,CAAZ,CAAqBoM,CAArB,CAA4BgD,CAAApQ,QAA5B,CAajB,CAZAuQ,CAAAxF,KAAA,CAAgB,QAAQ,CAACF,CAAD,CAAS,CAC/B8D,CAAA,CAAM,CAAC9D,CAAP,CAEA,EADIuF,CACJ,CADuBf,CAAAlJ,IAAA,CAA2Bd,CAA3B,CACvB,GAAwB+K,CAAAH,QAAxB,GAAqDA,CAArD,EACEF,CAAA,CAA2BtM,CAAA,CAAWzC,CAAX,CAA3B,CAEF0N,EAAA,CAAe5D,CAAf,CAAuBsC,CAAvB,CAA8B,OAA9B,CAAuC,EAAvC,CAN+B,CAAjC,CAYA,CADAtC,CAAAf,QAAA,CAAewG,CAAf,CACA,CAAA7B,CAAA,CAAe5D,CAAf,CAAuBsC,CAAvB,CAA8B,OAA9B,CAAuC,EAAvC,CArEiC,CAAnC,CAwEA,OAAOtC,EAhOwC,CA+OjD2E,QAASA,EAAoB,CAACzO,CAAD,CAAU,CAEjCwP,CAAAA,CADO/M,CAAA4B,CAAWrE,CAAXqE,CACIoL,iBAAA,CAAsB,mBAAtB,CACf7P,EAAA,CAAQ4P,CAAR,CAAkB,QAAQ,CAACE,CAAD,CAAQ,CAChC,IAAIpD,EAAQqD,QAAA,CAASD,CAAAE,aAAA,CAvdFC,iBAudE,CAAT,CAAZ,CACIT,EAAmBf,CAAAlJ,IAAA,CAA2BuK,CAA3B,CACvB,QAAQpD,CAAR,EACE,KAtdYD,CAsdZ,CACE+C,CAAAtF,OAAAkB,IAAA,EAEF,MA1deuD,CA0df,CACMa,CAAJ,EACEf,CAAAyB,OAAA,CAA8BJ,CAA9B,CANN,CAHgC,CAAlC,CAHqC,CAmBvCX,QAASA,EAA0B,CAAC/O,CAAD,CAAU,CACvCqE,CAAAA,CAAO5B,CAAA,CAAWzC,CAAX,CACXqE,EAAA0L,gBAAA,CAxeqBF,iBAwerB,CACAxB,EAAAyB,OAAA,CAA8BzL,CAA9B,CAH2C,CAM7C2L,QAASA,EAAiB,CAACC,CAAD,CAAaC,CAAb,CAAyB,CACjD,MAAOzN,EAAA,CAAWwN,CAAX,CAAP,GAAkCxN,CAAA,CAAWyN,CAAX,CADe,CAInDlB,QAASA,EAA+B,CAACmB,CAAD,CAAkB,CACpDC,CAAAA,CAAa3N,CAAA,CAAW0N,CAAX,CACjB,GAAG,CACD,GAAKC,CAAAA,CAAL,EA1yEWlQ,CA0yEX;AAAmBkQ,CAAAjQ,SAAnB,CAAyD,KAEzD,KAAIiP,EAAmBf,CAAAlJ,IAAA,CAA2BiL,CAA3B,CACvB,IAAIhB,CAAJ,CAAsB,CACGgB,IAAAA,EAAAA,CAWrBjE,EAAAiD,CAAAjD,WAAJ,EAAoCJ,CAAA,CAAoBqD,CAAApQ,QAApB,CAApC,GA9fcqN,CAmgBd,GAHI+C,CAAA9C,MAGJ,EAFE8C,CAAAtF,OAAAkB,IAAA,EAEF,CAAA+D,CAAA,CAA2B1K,CAA3B,CALA,CAZsB,CAItB+L,CAAA,CAAaA,CAAAA,WARZ,CAAH,MASS,CATT,CAFwD,CA2B1D5B,QAASA,GAAoB,CAACxO,CAAD,CAAUsP,CAAV,CAAyBlD,CAAzB,CAAgC,CAE3D,IAAIiE,EADAC,CACAD,CADsB,CAAA,CAC1B,CACIE,EAA0B,CAAA,CAD9B,CAEIC,CAOJ,MALIC,CAKJ,CALiBzQ,CAAAoH,KAAA,CAhhBGsJ,eAghBH,CAKjB,IAHEpB,CAGF,CAHkBmB,CAGlB,EAAOnB,CAAP,EAAwBA,CAAA5P,OAAxB,CAAA,CAA8C,CACvC2Q,CAAL,GAGEA,CAHF,CAGwBL,CAAA,CAAkBV,CAAlB,CAAiC3C,CAAjC,CAHxB,CAMIyD,EAAAA,CAAad,CAAA,CAAc,CAAd,CACjB,IAr1EWpP,CAq1EX,GAAIkQ,CAAAjQ,SAAJ,CAEE,KAGF,KAAIwQ,EAAUtC,CAAAlJ,IAAA,CAA2BiL,CAA3B,CAAVO,EAAoD,EAInDJ,EAAL,GACEA,CADF,CAC4BI,CAAAxE,WAD5B,EACkDgC,CAAAhJ,IAAA,CAA2BiL,CAA3B,CADlD,CAIA,IAAI9K,EAAA,CAAYkL,CAAZ,CAAJ,EAAwD,CAAA,CAAxD,GAAoCA,CAApC,CACMtO,CACJ,CADYoN,CAAAlI,KAAA,CA/1ESC,qBA+1ET,CACZ,CAAI9B,EAAA,CAAUrD,CAAV,CAAJ,GACEsO,CADF,CACoBtO,CADpB,CAMF,IAAIqO,CAAJ,EAAmD,CAAA,CAAnD,GAA+BC,CAA/B,CAA0D,KAErDH,EAAL,GAGEA,CACA,CADsBL,CAAA,CAAkBV,CAAlB,CAAiC3C,CAAjC,CACtB,CAAK0D,CAAL,GACEI,CADF,CACenB,CAAAlI,KAAA,CAzjBCsJ,eAyjBD,CADf,IAGIpB,CAHJ,CAGoBmB,CAHpB,CAJF,CAYKH,EAAL,GAGEA,CAHF,CAGwBN,CAAA,CAAkBV,CAAlB,CAAiCsB,CAAjC,CAHxB,CAMAtB,EAAA,CAAgBA,CAAAzB,OAAA,EAjD4B,CAqD9C,OADqB,CAAC0C,CACtB,EADiDC,CACjD,GAAyBH,CAAzB,EAAgDC,CAhEW,CAmE7DpB,QAASA,GAAyB,CAAClP,CAAD;AAAUsM,CAAV,CAAiBqE,CAAjB,CAA0B,CAC1DA,CAAA,CAAUA,CAAV,EAAqB,EACrBA,EAAArE,MAAA,CAAgBA,CAEZjI,EAAAA,CAAO5B,CAAA,CAAWzC,CAAX,CACXqE,EAAAwM,aAAA,CAnlBqBhB,iBAmlBrB,CAAwCvD,CAAxC,CAGIwE,EAAAA,CAAW,CADXC,CACW,CADA1C,CAAAlJ,IAAA,CAA2Bd,CAA3B,CACA,EACTxC,EAAA,CAAOkP,CAAP,CAAiBJ,CAAjB,CADS,CAETA,CACNtC,EAAAjJ,IAAA,CAA2Bf,CAA3B,CAAiCyM,CAAjC,CAX0D,CAvgB5D,IAAIzC,EAAyB,IAAIxB,CAAjC,CACIsB,EAAyB,IAAItB,CADjC,CAGIqB,EAAoB,IAHxB,CASI8C,EAAkBtE,CAAAuE,OAAA,CACpB,QAAQ,EAAG,CAAE,MAAiD,EAAjD,GAAOjE,CAAAkE,qBAAT,CADS,CAEpB,QAAQ,CAACC,CAAD,CAAU,CACXA,CAAL,GACAH,CAAA,EASA,CAAAtE,CAAAyC,aAAA,CAAwB,QAAQ,EAAG,CACjCzC,CAAAyC,aAAA,CAAwB,QAAQ,EAAG,CAGP,IAA1B,GAAIjB,CAAJ,GACEA,CADF,CACsB,CAAA,CADtB,CAHiC,CAAnC,CADiC,CAAnC,CAVA,CADgB,CAFE,CATtB,CAkCI0C,EAAc3Q,CAAA,CAAO2M,CAAA,CAAU,CAAV,CAAAwE,KAAP,CAlClB,CAoCI/D,EAAmB,EApCvB,CAwCIgE,EAAkB7F,CAAA6F,gBAAA,EAxCtB,CAyCIvD,EAAyBuD,CAAD,CAEhB,QAAQ,CAAC7R,CAAD,CAAY,CACpB,MAAO6R,EAAAC,KAAA,CAAqB9R,CAArB,CADa,CAFJ,CAChB,QAAQ,EAAG,CAAE,MAAO,CAAA,CAAT,CA1CvB,CA+CIoO,GAAwBjN,EAAA,CAA6BJ,CAA7B,CA8B5B,OAAO,CACLgR,GAAIA,QAAQ,CAACnF,CAAD,CAAQoF,CAAR,CAAmBnI,CAAnB,CAA6B,CACnChF,CAAAA,CAAOjE,EAAA,CAAmBoR,CAAnB,CACXnE,EAAA,CAAiBjB,CAAjB,CAAA,CAA0BiB,CAAA,CAAiBjB,CAAjB,CAA1B,EAAqD,EACrDiB,EAAA,CAAiBjB,CAAjB,CAAApE,KAAA,CAA6B,CAC3B3D,KAAMA,CADqB,CAE3BgF,SAAUA,CAFiB,CAA7B,CAHuC,CADpC,CAULoI,IAAKA,QAAQ,CAACrF,CAAD,CAAQoF,CAAR,CAAmBnI,CAAnB,CAA6B,CAQxCqI,QAASA,EAAkB,CAACC,CAAD;AAAOC,CAAP,CAAuBC,CAAvB,CAAsC,CAC/D,IAAIC,EAAgB1R,EAAA,CAAmBwR,CAAnB,CACpB,OAAOD,EAAAI,OAAA,CAAY,QAAQ,CAAC9M,CAAD,CAAQ,CAGjC,MAAO,EAFOA,CAAAZ,KAEP,GAFsByN,CAEtB,GADWD,CAAAA,CACX,EAD4B5M,CAAAoE,SAC5B,GAD+CwI,CAC/C,EAH0B,CAA5B,CAFwD,CAPjE,IAAIzE,EAAUC,CAAA,CAAiBjB,CAAjB,CACTgB,EAAL,GAEAC,CAAA,CAAiBjB,CAAjB,CAFA,CAE+C,CAArB,GAAA4F,SAAAtS,OAAA,CACpB,IADoB,CAEpBgS,CAAA,CAAmBtE,CAAnB,CAA4BoE,CAA5B,CAAuCnI,CAAvC,CAJN,CAFwC,CAVrC,CA4BL4I,IAAKA,QAAQ,CAACjS,CAAD,CAAUsP,CAAV,CAAyB,CACpCjR,EAAA,CAAUoH,EAAA,CAAUzF,CAAV,CAAV,CAA8B,SAA9B,CAAyC,gBAAzC,CACA3B,GAAA,CAAUoH,EAAA,CAAU6J,CAAV,CAAV,CAAoC,eAApC,CAAqD,gBAArD,CACAtP,EAAAoH,KAAA,CAlLkBsJ,eAkLlB,CAAkCpB,CAAlC,CAHoC,CA5BjC,CAkCLtH,KAAMA,QAAQ,CAAChI,CAAD,CAAUoM,CAAV,CAAiBpN,CAAjB,CAA0B8B,CAA1B,CAAwC,CACpD9B,CAAA,CAAUA,CAAV,EAAqB,EACrBA,EAAA8B,aAAA,CAAuBA,CACvB,OAAO2M,EAAA,CAAezN,CAAf,CAAwBoM,CAAxB,CAA+BpN,CAA/B,CAH6C,CAlCjD,CA6CLkT,QAASA,QAAQ,CAAClS,CAAD,CAAUmS,CAAV,CAAgB,CAC/B,IAAIC,EAAWJ,SAAAtS,OAEf,IAAiB,CAAjB,GAAI0S,CAAJ,CAEED,CAAA,CAAO,CAAEjE,CAAAA,CAFX,KAME,IAFiBzI,EAAA4M,CAAUrS,CAAVqS,CAEjB,CAGO,CACL,IAAIhO,EAAO5B,CAAA,CAAWzC,CAAX,CAAX,CACIsS,EAAenE,CAAAhJ,IAAA,CAA2Bd,CAA3B,CAEF,EAAjB,GAAI+N,CAAJ,CAEED,CAFF,CAES,CAACG,CAFV,CAME,CADAH,CACA,CADO,CAAEA,CAAAA,CACT,EAEWG,CAFX,EAGEnE,CAAA2B,OAAA,CAA8BzL,CAA9B,CAHF,CACE8J,CAAA/I,IAAA,CAA2Bf,CAA3B,CAAiC,CAAA,CAAjC,CAXC,CAHP,IAEE8N,EAAA,CAAOjE,CAAP,CAA2B,CAAElO,CAAAA,CAoBjC,OAAOmS,EA/BwB,CA7C5B,CA/EqE,CAHlE,CAhE+D,CAAhD5G,CAyyD7B,CAAAD,SAAA,CASY,aATZ;AAvjC0BiH,CAAC,kBAADA,CAAqB,QAAQ,CAAC/G,CAAD,CAAmB,CAexEgH,QAASA,EAAS,CAACxS,CAAD,CAAU,CAC1B,MAAOA,EAAAoH,KAAA,CAXgBqL,mBAWhB,CADmB,CAZ5B,IAAIC,EAAU,IAAAA,QAAVA,CAAyB,EAgB7B,KAAAjG,KAAA,CAAY,CAAC,UAAD,CAAa,YAAb,CAA2B,WAA3B,CAAwC,iBAAxC,CAA2D,gBAA3D,CACP,QAAQ,CAAClM,CAAD,CAAamM,CAAb,CAA2BiG,CAA3B,CAAwC5F,CAAxC,CAA2D6F,CAA3D,CAA2E,CAEtF,IAAIC,EAAiB,EAArB,CACIjF,EAAwBjN,EAAA,CAA6BJ,CAA7B,CAD5B,CAGIuS,EAAmC,CAHvC,CAIIC,EAAkC,CAJtC,CAKIC,EAA4B,EAGhC,OAAO,SAAQ,CAAChT,CAAD,CAAUoM,CAAV,CAAiBpN,CAAjB,CAA0B,CAmIvCiU,QAASA,EAAc,CAAC5O,CAAD,CAAO,CAExB6O,CAAAA,CAAQ7O,CAAA8O,aAAA,CAlKQC,gBAkKR,CAAA,CACJ,CAAC/O,CAAD,CADI,CAEJA,CAAAoL,iBAAA,CAHO4D,kBAGP,CACR,KAAIC,EAAU,EACd1T,EAAA,CAAQsT,CAAR,CAAe,QAAQ,CAAC7O,CAAD,CAAO,CAC5B,IAAIzC,EAAOyC,CAAAuL,aAAA,CAvKOwD,gBAuKP,CACPxR,EAAJ,EAAYA,CAAAlC,OAAZ,EACE4T,CAAAtL,KAAA,CAAa3D,CAAb,CAH0B,CAA9B,CAMA,OAAOiP,EAZqB,CAe9BC,QAASA,EAAe,CAACC,CAAD,CAAa,CACnC,IAAIC,EAAqB,EAAzB,CACIC,EAAY,EAChB9T,EAAA,CAAQ4T,CAAR,CAAoB,QAAQ,CAACG,CAAD,CAAYpK,CAAZ,CAAmB,CAE7C,IAAIlF,EAAO5B,CAAA,CADGkR,CAAA3T,QACH,CAAX;AAEI4T,EAAkD,CAAlDA,EAAc,CAAC,OAAD,CAAU,MAAV,CAAA5F,QAAA,CADN2F,CAAAvH,MACM,CAFlB,CAGIyH,EAAcF,CAAAxH,WAAA,CAAuB8G,CAAA,CAAe5O,CAAf,CAAvB,CAA8C,EAEhE,IAAIwP,CAAAnU,OAAJ,CAAwB,CACtB,IAAIoU,EAAYF,CAAA,CAAc,IAAd,CAAqB,MAErChU,EAAA,CAAQiU,CAAR,CAAqB,QAAQ,CAACE,CAAD,CAAS,CACpC,IAAI5R,EAAM4R,CAAAnE,aAAA,CA7LIwD,gBA6LJ,CACVM,EAAA,CAAUvR,CAAV,CAAA,CAAiBuR,CAAA,CAAUvR,CAAV,CAAjB,EAAmC,EACnCuR,EAAA,CAAUvR,CAAV,CAAA,CAAe2R,CAAf,CAAA,CAA4B,CAC1BE,YAAazK,CADa,CAE1BvJ,QAASC,CAAA,CAAO8T,CAAP,CAFiB,CAHQ,CAAtC,CAHsB,CAAxB,IAYEN,EAAAzL,KAAA,CAAwB2L,CAAxB,CAnB2C,CAA/C,CAuBA,KAAIM,EAAoB,EAAxB,CACIC,EAAe,EACnBtU,EAAA,CAAQ8T,CAAR,CAAmB,QAAQ,CAACS,CAAD,CAAahS,CAAb,CAAkB,CAC3C,IAAIhD,EAAOgV,CAAAhV,KAAX,CACID,EAAKiV,CAAAjV,GAET,IAAKC,CAAL,EAAcD,CAAd,CAAA,CAYA,IAAIkV,EAAgBZ,CAAA,CAAWrU,CAAA6U,YAAX,CAApB,CACIK,EAAcb,CAAA,CAAWtU,CAAA8U,YAAX,CADlB,CAEIM,EAAYnV,CAAA6U,YAAAO,SAAA,EAChB,IAAK,CAAAL,CAAA,CAAaI,CAAb,CAAL,CAA8B,CAC5B,IAAIE,EAAQN,CAAA,CAAaI,CAAb,CAARE,CAAkC,CACpCrI,WAAY,CAAA,CADwB,CAEpCsI,YAAaA,QAAQ,EAAG,CACtBL,CAAAK,YAAA,EACAJ,EAAAI,YAAA,EAFsB,CAFY,CAMpC9G,MAAOA,QAAQ,EAAG,CAChByG,CAAAzG,MAAA,EACA0G,EAAA1G,MAAA,EAFgB,CANkB,CAUpCtO,QAASqV,CAAA,CAAuBN,CAAA/U,QAAvB,CAA8CgV,CAAAhV,QAA9C,CAV2B;AAWpCF,KAAMiV,CAX8B,CAYpClV,GAAImV,CAZgC,CAapCf,QAAS,EAb2B,CAmBlCkB,EAAAnV,QAAAK,OAAJ,CACE+T,CAAAzL,KAAA,CAAwBwM,CAAxB,CADF,EAGEf,CAAAzL,KAAA,CAAwBoM,CAAxB,CACA,CAAAX,CAAAzL,KAAA,CAAwBqM,CAAxB,CAJF,CApB4B,CA4B9BH,CAAA,CAAaI,CAAb,CAAAhB,QAAAtL,KAAA,CAAqC,CACnC,IAAO7I,CAAAa,QAD4B,CACd,KAAMd,CAAAc,QADQ,CAArC,CA3CA,CAAA,IAGMuJ,EAEJ,CAFYpK,CAAA,CAAOA,CAAA6U,YAAP,CAA0B9U,CAAA8U,YAEtC,CADIW,CACJ,CADepL,CAAAgL,SAAA,EACf,CAAKN,CAAA,CAAkBU,CAAlB,CAAL,GACEV,CAAA,CAAkBU,CAAlB,CACA,CAD8B,CAAA,CAC9B,CAAAlB,CAAAzL,KAAA,CAAwBwL,CAAA,CAAWjK,CAAX,CAAxB,CAFF,CATyC,CAA7C,CAoDA,OAAOkK,EAhF4B,CAmFrCiB,QAASA,EAAsB,CAAC/V,CAAD,CAAGC,CAAH,CAAM,CACnCD,CAAA,CAAIA,CAAAgB,MAAA,CAAQ,GAAR,CACJf,EAAA,CAAIA,CAAAe,MAAA,CAAQ,GAAR,CAGJ,KAFA,IAAIwN,EAAU,EAAd,CAESrN,EAAI,CAAb,CAAgBA,CAAhB,CAAoBnB,CAAAe,OAApB,CAA8BI,CAAA,EAA9B,CAAmC,CACjC,IAAI8U,EAAKjW,CAAA,CAAEmB,CAAF,CACT,IAA0B,KAA1B,GAAI8U,CAAAnR,UAAA,CAAa,CAAb,CAAe,CAAf,CAAJ,CAEA,IAAS,IAAAoR,EAAI,CAAb,CAAgBA,CAAhB,CAAoBjW,CAAAc,OAApB,CAA8BmV,CAAA,EAA9B,CACE,GAAID,CAAJ,GAAWhW,CAAA,CAAEiW,CAAF,CAAX,CAAiB,CACf1H,CAAAnF,KAAA,CAAa4M,CAAb,CACA,MAFe,CALc,CAYnC,MAAOzH,EAAArO,KAAA,CAAa,GAAb,CAjB4B,CAoBrCgW,QAASA,EAAiB,CAAC1F,CAAD,CAAmB,CAG3C,IAAS,IAAAtP,EAAI4S,CAAAhT,OAAJI,CAAqB,CAA9B,CAAsC,CAAtC,EAAiCA,CAAjC,CAAyCA,CAAA,EAAzC,CAA8C,CAC5C,IAAIiV,EAAarC,CAAA,CAAQ5S,CAAR,CACjB,IAAK6S,CAAAqC,IAAA,CAAcD,CAAd,CAAL,GAGIE,CAHJ,CAEctC,CAAAxN,IAAAoC,CAAcwN,CAAdxN,CACD,CAAQ6H,CAAR,CAHb,EAKE,MAAO6F,EAPmC,CAHH,CAzPN;AA+QvCC,QAASA,GAAsB,CAACvB,CAAD,CAAYwB,CAAZ,CAAuB,CAChDxB,CAAAxU,KAAJ,EAAsBwU,CAAAzU,GAAtB,EAQEsT,CAAA,CAPOmB,CAAAxU,KAAAa,QAOP,CAAA+I,QAAA,CAA2BoM,CAA3B,CAAA,CAAA3C,CAAA,CANOmB,CAAAzU,GAAAc,QAMP,CAAA+I,QAAA,CAA2BoM,CAA3B,CARF,EAQE3C,CAAA,CAJOmB,CAAA3T,QAIP,CAAA+I,QAAA,CAA2BoM,CAA3B,CATkD,CAatDC,QAASA,GAAsB,EAAG,CAChC,IAAItL,EAAS0I,CAAA,CAAUxS,CAAV,CACT8J,EAAAA,CAAJ,EAAyB,OAAzB,GAAesC,CAAf,EAAqCpN,CAAAiC,oBAArC,EACE6I,CAAAkB,IAAA,EAH8B,CAOlC2C,QAASA,EAAK,CAAC0H,CAAD,CAAW,CACvBrV,CAAAyR,IAAA,CAAY,UAAZ,CAAwB2D,EAAxB,CACapV,EAvTjBsV,WAAA,CAPuB7C,mBAOvB,CAyTI7E,EAAA,CAAsB5N,CAAtB,CAA+BhB,CAA/B,CACAkC,GAAA,CAAqBlB,CAArB,CAA8BhB,CAA9B,CACAA,EAAA8B,aAAA,EAEIyU,EAAJ,EACEhV,CAAAG,YAAA,CAAqBV,CAArB,CAA8BuV,CAA9B,CAGFvV,EAAAU,YAAA,CAr3FmB8U,YAq3FnB,CACA1L,EAAAqB,SAAA,CAAgB,CAACkK,CAAjB,CAbuB,CAlSzBrW,CAAA,CAAU4B,EAAA,CAAwB5B,CAAxB,CACV,KAAI+O,EAA4D,CAA5DA,EAAe,CAAC,OAAD,CAAU,MAAV,CAAkB,OAAlB,CAAAC,QAAA,CAAmC5B,CAAnC,CAAnB,CAMItC,EAAS,IAAIiD,CAAJ,CAAoB,CAC/B/B,IAAKA,QAAQ,EAAG,CAAE2C,CAAA,EAAF,CADe,CAE/BzC,OAAQA,QAAQ,EAAG,CAAEyC,CAAA,CAAM,CAAA,CAAN,CAAF,CAFY,CAApB,CAKb,IAAKjO,CAAAgT,CAAAhT,OAAL,CAEE,MADAiO,EAAA,EACO7D,CAAAA,CAGC9J,EAxCZoH,KAAA,CAHuBqL,mBAGvB;AAwCqB3I,CAxCrB,CA0CE,KAAIzK,EAAUX,EAAA,CAAasB,CAAA4B,KAAA,CAAa,OAAb,CAAb,CAAoClD,EAAA,CAAaM,CAAAwB,SAAb,CAA+BxB,CAAA0B,YAA/B,CAApC,CAAd,CACI6U,EAAcvW,CAAAuW,YACdA,EAAJ,GACElW,CACA,EADW,GACX,CADiBkW,CACjB,CAAAvW,CAAAuW,YAAA,CAAsB,IAFxB,CAKA,KAAIE,CACC1H,EAAL,GACE0H,CACA,CADkB3C,CAClB,CAAAA,CAAA,EAAoC,CAFtC,CAKAD,EAAA7K,KAAA,CAAoB,CAGlBhI,QAASA,CAHS,CAIlBX,QAASA,CAJS,CAKlB+M,MAAOA,CALW,CAMlBqJ,gBAAiBA,CANC,CAOlBtJ,WAAY4B,CAPM,CAQlB/O,QAASA,CARS,CASlByV,YA8NFA,QAAoB,EAAG,CACrBzU,CAAAQ,SAAA,CA/0FmBgV,YA+0FnB,CACID,EAAJ,EACEhV,CAAAC,SAAA,CAAkBR,CAAlB,CAA2BuV,CAA3B,CAHmB,CAvOH,CAUlB5H,MAAOA,CAVW,CAApB,CAaA3N,EAAAuR,GAAA,CAAW,UAAX,CAAuB6D,EAAvB,CAKA,IAA4B,CAA5B,CAAIvC,CAAAnT,OAAJ,CAA+B,MAAOoK,EAEtC4C,EAAAyC,aAAA,CAAwB,QAAQ,EAAG,CACjC4D,CAAA,CAAkCD,CAClCA,EAAA,CAAmC,CACnCE,EAAAtT,OAAA,CAAmC,CAEnC,KAAI8T,EAAa,EACjB5T,EAAA,CAAQiT,CAAR,CAAwB,QAAQ,CAAC5N,CAAD,CAAQ,CAIlCuN,CAAA,CAAUvN,CAAAjF,QAAV,CAAJ,EACEwT,CAAAxL,KAAA,CAAgB/C,CAAhB,CALoC,CAAxC,CAUA4N,EAAAnT,OAAA,CAAwB,CAExBE,EAAA,CAAQ2T,CAAA,CAAgBC,CAAhB,CAAR,CAAqC,QAAQ,CAACkC,CAAD,CAAiB,CAuB5DC,QAASA,EAAqB,EAAG,CAI/BD,CAAAjB,YAAA,EAJ+B,KAM3BmB,CAN2B,CAMTC,EAAUH,CAAA/H,MAND,CAU3BmI,EAAgBJ,CAAApC,QAAA;AACboC,CAAAvW,KAAAa,QADa,EACkB0V,CAAAxW,GAAAc,QADlB,CAEd0V,CAAA1V,QAEFwS,EAAA,CAAUsD,CAAV,CAAJ,EAAgCrT,CAAA,CAAWqT,CAAX,CAAA1F,WAAhC,GACM2F,CADN,CACkBjB,CAAA,CAAkBY,CAAlB,CADlB,IAGIE,CAHJ,CAGuBG,CAAAC,MAHvB,CAOKJ,EAAL,EAGMK,CAIJ,CAJsBL,CAAA,EAItB,CAHAK,CAAAlM,KAAA,CAAqB,QAAQ,CAACF,CAAD,CAAS,CACpCgM,CAAA,CAAQ,CAAChM,CAAT,CADoC,CAAtC,CAGA,CAAAqL,EAAA,CAAuBQ,CAAvB,CAAuCO,CAAvC,CAPF,EACEJ,CAAA,EAtB6B,CAtB7BH,CAAAvJ,WAAJ,CACEwJ,CAAA,EADF,EAGE3C,CAAAhL,KAAA,CAA+B,CAC7B3D,KAAM5B,CAAA,CAAWiT,CAAA1V,QAAX,CADuB,CAE7B2H,GAAIgO,CAFyB,CAA/B,CAKA,CAAID,CAAAD,gBAAJ,GAAuC1C,CAAvC,CAAyE,CAAzE,GAIEC,CAMA,CAN4BA,CAAAkD,KAAA,CAA+B,QAAQ,CAACvX,CAAD,CAAGC,CAAH,CAAM,CACvE,MAAOA,EAAAyF,KAAAiJ,SAAA,CAAgB3O,CAAA0F,KAAhB,CADgE,CAA7C,CAAA8R,IAAA,CAErB,QAAQ,CAAClR,CAAD,CAAQ,CACrB,MAAOA,EAAA0C,GADc,CAFK,CAM5B,CAAAiL,CAAA,CAAeI,CAAf,CAVF,CARF,CAD4D,CAA9D,CAlBiC,CAAnC,CA2EA,OAAOlJ,EAhIgC,CAV6C,CAD5E,CAnB4D,CAAhDyI,CAujC1B,CAAAjH,SAAA,CAWY,aAXZ,CAx6F0B8K,CAAC,kBAADA,CAAqB,QAAQ,CAAC5K,CAAD,CAAmB,CACxE,IAAI6K,EAAYxR,EAAA,EAAhB,CACIyR,EAAmBzR,EAAA,EAEvB,KAAA4H,KAAA,CAAY,CAAC,SAAD,CAAY,UAAZ,CAAwB,iBAAxB,CAA2C,UAA3C,CACC,WADD,CACc,UADd,CAC0B,gBAD1B,CAEP,QAAQ,CAAC9J,CAAD;AAAYpC,CAAZ,CAAwBwM,CAAxB,CAA2CwJ,CAA3C,CACC3J,CADD,CACc4J,CADd,CAC0B5D,CAD1B,CAC0C,CAKrD6D,QAASA,EAAS,CAACpS,CAAD,CAAOqS,CAAP,CAAqB,CAErC,IAAItG,EAAa/L,CAAA+L,WAEjB,QADeA,CAAA,qBACf,GADmCA,CAAA,qBACnC,CADqD,EAAEuG,CACvD,GAAkB,GAAlB,CAAwBtS,CAAAuL,aAAA,CAAkB,OAAlB,CAAxB,CAAqD,GAArD,CAA2D8G,CAJtB,CAuBvCE,QAASA,EAA6B,CAACvS,CAAD,CAAO7E,CAAP,CAAkBqX,CAAlB,CAA4BjU,CAA5B,CAAwC,CAC5E,IAAIkU,CAK4B,EAAhC,CAAIT,CAAArR,MAAA,CAAgB6R,CAAhB,CAAJ,GACEC,CAEA,CAFUR,CAAAnR,IAAA,CAAqB0R,CAArB,CAEV,CAAKC,CAAL,GACMC,CAYJ,CAZuB3X,EAAA,CAAYI,CAAZ,CAAuB,UAAvB,CAYvB,CAVAe,CAAAC,SAAA,CAAkB6D,CAAlB,CAAwB0S,CAAxB,CAUA,CARAD,CAQA,CARUpU,EAAA,CAAiBC,CAAjB,CAA0B0B,CAA1B,CAAgCzB,CAAhC,CAQV,CALAkU,CAAArQ,kBAKA,CAL4B9C,IAAAC,IAAA,CAASkT,CAAArQ,kBAAT,CAAoC,CAApC,CAK5B,CAJAqQ,CAAAzQ,mBAIA,CAJ6B1C,IAAAC,IAAA,CAASkT,CAAAzQ,mBAAT,CAAqC,CAArC,CAI7B,CAFA9F,CAAAG,YAAA,CAAqB2D,CAArB,CAA2B0S,CAA3B,CAEA,CAAAT,CAAAlR,IAAA,CAAqByR,CAArB,CAA+BC,CAA/B,CAbF,CAHF,CAoBA,OAAOA,EAAP,EAAkB,EA1B0D,CA+B9EtO,QAASA,EAAc,CAACa,CAAD,CAAW,CAChC2N,CAAAhP,KAAA,CAAkBqB,CAAlB,CACAuJ,EAAApK,eAAA,CAA8B,QAAQ,EAAG,CACvC6N,CAAAtR,MAAA,EACAuR,EAAAvR,MAAA,EAcA,KAJA,IAAIkS,EAAQC,CAAAC,YAARF,CAA0B,CAA9B,CAISnX,EAAI,CAAb,CAAgBA,CAAhB;AAAoBkX,CAAAtX,OAApB,CAAyCI,CAAA,EAAzC,CACEkX,CAAA,CAAalX,CAAb,CAAA,CAAgBmX,CAAhB,CAEFD,EAAAtX,OAAA,CAAsB,CAnBiB,CAAzC,CAFgC,CA2BlC0X,QAASA,EAAc,CAAC/S,CAAD,CAAO7E,CAAP,CAAkBqX,CAAlB,CAA4B,CAzE7CQ,CAAAA,CAAUhB,CAAAlR,IAAA,CA0EwC0R,CA1ExC,CAETQ,EAAL,GACEA,CACA,CADU3U,EAAA,CAAiBC,CAAjB,CAuEyB0B,CAvEzB,CAuEoD+B,EAvEpD,CACV,CAAwC,UAAxC,GAAIiR,CAAA1Q,wBAAJ,GACE0Q,CAAA1Q,wBADF,CACoC,CADpC,CAFF,CASA0P,EAAAjR,IAAA,CA+DsDyR,CA/DtD,CAAwBQ,CAAxB,CACA,EAAA,CAAOA,CA+DHC,EAAAA,CAAKD,CAAA3Q,eACL6Q,EAAAA,CAAKF,CAAA/Q,gBACT+Q,EAAAG,SAAA,CAAmBF,CAAA,EAAMC,CAAN,CACb5T,IAAAC,IAAA,CAAS0T,CAAT,CAAaC,CAAb,CADa,CAEZD,CAFY,EAENC,CACbF,EAAAI,YAAA,CAAsB9T,IAAAC,IAAA,CAClByT,CAAA5Q,kBADkB,CACU4Q,CAAA1Q,wBADV,CAElB0Q,CAAAhR,mBAFkB,CAItB,OAAOgR,EAX0C,CApFnD,IAAIzJ,EAAwBjN,EAAA,CAA6BJ,CAA7B,CAA5B,CAEIoW,EAAgB,CAFpB,CAuDIO,EAAMzU,CAAA,CAAWmK,CAAX,CAAAwE,KAvDV,CAwDI4F,EAAe,EA0BnB,OAgBAU,SAAa,CAAC1X,CAAD,CAAUhB,CAAV,CAAmB,CA4N9B2Y,QAASA,EAAK,EAAG,CACfhK,CAAA,EADe,CAIjBpF,QAASA,EAAQ,EAAG,CAClBoF,CAAA,CAAM,CAAA,CAAN,CADkB,CAIpBA,QAASA,EAAK,CAAC0H,CAAD,CAAW,CAGvB,GAAI,EAAAuC,CAAA,EAAoBC,CAApB,EAA0CC,CAA1C,CAAJ,CAAA,CACAF,CAAA,CAAkB,CAAA,CAClBE,EAAA,CAAkB,CAAA,CAElBvX,EAAAG,YAAA,CAAqBV,CAArB,CAA8B+X,CAA9B,CACAxX,EAAAG,YAAA,CAAqBV,CAArB;AAA8BgY,CAA9B,CAEAxT,GAAA,CAAwBH,CAAxB,CAA8B,CAAA,CAA9B,CACAD,GAAA,CAAiBC,CAAjB,CAAuB,CAAA,CAAvB,CAEAzE,EAAA,CAAQqY,CAAR,CAAyB,QAAQ,CAAChT,CAAD,CAAQ,CAIvCZ,CAAAJ,MAAA,CAAWgB,CAAA,CAAM,CAAN,CAAX,CAAA,CAAuB,EAJgB,CAAzC,CAOA2I,EAAA,CAAsB5N,CAAtB,CAA+BhB,CAA/B,CACAkC,GAAA,CAAqBlB,CAArB,CAA8BhB,CAA9B,CAOA,IAAIA,CAAAkZ,OAAJ,CACElZ,CAAAkZ,OAAA,EAIEpO,EAAJ,EACEA,CAAAqB,SAAA,CAAgB,CAACkK,CAAjB,CA/BF,CAHuB,CAsCzB8C,QAASA,EAAa,CAACpU,CAAD,CAAW,CAC3B9B,CAAAmW,gBAAJ,EACEhU,EAAA,CAAiBC,CAAjB,CAAuBN,CAAvB,CAGE9B,EAAAoW,uBAAJ,EACE7T,EAAA,CAAwBH,CAAxB,CAA8B,CAAEN,CAAAA,CAAhC,CAN6B,CAUjCuU,QAASA,EAA0B,EAAG,CACpCxO,CAAA,CAAS,IAAIiD,CAAJ,CAAoB,CAC3B/B,IAAK2M,CADsB,CAE3BzM,OAAQ3C,CAFmB,CAApB,CAKToF,EAAA,EAEA,OAAO,CACL4K,cAAe,CAAA,CADV,CAELvC,MAAOA,QAAQ,EAAG,CAChB,MAAOlM,EADS,CAFb,CAKLkB,IAAK2M,CALA,CAR6B,CAiBtC3B,QAASA,EAAK,EAAG,CAoDfL,QAASA,EAAqB,EAAG,CAG/B,GAAIiC,CAAAA,CAAJ,CAAA,CAEAO,CAAA,CAAc,CAAA,CAAd,CAEAvY,EAAA,CAAQqY,CAAR,CAAyB,QAAQ,CAAChT,CAAD,CAAQ,CAGvCZ,CAAAJ,MAAA,CAFUgB,CAAA9C,CAAM,CAANA,CAEV,CAAA,CADY8C,CAAA/C,CAAM,CAANA,CAF2B,CAAzC,CAMA0L,EAAA,CAAsB5N,CAAtB,CAA+BhB,CAA/B,CACAuB,EAAAC,SAAA,CAAkBR,CAAlB,CAA2BgY,CAA3B,CAEA,IAAI/V,CAAAuW,wBAAJ,CAAmC,CACjCC,EAAA,CAAgBpU,CAAA7E,UAAhB,CAAiC,GAAjC,CAAuCuY,CACvClB,EAAA,CAAWJ,CAAA,CAAUpS,CAAV,CAAgBoU,EAAhB,CAEXpB,EAAA,CAAUD,CAAA,CAAe/S,CAAf,CAAqBoU,EAArB,CAAoC5B,CAApC,CACV6B,EAAA,CAAgBrB,CAAAG,SAChBA,EAAA,CAAW7T,IAAAC,IAAA,CAAS8U,CAAT,CAAwB,CAAxB,CACXjB,EAAA,CAAcJ,CAAAI,YAEd;GAAoB,CAApB,GAAIA,CAAJ,CAAuB,CACrB9J,CAAA,EACA,OAFqB,CAKvB1L,CAAA0W,eAAA,CAAoD,CAApD,CAAuBtB,CAAAhR,mBACvBpE,EAAA2W,cAAA,CAAkD,CAAlD,CAAsBvB,CAAA5Q,kBAfW,CAkBnC,GAAIxE,CAAA4W,qBAAJ,EAAkC5W,CAAA6W,oBAAlC,CAA6D,CAC3DJ,CAAA,CAAyC,SAAzB,GAAA,MAAO1Z,EAAA+Z,MAAP,EAAsClV,EAAA,CAAkB7E,CAAA+Z,MAAlB,CAAtC,CACRrV,UAAA,CAAW1E,CAAA+Z,MAAX,CADQ,CAERL,CAERlB,EAAA,CAAW7T,IAAAC,IAAA,CAAS8U,CAAT,CAAwB,CAAxB,CAEX,KAAIM,CACA/W,EAAA4W,qBAAJ,GACExB,CAAA/Q,gBAGA,CAH0BoS,CAG1B,CAFAM,CAEA,CAtiBL,CADiDzU,EACjD,CAoiBmCmU,CApiBnC,CAAe,GAAf,CAsiBK,CADAT,CAAAjQ,KAAA,CAAqBgR,CAArB,CACA,CAAA3U,CAAAJ,MAAA,CAAW+U,CAAA,CAAW,CAAX,CAAX,CAAA,CAA4BA,CAAA,CAAW,CAAX,CAJ9B,CAOI/W,EAAA6W,oBAAJ,GACEzB,CAAA3Q,eAGA,CAHyBgS,CAGzB,CAFAM,CAEA,CA7iBL,CAD0BhT,