From 73968ba1b3c3b5efeb92f70969e40d143eebf3d8 Mon Sep 17 00:00:00 2001 From: ARC Date: Wed, 13 May 2015 14:58:25 -0400 Subject: Added plugin directory as well to make sure you have all you need to compile (hopefully) --- plugins/org.apache.cordova.console/www/logger.js | 355 +++++++++++++++++++++++ 1 file changed, 355 insertions(+) create mode 100644 plugins/org.apache.cordova.console/www/logger.js (limited to 'plugins/org.apache.cordova.console/www/logger.js') diff --git a/plugins/org.apache.cordova.console/www/logger.js b/plugins/org.apache.cordova.console/www/logger.js new file mode 100644 index 00000000..cbf81b9c --- /dev/null +++ b/plugins/org.apache.cordova.console/www/logger.js @@ -0,0 +1,355 @@ +/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +//------------------------------------------------------------------------------ +// The logger module exports the following properties/functions: +// +// LOG - constant for the level LOG +// ERROR - constant for the level ERROR +// WARN - constant for the level WARN +// INFO - constant for the level INFO +// DEBUG - constant for the level DEBUG +// logLevel() - returns current log level +// logLevel(value) - sets and returns a new log level +// useConsole() - returns whether logger is using console +// useConsole(value) - sets and returns whether logger is using console +// log(message,...) - logs a message at level LOG +// error(message,...) - logs a message at level ERROR +// warn(message,...) - logs a message at level WARN +// info(message,...) - logs a message at level INFO +// debug(message,...) - logs a message at level DEBUG +// logLevel(level,message,...) - logs a message specified level +// +//------------------------------------------------------------------------------ + +var logger = exports; + +var exec = require('cordova/exec'); +var utils = require('cordova/utils'); + +var UseConsole = false; +var UseLogger = true; +var Queued = []; +var DeviceReady = false; +var CurrentLevel; + +var originalConsole = console; + +/** + * Logging levels + */ + +var Levels = [ + "LOG", + "ERROR", + "WARN", + "INFO", + "DEBUG" +]; + +/* + * add the logging levels to