EAC1B,CA2iBmC0S,CA3iBnC,CAAe,GAAf,CA6iBK,CADAT,CAAAjQ,KAAA,CAAqBgR,CAArB,CACA,CAAA3U,CAAAJ,MAAA,CAAW+U,CAAA,CAAW,CAAX,CAAX,CAAA,CAA4BA,CAAA,CAAW,CAAX,CAJ9B,CAf2D,CAuB7DC,CAAA,CA1oBOC,GA0oBP,CAAe1B,CACf2B,EAAA,CA3oBOD,GA2oBP,CAAkBzB,CAElB,IAAIzY,CAAAoa,OAAJ,CAAoB,CAClB,IAAcC,EAAUra,CAAAoa,OACpBnX,EAAA0W,eAAJ,GACEW,CAEA,CAFWpV,CAEX,CAvpBGqV,gBAupBH,CADAtB,CAAAjQ,KAAA,CAAqB,CAACsR,CAAD;AAAWD,CAAX,CAArB,CACA,CAAAhV,CAAAJ,MAAA,CAAWqV,CAAX,CAAA,CAAuBD,CAHzB,CAKIpX,EAAA2W,cAAJ,GACEU,CAEA,CAFW5U,CAEX,CA5pBG6U,gBA4pBH,CADAtB,CAAAjQ,KAAA,CAAqB,CAACsR,CAAD,CAAWD,CAAX,CAArB,CACA,CAAAhV,CAAAJ,MAAA,CAAWqV,CAAX,CAAA,CAAuBD,CAHzB,CAPkB,CAchBhC,CAAAhR,mBAAJ,EACEmT,CAAAxR,KAAA,CAAYtC,EAAZ,CAGE2R,EAAA5Q,kBAAJ,EACE+S,CAAAxR,KAAA,CAAYrC,EAAZ,CAGF8T,EAAA,CAAYC,IAAAC,IAAA,EACZ3Z,EAAAuR,GAAA,CAAWiI,CAAA1a,KAAA,CAAY,GAAZ,CAAX,CAA6B8a,CAA7B,CACArD,EAAA,CAASsD,CAAT,CAA6BZ,CAA7B,CAtqBgBa,GAsqBhB,CAAkEX,CAAlE,CAEA/X,GAAA,CAAuBpB,CAAvB,CAAgChB,CAAhC,CAnFA,CAH+B,CAyFjC6a,QAASA,EAAkB,EAAG,CAI5BlM,CAAA,EAJ4B,CAO9BiM,QAASA,EAAmB,CAACxN,CAAD,CAAQ,CAClCA,CAAA2N,gBAAA,EACA,KAAIC,EAAK5N,CAAA6N,cAALD,EAA4B5N,CAC5B8N,EAAAA,CAAYF,CAAAG,iBAAZD,EAAmCF,CAAAE,UAAnCA,EAAmDR,IAAAC,IAAA,EAInDS,EAAAA,CAAc1W,UAAA,CAAWsW,CAAAI,YAAAC,QAAA,CA1rBDC,CA0rBC,CAAX,CASd3W,KAAAC,IAAA,CAASsW,CAAT,CAAqBT,CAArB,CAAgC,CAAhC,CAAJ,EAA0CR,CAA1C,EAA0DmB,CAA1D,EAAyE3C,CAAzE,GAGEI,CACA,CADqB,CAAA,CACrB,CAAAlK,CAAA,EAJF,CAhBkC,CAnJpC,GAAIiK,CAAAA,CAAJ,CACA,GAAKvT,CAAA+L,WAAL,CAAA,CAFe,IAOXqJ,CAPW,CAOAD,EAAS,EAPT,CAaXe,EAAYA,QAAQ,CAACC,CAAD,CAAgB,CACtC,GAAK3C,CAAL,CAQWC,CAAJ,EAAuB0C,CAAvB,GACL1C,CACA,CADkB,CAAA,CAClB,CAAAnK,CAAA,EAFK,CARP,KAEE,IADAmK,CACIrR,CADc,CAAC+T,CACf/T,CAAA4Q,CAAA5Q,kBAAJ,CAEE,GADIvE,CACJ4V;AADYtT,EAAA,CAAwBH,CAAxB,CAA8ByT,CAA9B,CACZA,CAAAA,CAAA,CACMG,CAAAjQ,KAAA,CAAqB9F,CAArB,CADN,KAAA,CAEsB+V,IAAAA,EAAAA,CAAAA,CAziC9B1O,EAAQkR,CAAAzM,QAAA,CAyiCuC9L,CAziCvC,CACD,EAAX,EAwiCmDA,CAxiCnD,EACEuY,CAAAC,OAAA,CAAWnR,CAAX,CAAkB,CAAlB,CAqiCU,CALkC,CAbzB,CA+BXoR,EAAyB,CAAzBA,CAAaC,CAAbD,GACkBtD,CAAAhR,mBADlBsU,EAC+E,CAD/EA,GACgD7D,CAAAzQ,mBADhDsU,EAEiBtD,CAAA5Q,kBAFjBkU,EAE4E,CAF5EA,GAE8C7D,CAAArQ,kBAF9CkU,GAGgBhX,IAAAC,IAAA,CAASkT,CAAApQ,eAAT,CAAiCoQ,CAAAxQ,gBAAjC,CAChBqU,EAAJ,CACEpE,CAAA,CAASZ,CAAT,CACShS,IAAAkX,MAAA,CAAWF,CAAX,CAAwBC,CAAxB,CAlkBF1B,GAkkBE,CADT,CAES,CAAA,CAFT,CADF,CAKEvD,CAAA,EAIFmF,EAAA/P,OAAA,CAAoBgQ,QAAQ,EAAG,CAC7BR,CAAA,CAAU,CAAA,CAAV,CAD6B,CAI/BO,EAAAhQ,MAAA,CAAmBkQ,QAAQ,EAAG,CAC5BT,CAAA,CAAU,CAAA,CAAV,CAD4B,CA9C9B,CAAA,IACE5M,EAAA,EAHa,CApSjB,IAAItJ,EAAO5B,CAAA,CAAWzC,CAAX,CACX,IAAKqE,CAAAA,CAAL,EAAc+L,CAAA/L,CAAA+L,WAAd,CACE,MAAOkI,EAAA,EAGTtZ,EAAA,CAAU4B,EAAA,CAAwB5B,CAAxB,CAEV,KAAIiZ,EAAkB,EAAtB,CACI5Y,EAAUW,CAAA4B,KAAA,CAAa,OAAb,CADd,CAEI3C,EAASF,EAAA,CAAcC,CAAd,CAFb,CAGI4Y,CAHJ,CAIIE,CAJJ,CAKID,CALJ,CAMI/N,CANJ,CAOIgR,CAPJ,CAQItD,CARJ,CASIyB,CATJ,CAUIxB,CAVJ,CAWI0B,CAEJ,IAAyB,CAAzB,GAAIna,CAAA+E,SAAJ,EAAgCyP,CAAAgD,CAAAhD,WAAhC,EAAwDyH,CAAAzE,CAAAyE,YAAxD,CACE,MAAO3C,EAAA,EAGT,KAAI4C,GAASlc,CAAAoN,MAAA,EAAiBvN,CAAA,CAAQG,CAAAoN,MAAR,CAAjB;AACLpN,CAAAoN,MAAAtN,KAAA,CAAmB,GAAnB,CADK,CAELE,CAAAoN,MAFR,CAKI+O,EAAsB,EAL1B,CAMIC,EAAqB,EAFNF,GAInB,EAJ6Blc,CAAAmN,WAI7B,CACEgP,CADF,CACwB/b,EAAA,CAAY8b,EAAZ,CAAoB,KAApB,CAA2B,CAAA,CAA3B,CADxB,CAEWA,EAFX,GAGEC,CAHF,CAGwBD,EAHxB,CAMIlc,EAAAwB,SAAJ,GACE4a,CADF,EACwBhc,EAAA,CAAYJ,CAAAwB,SAAZ,CAA8B,MAA9B,CADxB,CAIIxB,EAAA0B,YAAJ,GACM0a,CAAA1b,OAGJ,GAFE0b,CAEF,EAFwB,GAExB,EAAAA,CAAA,EAAsBhc,EAAA,CAAYJ,CAAA0B,YAAZ,CAAiC,SAAjC,CAJxB,CAaI1B,EAAAqc,kBAAJ,EAAiCD,CAAA1b,OAAjC,GACEkO,CAAA,CAAsB5N,CAAtB,CAA+BhB,CAA/B,CACA,CAAAoc,CAAA,CAAqB,EAFvB,CAKA,KAAIrD,EAAe,CAACoD,CAAD,CAAsBC,CAAtB,CAAAtc,KAAA,CAA+C,GAA/C,CAAAwc,KAAA,EAAnB,CACI7C,GAAgBpZ,CAAhBoZ,CAA0B,GAA1BA,CAAgCV,CADpC,CAEIC,EAAgB5Y,EAAA,CAAY2Y,CAAZ,CAA0B,SAA1B,CAFpB,CAGIwD,EAActc,CAAAC,GAAdqc,EAA2D,CAA3DA,CAA2B1Y,MAAAiM,KAAA,CAAY7P,CAAAC,GAAZ,CAAAQ,OAM/B,IAAI,EALmE,CAKnE,CAL4BA,CAACV,CAAAwc,cAAD9b,EAA0B,EAA1BA,QAK5B,EACK6b,CADL,EAEKxD,CAFL,CAAJ,CAGE,MAAOO,EAAA,EAzEqB,KA4E1BzB,CA5E0B,CA4EhBC,CACQ,EAAtB,CAAI9X,CAAA8X,QAAJ,EACM2E,CACJ,CADiB/X,UAAA,CAAW1E,CAAA8X,QAAX,CACjB,CAAAA,CAAA,CAAU,CACRxQ,gBAAiBmV,CADT,CAER/U,eAAgB+U,CAFR,CAGRpV,mBAAoB,CAHZ,CAIRI,kBAAmB,CAJX,CAFZ;CASEoQ,CACA,CADWJ,CAAA,CAAUpS,CAAV,CAAgBoU,EAAhB,CACX,CAAA3B,CAAA,CAAUF,CAAA,CAA8BvS,CAA9B,CAAoC0T,CAApC,CAAkDlB,CAAlD,CAA4DhQ,EAA5D,CAVZ,CAaAtG,EAAAC,SAAA,CAAkBR,CAAlB,CAA2B+X,CAA3B,CAII/Y,EAAA0c,gBAAJ,GACMA,CAEJ,CAFsB,CAACxX,CAAD,CAAkBlF,CAAA0c,gBAAlB,CAEtB,CADApX,EAAA,CAAiBD,CAAjB,CAAuBqX,CAAvB,CACA,CAAAzD,CAAAjQ,KAAA,CAAqB0T,CAArB,CAHF,CAMwB,EAAxB,EAAI1c,CAAA+E,SAAJ,GACEC,CAKA,CALyD,CAKzD,CALoBK,CAAAJ,MAAA,CAAWC,CAAX,CAAAxE,OAKpB,CAJIic,CAIJ,CAJoB7X,EAAA,CAA8B9E,CAAA+E,SAA9B,CAAgDC,CAAhD,CAIpB,CADAM,EAAA,CAAiBD,CAAjB,CAAuBsX,CAAvB,CACA,CAAA1D,CAAAjQ,KAAA,CAAqB2T,CAArB,CANF,CASI3c,EAAAwc,cAAJ,GACMA,CAEJ,CAFoB,CAAC9W,CAAD,CAAiB1F,CAAAwc,cAAjB,CAEpB,CADAlX,EAAA,CAAiBD,CAAjB,CAAuBmX,CAAvB,CACA,CAAAvD,CAAAjQ,KAAA,CAAqBwT,CAArB,CAHF,CAMA,KAAIZ,EAAY9D,CAAA,CACc,CAAxB,EAAA9X,CAAA4c,aAAA,CACI5c,CAAA4c,aADJ,CAEIvF,CAAArR,MAAA,CAAgB6R,CAAhB,CAHM,CAIV,CAUN,EARIgF,EAQJ,CAR4B,CAQ5B,GARcjB,CAQd,GACExW,EAAA,CAAiBC,CAAjB,CAvX+ByX,IAuX/B,CAGF,KAAIzE,EAAUD,CAAA,CAAe/S,CAAf,CAAqBoU,EAArB,CAAoC5B,CAApC,CAAd,CACI6B,EAAgBrB,CAAAG,SACpBA,EAAA,CAAW7T,IAAAC,IAAA,CAAS8U,CAAT,CAAwB,CAAxB,CACXjB,EAAA,CAAcJ,CAAAI,YAEd,KAAIxV,EAAQ,EACZA,EAAA0W,eAAA,CAA6D,CAA7D,CAAgCtB,CAAAhR,mBAChCpE,EAAA2W,cAAA,CAA4D,CAA5D,CAAgCvB,CAAA5Q,kBAChCxE,EAAA8Z,iBAAA,CAAgC9Z,CAAA0W,eAAhC;AAAsF,KAAtF,EAAwDtB,CAAA9Q,mBACxDtE,EAAA+Z,wBAAA,CAAgCT,CAAhC,GACmCtZ,CAAA0W,eADnC,EAC2D,CAAC1W,CAAA8Z,iBAD5D,EAEuC9Z,CAAA2W,cAFvC,EAE8D,CAAC3W,CAAA0W,eAF/D,CAGA1W,EAAAga,uBAAA,CAAgCjd,CAAA+E,SAAhC,EAAoD9B,CAAA2W,cACpD3W,EAAA4W,qBAAA,CAAgChV,EAAA,CAAkB7E,CAAA+Z,MAAlB,CAAhC,GAAqE9W,CAAA+Z,wBAArE,EAAsG/Z,CAAA0W,eAAtG,CACA1W,EAAA6W,oBAAA,CAAgCjV,EAAA,CAAkB7E,CAAA+Z,MAAlB,CAAhC,EAAoE9W,CAAA2W,cACpE3W,EAAAuW,wBAAA,CAA4D,CAA5D,CAAgC4C,CAAA1b,OAEhC,IAAIuC,CAAA+Z,wBAAJ,EAAqC/Z,CAAAga,uBAArC,CACExE,CASA,CATczY,CAAA+E,SAAA,CAAmBL,UAAA,CAAW1E,CAAA+E,SAAX,CAAnB,CAAkD0T,CAShE,CAPIxV,CAAA+Z,wBAOJ,GANE/Z,CAAA0W,eAGA,CAHuB,CAAA,CAGvB,CAFAtB,CAAAhR,mBAEA;AAF6BoR,CAE7B,CADAzT,CACA,CADwE,CACxE,CADoBK,CAAAJ,MAAA,CAAWC,CAAX,CA3ZXsC,UA2ZW,CAAA9G,OACpB,CAAAuY,CAAAjQ,KAAA,CAAqBlE,EAAA,CAA8B2T,CAA9B,CAA2CzT,CAA3C,CAArB,CAGF,EAAI/B,CAAAga,uBAAJ,GACEha,CAAA2W,cAEA,CAFsB,CAAA,CAEtB,CADAvB,CAAA5Q,kBACA,CAD4BgR,CAC5B,CAAAQ,CAAAjQ,KAAA,CAvUD,CAAC9B,EAAD,CAuUkDuR,CAvUlD,CAAqC,GAArC,CAuUC,CAHF,CAOF,IAAoB,CAApB,GAAIA,CAAJ,EAA0Be,CAAAvW,CAAAuW,wBAA1B,CACE,MAAOF,EAAA,EAMe,KAAxB,EAAItZ,CAAA+E,SAAJ,EAA6D,CAA7D,CAAgCsT,CAAAhR,mBAAhC,GACEpE,CAAAuW,wBADF,CACkCvW,CAAAuW,wBADlC,EACmEqD,EADnE,CAIA5C,EAAA,CA1aWC,GA0aX,CAAe1B,CACf2B,EAAA,CA3aWD,GA2aX,CAAkBzB,CACbzY,EAAAkd,aAAL,GACEja,CAAAmW,gBACA,CADqD,CACrD,CADwBf,CAAAhR,mBACxB,CAAApE,CAAAoW,uBAAA,CAA2D,CAA3D,CAA+BhB,CAAA5Q,kBAA/B,EACwD,CADxD,CAC+BqQ,CAAApQ,eAD/B,EAE6D,CAF7D,GAE+BoQ,CAAArQ,kBAJjC,CAOAtF,GAAA,CAAyBnB,CAAzB,CAAkChB,CAAlC,CACKiD,EAAAmW,gBAAL,EACEhU,EAAA,CAAiBC,CAAjB,CAAuB,CAAA,CAAvB,CAGF8T,EAAA,CAAcV,CAAd,CAGA,OAAO,CACLc,cAAe,CAAA,CADV;AAELvN,IAAK2M,CAFA,CAGL3B,MAAOA,QAAQ,EAAG,CAChB,GAAI4B,CAAAA,CAAJ,CAiBA,MAfAkD,EAeOhR,CAfM,CACXkB,IAAK2M,CADM,CAEXzM,OAAQ3C,CAFG,CAGXwC,OAAQ,IAHG,CAIXD,MAAO,IAJI,CAeNhB,CARPA,CAQOA,CARE,IAAIiD,CAAJ,CAAoB+N,CAApB,CAQFhR,CANPtB,CAAA,CAAewN,CAAf,CAMOlM,CAAAA,CAlBS,CAHb,CAnMuB,CApGqB,CAH3C,CAJ4D,CAAhDsM,CAw6F1B,CAAA9K,SAAA,CAYY,oBAZZ,CAx2EiC6Q,CAAC,qBAADA,CAAwB,QAAQ,CAACC,CAAD,CAAsB,CACrFA,CAAA1J,QAAA1K,KAAA,CAAiC,oBAAjC,CAQA,KAAAyE,KAAA,CAAY,CAAC,aAAD,CAAgB,YAAhB,CAA8B,iBAA9B,CAAiD,cAAjD,CAAiE,WAAjE,CAA8E,UAA9E,CACP,QAAQ,CAAC4P,CAAD,CAAgB3P,CAAhB,CAA8BK,CAA9B,CAAiDJ,CAAjD,CAAiEC,CAAjE,CAA8E4J,CAA9E,CAAwF,CAmBnG8F,QAASA,EAAgB,CAACjd,CAAD,CAAU,CAEjC,MAAOA,EAAAkd,QAAA,CAAgB,aAAhB,CAA+B,EAA/B,CAF0B,CAKnCC,QAASA,EAAe,CAAC7d,CAAD,CAAIC,CAAJ,CAAO,CACzBa,CAAA,CAASd,CAAT,CAAJ,GAAiBA,CAAjB,CAAqBA,CAAAgB,MAAA,CAAQ,GAAR,CAArB,CACIF,EAAA,CAASb,CAAT,CAAJ,GAAiBA,CAAjB,CAAqBA,CAAAe,MAAA,CAAQ,GAAR,CAArB,CACA,OAAOhB,EAAAoT,OAAA,CAAS,QAAQ,CAACzP,CAAD,CAAM,CAC5B,MAA2B,EAA3B,GAAO1D,CAAAoP,QAAA,CAAU1L,CAAV,CADqB,CAAvB,CAAAxD,KAAA,CAEC,GAFD,CAHsB,CAQ/B2d,QAASA,EAAwB,CAACpd,CAAD;AAAUqd,CAAV,CAAqBC,CAArB,CAA+B,CAiE9DC,QAASA,EAAqB,CAAC7I,CAAD,CAAS,CACrC,IAAI9U,EAAS,EAAb,CAEI4d,EAASpa,CAAA,CAAWsR,CAAX,CAAA+I,sBAAA,EAIbld,EAAA,CAAQ,CAAC,OAAD,CAAS,QAAT,CAAkB,KAAlB,CAAwB,MAAxB,CAAR,CAAyC,QAAQ,CAACuC,CAAD,CAAM,CACrD,IAAID,EAAQ2a,CAAA,CAAO1a,CAAP,CACZ,QAAQA,CAAR,EACE,KAAK,KAAL,CACED,CAAA,EAAS6a,CAAAC,UACT,MACF,MAAK,MAAL,CACE9a,CAAA,EAAS6a,CAAAE,WALb,CAQAhe,CAAA,CAAOkD,CAAP,CAAA,CAAcwB,IAAAkX,MAAA,CAAW3Y,CAAX,CAAd,CAAkC,IAVmB,CAAvD,CAYA,OAAOjD,EAnB8B,CAsCvCie,QAASA,EAAkB,EAAG,CAC5B,IAAIC,EAAgBb,CAAA,CAA6BK,CAJ1C/a,KAAA,CAAa,OAAb,CAIa,EAJY,EAIZ,CAApB,CACIH,EAAQ+a,CAAA,CAAgBW,CAAhB,CAA+BC,CAA/B,CADZ,CAEI1b,EAAW8a,CAAA,CAAgBY,CAAhB,CAAiCD,CAAjC,CAFf,CAIIE,EAAWhB,CAAA,CAAYiB,CAAZ,CAAmB,CAChCpe,GAAI0d,CAAA,CAAsBD,CAAtB,CAD4B,CAEhCnc,SAAU,eAAVA,CAA0CiB,CAFV,CAGhCf,YAAa,gBAAbA,CAA8CgB,CAHd,CAIhCqX,MAAO,CAAA,CAJyB,CAAnB,CASf,OAAOsE,EAAA9E,cAAA,CAAyB8E,CAAzB,CAAoC,IAdf,CAiB9BrS,QAASA,EAAG,EAAG,CACbsS,CAAAxN,OAAA,EACA4M,EAAAhc,YAAA,CAjK2B6c,iBAiK3B,CACAZ,EAAAjc,YAAA,CAlK2B6c,iBAkK3B,CAHa,CAvHf,IAAID,EAAQrd,CAAA,CAAOwC,CAAA,CAAWia,CAAX,CAAAc,UAAA,CAAgC,CAAA,CAAhC,CAAP,CAAZ;AACIJ,EAAkBd,CAAA,CAA6BgB,CAkG1C1b,KAAA,CAAa,OAAb,CAlGa,EAkGY,EAlGZ,CAEtB8a,EAAAlc,SAAA,CA3C6B+c,iBA2C7B,CACAZ,EAAAnc,SAAA,CA5C6B+c,iBA4C7B,CAEAD,EAAA9c,SAAA,CA7C+Bid,WA6C/B,CAEAC,EAAAC,OAAA,CAAuBL,CAAvB,CAT8D,KAW1DM,CAAYC,EAAAA,CA4EhBC,QAA4B,EAAG,CAC7B,IAAIT,EAAWhB,CAAA,CAAYiB,CAAZ,CAAmB,CAChC9c,SA7HuBud,eA4HS,CAEhChF,MAAO,CAAA,CAFyB,CAGhC5Z,KAAMyd,CAAA,CAAsBF,CAAtB,CAH0B,CAAnB,CAQf,OAAOW,EAAA9E,cAAA,CAAyB8E,CAAzB,CAAoC,IATd,CA5ED,EAM9B,IAAKQ,CAAAA,CAAL,GACED,CACKA,CADQV,CAAA,EACRU,CAAAA,CAAAA,CAFP,EAGI,MAAO5S,EAAA,EAIX,KAAIgT,EAAmBH,CAAnBG,EAAkCJ,CAEtC,OAAO,CACL5H,MAAOA,QAAQ,EAAG,CA8BhB2B,QAASA,EAAK,EAAG,CACXhM,CAAJ,EACEA,CAAAX,IAAA,EAFa,CA7BjB,IAAIlB,CAAJ,CAEI6B,EAAmBqS,CAAAhI,MAAA,EACvBrK,EAAA5B,KAAA,CAAsB,QAAQ,EAAG,CAC/B4B,CAAA,CAAmB,IACnB,IAAKiS,CAAAA,CAAL,GACEA,CADF,CACeV,CAAA,EADf,EASI,MANAvR,EAMOA,CANYiS,CAAA5H,MAAA,EAMZrK,CALPA,CAAA5B,KAAA,CAAsB,QAAQ,EAAG,CAC/B4B,CAAA,CAAmB,IACnBX,EAAA,EACAlB,EAAAqB,SAAA,EAH+B,CAAjC,CAKOQ,CAAAA,CAIXX,EAAA,EACAlB,EAAAqB,SAAA,EAhB+B,CAAjC,CAwBA,OALArB,EAKA,CALS,IAAIiD,CAAJ,CAAoB,CAC3B/B,IAAK2M,CADsB,CAE3BzM,OAAQyM,CAFmB,CAApB,CAvBO,CADb,CA1BuD,CA+HhEsG,QAASA,EAA4B,CAAC9e,CAAD;AAAOD,CAAP,CAAWG,CAAX,CAAoBiU,CAApB,CAA6B,CAChE,IAAIc,EAAgB8J,CAAA,CAAwB/e,CAAxB,CAApB,CACIkV,EAAc6J,CAAA,CAAwBhf,CAAxB,CADlB,CAGIif,EAAmB,EACvBve,EAAA,CAAQ0T,CAAR,CAAiB,QAAQ,CAACS,CAAD,CAAS,CAIhC,CADIsJ,CACJ,CADeZ,CAAA,CAAyBpd,CAAzB,CAFE0U,CAAAqK,IAEF,CADCrK,CAAAsK,CAAO,IAAPA,CACD,CACf,GACEF,CAAAnW,KAAA,CAAsBqV,CAAtB,CAL8B,CAAlC,CAUA,IAAKjJ,CAAL,EAAuBC,CAAvB,EAAkE,CAAlE,GAAsC8J,CAAAze,OAAtC,CAEA,MAAO,CACLsW,MAAOA,QAAQ,EAAG,CA0BhB2B,QAASA,EAAK,EAAG,CACf/X,CAAA,CAAQ0e,CAAR,CAA0B,QAAQ,CAACxU,CAAD,CAAS,CACzCA,CAAAkB,IAAA,EADyC,CAA3C,CADe,CAzBjB,IAAIsT,EAAmB,EAEnBlK,EAAJ,EACEkK,CAAAtW,KAAA,CAAsBoM,CAAA4B,MAAA,EAAtB,CAGE3B,EAAJ,EACEiK,CAAAtW,KAAA,CAAsBqM,CAAA2B,MAAA,EAAtB,CAGFpW,EAAA,CAAQue,CAAR,CAA0B,QAAQ,CAACxK,CAAD,CAAY,CAC5C2K,CAAAtW,KAAA,CAAsB2L,CAAAqC,MAAA,EAAtB,CAD4C,CAA9C,CAIA,KAAIlM,EAAS,IAAIiD,CAAJ,CAAoB,CAC/B/B,IAAK2M,CAD0B,CAE/BzM,OAAQyM,CAFuB,CAApB,CAKb5K,EAAAtD,IAAA,CAAoB6U,CAApB,CAAsC,QAAQ,CAACzU,CAAD,CAAS,CACrDC,CAAAqB,SAAA,CAAgBtB,CAAhB,CADqD,CAAvD,CAIA,OAAOC,EAxBS,CADb,CAjByD,CAqDlEoU,QAASA,EAAuB,CAAC9O,CAAD,CAAmB,CACjD,IAAIpP,EAAUoP,CAAApP,QAAd,CACIhB,EAAUoQ,CAAApQ,QAAVA,EAAsC,EAEtCoQ,EAAAjD,WAAJ,EAGEnN,CAAAmN,WAMA,CANqBnN,CAAAqc,kBAMrB,CANiD,CAAA,CAMjD,CADArc,CAAAoN,MACA,CADgBgD,CAAAhD,MAChB,CAAsB,OAAtB,GAAIpN,CAAAoN,MAAJ,GACEpN,CAAAkZ,OADF,CACmBlZ,CAAA8B,aADnB,CATF,EAaE9B,CAAAoN,MAbF,CAakB,IAGdiR;CAAAA,CAAWhB,CAAA,CAAYrc,CAAZ,CAAqBhB,CAArB,CAMf,OAAOqe,EAAA9E,cAAA,CAAyB8E,CAAzB,CAAoC,IA1BM,CAjNnD,GAAK7J,CAAAgD,CAAAhD,WAAL,EAA6ByH,CAAAzE,CAAAyE,YAA7B,CAAmD,MAAOla,EAE1D,KAAIgc,EAAWta,CAAA,CAAWmK,CAAX,CAAAwE,KACXmN,EAAAA,CAAW9b,CAAA,CAAWkK,CAAX,CAEf,KAAI+Q,EAAkBzd,CAAA,CAAO8c,CAAA3M,WAAA,GAAwBmO,CAAxB,CAAmCxB,CAAnC,CAA8CwB,CAArD,CAEtB,OAAOC,SAAqB,CAACpP,CAAD,CAAmB,CAC7C,MAAOA,EAAAjQ,KAAA,EAAyBiQ,CAAAlQ,GAAzB,CACD+e,CAAA,CAA6B7O,CAAAjQ,KAA7B,CAC6BiQ,CAAAlQ,GAD7B,CAE6BkQ,CAAA/P,QAF7B,CAG6B+P,CAAAkE,QAH7B,CADC,CAKD4K,CAAA,CAAwB9O,CAAxB,CANuC,CAVoD,CADzF,CATyE,CAAtD+M,CAw2EjC,CAAA7Q,SAAA,CAcY,aAdZ,CAvmE0BmT,CAAC,kBAADA,CAAqB,QAAQ,CAACjT,CAAD,CAAmB,CACxE,IAAAiB,KAAA,CAAY,CAAC,WAAD,CAAc,iBAAd,CAAiC,YAAjC,CAA+C,UAA/C,CACP,QAAQ,CAACkG,CAAD,CAAc5F,CAAd,CAAiCnE,CAAjC,CAA+CrI,CAA/C,CAAyD,CA8OpEme,QAASA,EAAgB,CAACrf,CAAD,CAAU,CACjCA,CAAA,CAAUR,CAAA,CAAQQ,CAAR,CAAA,CAAmBA,CAAnB,CAA6BA,CAAAM,MAAA,CAAc,GAAd,CAEvC,KAHiC,IAE7BwN,EAAU,EAFmB,CAEfwR,EAAU,EAFK,CAGxB7e,EAAE,CAAX,CAAcA,CAAd,CAAkBT,CAAAK,OAAlB,CAAkCI,CAAA,EAAlC,CAAuC,CAAA,IACjCD,EAAQR,CAAA,CAAQS,CAAR,CADyB,CAEjC8e,EAAmBpT,CAAAqT,uBAAA,CAAwChf,CAAxC,CACnB+e,EAAJ,EAAyB,CAAAD,CAAA,CAAQ9e,CAAR,CAAzB,GACEsN,CAAAnF,KAAA,CAAa2K,CAAAxN,IAAA,CAAcyZ,CAAd,CAAb,CACA,CAAAD,CAAA,CAAQ9e,CAAR,CAAA;AAAiB,CAAA,CAFnB,CAHqC,CAQvC,MAAOsN,EAX0B,CA5OnC,IAAIS,EAAwBjN,EAAA,CAA6BJ,CAA7B,CAE5B,OAAO,SAAQ,CAACP,CAAD,CAAUoM,CAAV,CAAiB/M,CAAjB,CAA0BL,CAA1B,CAAmC,CAgDhD8f,QAASA,EAAY,EAAG,CACtB9f,CAAA8B,aAAA,EACA8M,EAAA,CAAsB5N,CAAtB,CAA+BhB,CAA/B,CAFsB,CA4DxB+f,QAASA,EAAkB,CAACpX,CAAD,CAAK3H,CAAL,CAAcoM,CAAd,CAAqBpN,CAArB,CAA8BkZ,CAA9B,CAAsC,CAE/D,OAAQ9L,CAAR,EACE,KAAK,SAAL,CACE4S,CAAA,CAAO,CAAChf,CAAD,CAAUhB,CAAAG,KAAV,CAAwBH,CAAAE,GAAxB,CAAoCgZ,CAApC,CACP,MAEF,MAAK,UAAL,CACE8G,CAAA,CAAO,CAAChf,CAAD,CAAUif,CAAV,CAAwBC,CAAxB,CAAyChH,CAAzC,CACP,MAEF,MAAK,UAAL,CACE8G,CAAA,CAAO,CAAChf,CAAD,CAAUif,CAAV,CAAwB/G,CAAxB,CACP,MAEF,MAAK,aAAL,CACE8G,CAAA,CAAO,CAAChf,CAAD,CAAUkf,CAAV,CAA2BhH,CAA3B,CACP,MAEF,SACE8G,CAAA,CAAO,CAAChf,CAAD,CAAUkY,CAAV,CAlBX,CAsBA8G,CAAAhX,KAAA,CAAUhJ,CAAV,CAGA,IADIkD,CACJ,CADYyF,CAAAwX,MAAA,CAASxX,CAAT,CAAaqX,CAAb,CACZ,CAKE,GAJIxZ,EAAA,CAAWtD,CAAA8T,MAAX,CAIA,GAHF9T,CAGE,CAHMA,CAAA8T,MAAA,EAGN,EAAA9T,CAAA,WAAiB6K,EAArB,CACE7K,CAAA6H,KAAA,CAAWmO,CAAX,CADF,KAEO,IAAI1S,EAAA,CAAWtD,CAAX,CAAJ,CAEL,MAAOA,EAIX,OAAOnB,EAxCwD,CA2CjEqe,QAASA,EAAsB,CAACpf,CAAD,CAAUoM,CAAV,CAAiBpN,CAAjB,CAA0BwU,CAA1B,CAAsC6L,CAAtC,CAA8C,CAC3E,IAAIlL,EAAa,EACjBvU,EAAA,CAAQ4T,CAAR,CAAoB,QAAQ,CAAC8L,CAAD,CAAM,CAChC,IAAI3L,EAAY2L,CAAA,CAAID,CAAJ,CACX1L,EAAL,EAGAQ,CAAAnM,KAAA,CAAgB,QAAQ,EAAG,CACzB,IAAI8B,CAAJ,CACIyV,CADJ,CAGIC,EAAW,CAAA,CAHf,CAIIC,EAAsBA,QAAQ,CAACpK,CAAD,CAAW,CACtCmK,CAAL;CACEA,CAEA,CAFW,CAAA,CAEX,CADA,CAACD,CAAD,EAAkBxe,CAAlB,EAAwBsU,CAAxB,CACA,CAAAvL,CAAAqB,SAAA,CAAgB,CAACkK,CAAjB,CAHF,CAD2C,CAQ7CvL,EAAA,CAAS,IAAIiD,CAAJ,CAAoB,CAC3B/B,IAAKA,QAAQ,EAAG,CACdyU,CAAA,EADc,CADW,CAI3BvU,OAAQA,QAAQ,EAAG,CACjBuU,CAAA,CAAoB,CAAA,CAApB,CADiB,CAJQ,CAApB,CASTF,EAAA,CAAgBR,CAAA,CAAmBpL,CAAnB,CAA8B3T,CAA9B,CAAuCoM,CAAvC,CAA8CpN,CAA9C,CAAuD,QAAQ,CAAC0gB,CAAD,CAAS,CAEtFD,CAAA,CAD2B,CAAA,CAC3B,GADgBC,CAChB,CAFsF,CAAxE,CAKhB,OAAO5V,EA3BkB,CAA3B,CALgC,CAAlC,CAoCA,OAAOqK,EAtCoE,CAyC7EwL,QAASA,EAAiB,CAAC3f,CAAD,CAAUoM,CAAV,CAAiBpN,CAAjB,CAA0BwU,CAA1B,CAAsC6L,CAAtC,CAA8C,CACtE,IAAIlL,EAAaiL,CAAA,CAAuBpf,CAAvB,CAAgCoM,CAAhC,CAAuCpN,CAAvC,CAAgDwU,CAAhD,CAA4D6L,CAA5D,CACjB,IAA0B,CAA1B,GAAIlL,CAAAzU,OAAJ,CAA6B,CAAA,IACvBf,CADuB,CACrBC,CACS,iBAAf,GAAIygB,CAAJ,EACE1gB,CACA,CADIygB,CAAA,CAAuBpf,CAAvB,CAAgC,aAAhC,CAA+ChB,CAA/C,CAAwDwU,CAAxD,CAAoE,mBAApE,CACJ,CAAA5U,CAAA,CAAIwgB,CAAA,CAAuBpf,CAAvB,CAAgC,UAAhC,CAA4ChB,CAA5C,CAAqDwU,CAArD,CAAiE,gBAAjE,CAFN,EAGsB,UAHtB,GAGW6L,CAHX,GAIE1gB,CACA,CADIygB,CAAA,CAAuBpf,CAAvB,CAAgC,aAAhC,CAA+ChB,CAA/C,CAAwDwU,CAAxD,CAAoE,aAApE,CACJ,CAAA5U,CAAA,CAAIwgB,CAAA,CAAuBpf,CAAvB,CAAgC,UAAhC,CAA4ChB,CAA5C,CAAqDwU,CAArD,CAAiE,UAAjE,CALN,CAQI7U,EAAJ,GACEwV,CADF,CACeA,CAAAlM,OAAA,CAAkBtJ,CAAlB,CADf,CAGIC,EAAJ,GACEuV,CADF,CACeA,CAAAlM,OAAA,CAAkBrJ,CAAlB,CADf,CAb2B,CAkB7B,GAA0B,CAA1B,GAAIuV,CAAAzU,OAAJ,CAGA,MAAOkgB,SAAuB,CAACvW,CAAD,CAAW,CACvC,IAAIM,EAAU,EACVwK,EAAAzU,OAAJ;AACEE,CAAA,CAAQuU,CAAR,CAAoB,QAAQ,CAAC0L,CAAD,CAAY,CACtClW,CAAA3B,KAAA,CAAa6X,CAAA,EAAb,CADsC,CAAxC,CAKFlW,EAAAjK,OAAA,CAAiBqN,CAAAtD,IAAA,CAAoBE,CAApB,CAA6BN,CAA7B,CAAjB,CAA0DA,CAAA,EAE1D,OAAOsO,SAAc,CAACpN,CAAD,CAAS,CAC5B3K,CAAA,CAAQ+J,CAAR,CAAiB,QAAQ,CAACG,CAAD,CAAS,CAChCS,CAAA,CAAST,CAAAoB,OAAA,EAAT,CAA2BpB,CAAAkB,IAAA,EADK,CAAlC,CAD4B,CAVS,CAvB6B,CA5L/C,CAAzB,GAAIgH,SAAAtS,OAAJ,EAA8B2F,EAAA,CAAShG,CAAT,CAA9B,GACEL,CACA,CADUK,CACV,CAAAA,CAAA,CAAU,IAFZ,CAKAL,EAAA,CAAU4B,EAAA,CAAwB5B,CAAxB,CACLK,EAAL,GACEA,CAIA,CAJUW,CAAA4B,KAAA,CAAa,OAAb,CAIV,EAJmC,EAInC,CAHI5C,CAAAwB,SAGJ,GAFEnB,CAEF,EAFa,GAEb,CAFmBL,CAAAwB,SAEnB,EAAIxB,CAAA0B,YAAJ,GACErB,CADF,EACa,GADb,CACmBL,CAAA0B,YADnB,CALF,CAUA,KAAIue,EAAejgB,CAAAwB,SAAnB,CACI0e,EAAkBlgB,CAAA0B,YADtB,CAOI8S,EAAakL,CAAA,CAAiBrf,CAAjB,CAPjB,CAQIygB,CARJ,CAQYC,CACZ,IAAIvM,CAAA9T,OAAJ,CAAuB,CAAA,IACjBsgB,CADiB,CACRC,CACA,QAAb,EAAI7T,CAAJ,EACE6T,CACA,CADW,OACX,CAAAD,CAAA,CAAU,YAFZ,GAIEC,CACA,CADW,QACX,CADsB7T,CAAAhJ,OAAA,CAAa,CAAb,CAAA8c,YAAA,EACtB,CADsD9T,CAAA+T,OAAA,CAAa,CAAb,CACtD,CAAAH,CAAA,CAAU5T,CALZ,CAQc,QAAd,GAAIA,CAAJ,EAAmC,MAAnC,GAAyBA,CAAzB,GACE0T,CADF,CACWH,CAAA,CAAkB3f,CAAlB,CAA2BoM,CAA3B,CAAkCpN,CAAlC,CAA2CwU,CAA3C,CAAuDyM,CAAvD,CADX,CAGAF,EAAA,CAASJ,CAAA,CAAkB3f,CAAlB,CAA2BoM,CAA3B,CAAkCpN,CAAlC,CAA2CwU,CAA3C,CAAuDwM,CAAvD,CAbY,CAiBvB,GAAKF,CAAL,EAAgBC,CAAhB,CAOA,MAAO,CACL/J,MAAOA,QAAQ,EAAG,CAsChBoK,QAASA,EAAU,CAACC,CAAD,CAAU,CAC3BzI,CAAA;AAAkB,CAAA,CAClBkH,EAAA,EACA5d,GAAA,CAAqBlB,CAArB,CAA8BhB,CAA9B,CACA8K,EAAAqB,SAAA,CAAgBkV,CAAhB,CAJ2B,CArC7B,IAAIC,CAAJ,CACInX,EAAQ,EAER2W,EAAJ,EACE3W,CAAAnB,KAAA,CAAW,QAAQ,CAACL,CAAD,CAAK,CACtB2Y,CAAA,CAAwBR,CAAA,CAAOnY,CAAP,CADF,CAAxB,CAKEwB,EAAAzJ,OAAJ,CACEyJ,CAAAnB,KAAA,CAAW,QAAQ,CAACL,CAAD,CAAK,CACtBmX,CAAA,EACAnX,EAAA,CAAG,CAAA,CAAH,CAFsB,CAAxB,CADF,CAMEmX,CAAA,EAGEiB,EAAJ,EACE5W,CAAAnB,KAAA,CAAW,QAAQ,CAACL,CAAD,CAAK,CACtB2Y,CAAA,CAAwBP,CAAA,CAAMpY,CAAN,CADF,CAAxB,CAKF,KAAIiQ,EAAkB,CAAA,CAAtB,CACI9N,EAAS,IAAIiD,CAAJ,CAAoB,CAC/B/B,IAAKA,QAAQ,EAAG,CAmBX4M,CAAL,GACE,CAAC0I,CAAD,EAA0Bvf,CAA1B,EAnBAwf,IAAA,EAmBA,CACA,CAAAH,CAAA,CApBAG,IAAA,EAoBA,CAFF,CAnBgB,CADe,CAI/BrV,OAAQA,QAAQ,EAAG,CAgBd0M,CAAL,GACE,CAAC0I,CAAD,EAA0Bvf,CAA1B,EAhBcwf,CAAAA,CAgBd,CACA,CAAAH,CAAA,CAjBcG,CAAAA,CAiBd,CAFF,CAhBmB,CAJY,CAApB,CASbxT,EAAA5D,MAAA,CAAsBA,CAAtB,CAA6BiX,CAA7B,CACA,OAAOtW,EApCS,CADb,CArDyC,CAJkB,CAD1D,CAD4D,CAAhD2U,CAumE1B,CAAAnT,SAAA,CAeY,mBAfZ,CAv2DgCkV,CAAC,qBAADA,CAAwB,QAAQ,CAACpE,CAAD,CAAsB,CACpFA,CAAA1J,QAAA1K,KAAA,CAAiC,mBAAjC,CACA,KAAAyE,KAAA,CAAY,CAAC,aAAD,CAAgB,iBAAhB,CAAmC,QAAQ,CAACgU,CAAD,CAAc1T,CAAd,CAA+B,CA+CpF2T,QAASA,EAAgB,CAACtR,CAAD,CAAmB,CAM1C,MAAOqR,EAAA,CAJOrR,CAAApP,QAIP,CAHKoP,CAAAhD,MAGL,CADOgD,CAAA/P,QACP,CAFO+P,CAAApQ,QAEP,CANmC,CA/CwC;AACpF,MAAOwf,SAAqB,CAACpP,CAAD,CAAmB,CAC7C,GAAIA,CAAAjQ,KAAJ,EAA6BiQ,CAAAlQ,GAA7B,CAAkD,CAChD,IAAIkV,EAAgBsM,CAAA,CAAiBtR,CAAAjQ,KAAjB,CAApB,CACIkV,EAAcqM,CAAA,CAAiBtR,CAAAlQ,GAAjB,CAClB,IAAKkV,CAAL,EAAuBC,CAAvB,CAEA,MAAO,CACL2B,MAAOA,QAAQ,EAAG,CAoBhB2K,QAASA,EAAY,EAAG,CACtB,MAAO,SAAQ,EAAG,CAChB/gB,CAAA,CAAQ0e,CAAR,CAA0B,QAAQ,CAACxU,CAAD,CAAS,CAEzCA,CAAAkB,IAAA,EAFyC,CAA3C,CADgB,CADI,CAnBxB,IAAIsT,EAAmB,EAEnBlK,EAAJ,EACEkK,CAAAtW,KAAA,CAAsBoM,CAAA4B,MAAA,EAAtB,CAGE3B,EAAJ,EACEiK,CAAAtW,KAAA,CAAsBqM,CAAA2B,MAAA,EAAtB,CAGFjJ,EAAAtD,IAAA,CAAoB6U,CAApB,CAkBAvU,QAAa,CAACF,CAAD,CAAS,CACpBC,CAAAqB,SAAA,CAAgBtB,CAAhB,CADoB,CAlBtB,CAEA,KAAIC,EAAS,IAAIiD,CAAJ,CAAoB,CAC/B/B,IAAK2V,CAAA,EAD0B,CAE/BzV,OAAQyV,CAAA,EAFuB,CAApB,CAKb,OAAO7W,EAlBS,CADb,CALyC,CAAlD,IAyCE,OAAO4W,EAAA,CAAiBtR,CAAjB,CA1CoC,CADqC,CAA1E,CAFwE,CAAtDoR,CAu2DhC,CAjnHsC,CAArC,CAAD,CAmoHGtiB,MAnoHH,CAmoHWA,MAAAC,QAnoHX;",
-"sources":["angular-animate.js"],
-"names":["window","angular","undefined","assertArg","arg","name","reason","ngMinErr","mergeClasses","a","b","isArray","join","packageStyles","options","styles","to","from","pendClasses","classes","fix","isPrefix","className","isString","length","split","forEach","klass","i","stripCommentsFromElement","element","jqLite","ELEMENT_NODE","nodeType","extractElementNode","elm","$$addClass","$$jqLite","addClass","$$removeClass","removeClass","applyAnimationClassesFactory","prepareAnimationOptions","$$prepared","domOperation","noop","options.domOperation","$$domOperationFired","applyAnimationStyles","applyAnimationFromStyles","applyAnimationToStyles","css","mergeAnimationOptions","target","newOptions","toAdd","toRemove","resolveElementClasses","attr","extend","existing","splitClassesToLookup","obj","flags","value","key","ADD_CLASS","REMOVE_CLASS","val","prop","allow","getDomNode","computeCssStyles","$window","properties","Object","create","detectedStyles","getComputedStyle","formalStyleName","actualStyleName","c","charAt","parseMaxTime","str","maxValue","values","substring","parseFloat","Math","max","truthyTimingValue","getCssTransitionDurationStyle","duration","applyOnlyDuration","style","TRANSITION_PROP","DURATION_KEY","blockTransitions","node","applyInlineStyle","TRANSITION_DELAY_PROP","blockKeyframeAnimations","applyBlock","ANIMATION_PROP","ANIMATION_PLAYSTATE_KEY","styleTuple","createLocalCacheLookup","cache","flush","count","entry","total","get","put","isObject","isUndefined","isDefined","isFunction","isElement","TRANSITIONEND_EVENT","ANIMATIONEND_EVENT","ontransitionend","onwebkittransitionend","onanimationend","onwebkitanimationend","ANIMATION_DELAY_PROP","DELAY_KEY","ANIMATION_DURATION_PROP","TRANSITION_DURATION_PROP","DETECT_CSS_PROPERTIES","transitionDuration","transitionDelay","transitionProperty","PROPERTY_KEY","animationDuration","animationDelay","animationIterationCount","ANIMATION_ITERATION_COUNT_KEY","DETECT_STAGGER_CSS_PROPERTIES","module","directive","$$AnimateChildrenDirective","scope","attrs","ngAnimateChildren","data","NG_ANIMATE_CHILDREN_DATA","$observe","factory","$$rAFMutexFactory","$$rAF","passed","fn","$$rAFSchedulerFactory","scheduler","tasks","tickQueue","push","concat","nextTick","updatedQueue","innerQueue","shift","nextTask","cancelFn","waitUntilQuiet","scheduler.waitUntilQuiet","$$AnimateRunnerFactory","$q","$$rAFMutex","AnimateRunner","host","setHost","_doneCallbacks","_runInAnimationFrame","_state","chain","AnimateRunner.chain","callback","next","index","response","all","AnimateRunner.all","runners","onProgress","status","runner","done","prototype","DONE_COMPLETE_STATE","progress","getPromise","promise","self","resolve","reject","then","resolveHandler","rejectHandler","catch","handler","finally","pause","resume","end","_resolve","cancel","complete","INITIAL_STATE","DONE_PENDING_STATE","provider","$$AnimateQueueProvider","$animateProvider","isAllowed","ruleType","currentAnimation","previousAnimation","rules","some","hasAnimationClasses","and","skip","newAnimation","structural","event","RUNNING_STATE","state","nO","cO","$get","$rootScope","$rootElement","$document","$$HashMap","$$animation","$$AnimateRunner","$templateRequest","findCallbacks","targetNode","matches","entries","callbackRegistry","contains","triggerCallback","phase","queueAnimation","notifyProgress","close","applyAnimationClasses","parent","isAnimatableClassName","isStructural","indexOf","skipAnimations","animationsEnabled","disabledElementsLookup","existingAnimation","activeAnimationsLookup","hasExistingAnimation","PRE_DIGEST_STATE","areAnimationsAllowed","closeChildAnimations","skipAnimationFlag","cancelAnimationFlag","joinAnimationFlag","isValidAnimation","keys","clearElementAnimationState","closeParentClassBasedAnimations","counter","markElementAnimationState","$$postDigest","animationDetails","animationCancelled","parentElement","realRunner","children","querySelectorAll","child","parseInt","getAttribute","NG_ANIMATE_ATTR_NAME","remove","removeAttribute","isMatchingElement","nodeOrElmA","nodeOrElmB","startingElement","parentNode","rootElementDetected","bodyElementDetected","parentAnimationDetected","animateChildren","parentHost","NG_ANIMATE_PIN_DATA","details","bodyElement","setAttribute","newValue","oldValue","deregisterWatch","$watch","totalPendingRequests","isEmpty","body","classNameFilter","test","on","container","off","filterFromRegistry","list","matchContainer","matchCallback","containerNode","filter","arguments","pin","enabled","bool","argCount","hasElement","recordExists","$$AnimationProvider","getRunner","RUNNER_STORAGE_KEY","drivers","$injector","$$rAFScheduler","animationQueue","totalPendingClassBasedAnimations","totalActiveClassBasedAnimations","classBasedAnimationsQueue","getAnchorNodes","items","hasAttribute","NG_ANIMATE_REF_ATTR","SELECTOR","anchors","groupAnimations","animations","preparedAnimations","refLookup","animation","enterOrMove","anchorNodes","direction","anchor","animationID","usedIndicesLookup","anchorGroups","operations","fromAnimation","toAnimation","lookupKey","toString","group","beforeStart","cssClassesIntersection","indexKey","aa","j","invokeFirstDriver","driverName","has","driver","updateAnimationRunners","newRunner","handleDestroyedElement","rejected","removeData","tempClasses","NG_ANIMATE_CLASSNAME","classBasedIndex","animationEntry","triggerAnimationStart","startAnimationFn","closeFn","targetElement","operation","start","animationRunner","sort","map","$AnimateCssProvider","gcsLookup","gcsStaggerLookup","$timeout","$sniffer","gcsHashFn","extraClasses","parentCounter","computeCachedCssStaggerStyles","cacheKey","stagger","staggerClassName","rafWaitQueue","width","bod","offsetWidth","computeTimings","timings","aD","tD","maxDelay","maxDuration","init","endFn","animationClosed","animationCompleted","animationPaused","setupClasses","activeClasses","temporaryStyles","onDone","applyBlocking","blockTransition","blockKeyframeAnimation","closeAndReturnNoopAnimator","$$willAnimate","recalculateTimingStyles","fullClassName","relativeDelay","hasTransitions","hasAnimations","applyTransitionDelay","applyAnimationDelay","delay","delayStyle","maxDelayTime","ONE_SECOND","maxDurationTime","easing","easeVal","easeProp","TIMING_KEY","events","startTime","Date","now","onAnimationProgress","onAnimationExpired","CLOSING_TIME_BUFFER","stopPropagation","ev","originalEvent","timeStamp","$manualTimeStamp","elapsedTime","toFixed","ELAPSED_TIME_MAX_DECIMAL_PLACES","playPause","playAnimation","arr","splice","maxStagger","itemIndex","floor","runnerHost","runnerHost.resume","runnerHost.pause","transitions","method","structuralClassName","addRemoveClassName","applyClassesEarly","trim","hasToStyles","keyframeStyle","staggerVal","transitionStyle","durationStyle","staggerIndex","isFirst","SAFE_FAST_FORWARD_DURATION_VALUE","hasTransitionAll","applyTransitionDuration","applyAnimationDuration","skipBlocking","$$AnimateCssDriverProvider","$$animationProvider","$animateCss","filterCssClasses","replace","getUniqueValues","prepareAnchoredAnimation","outAnchor","inAnchor","calculateAnchorStyles","coords","getBoundingClientRect","bodyNode","scrollTop","scrollLeft","prepareInAnimation","endingClasses","startingClasses","animator","clone","NG_ANIMATE_SHIM_CLASS_NAME","cloneNode","NG_ANIMATE_ANCHOR_CLASS_NAME","rootBodyElement","append","animatorIn","animatorOut","prepareOutAnimation","NG_OUT_ANCHOR_CLASS_NAME","startingAnimator","prepareFromToAnchorAnimation","prepareRegularAnimation","anchorAnimations","outElement","inElement","animationRunners","rootNode","initDriverFn","$$AnimateJsProvider","lookupAnimations","flagMap","animationFactory","$$registeredAnimations","applyOptions","executeAnimationFn","args","classesToAdd","classesToRemove","apply","groupEventedAnimations","fnName","ani","endProgressCb","resolved","onAnimationComplete","result","packageAnimations","startAnimation","animateFn","before","after","afterFn","beforeFn","toUpperCase","substr","onComplete","success","closeActiveAnimations","cancelled","$$AnimateJsDriverProvider","$$animateJs","prepareAnimation","endFnFactory"]
-}
diff --git a/www/lib/angular-animate/bower.json b/www/lib/angular-animate/bower.json
deleted file mode 100644
index 599fb192..00000000
--- a/www/lib/angular-animate/bower.json
+++ /dev/null
@@ -1,9 +0,0 @@
-{
- "name": "angular-animate",
- "version": "1.4.3",
- "main": "./angular-animate.js",
- "ignore": [],
- "dependencies": {
- "angular": "1.4.3"
- }
-}
diff --git a/www/lib/angular-animate/index.js b/www/lib/angular-animate/index.js
deleted file mode 100644
index 6ec0a351..00000000
--- a/www/lib/angular-animate/index.js
+++ /dev/null
@@ -1,2 +0,0 @@
-require('./angular-animate');
-module.exports = 'ngAnimate';
diff --git a/www/lib/angular-animate/package.json b/www/lib/angular-animate/package.json
deleted file mode 100644
index 226acee3..00000000
--- a/www/lib/angular-animate/package.json
+++ /dev/null
@@ -1,26 +0,0 @@
-{
- "name": "angular-animate",
- "version": "1.4.3",
- "description": "AngularJS module for animations",
- "main": "index.js",
- "scripts": {
- "test": "echo \"Error: no test specified\" && exit 1"
- },
- "repository": {
- "type": "git",
- "url": "https://github.com/angular/angular.js.git"
- },
- "keywords": [
- "angular",
- "framework",
- "browser",
- "animation",
- "client-side"
- ],
- "author": "Angular Core Team <angular-core+npm@google.com>",
- "license": "MIT",
- "bugs": {
- "url": "https://github.com/angular/angular.js/issues"
- },
- "homepage": "http://angularjs.org"
-}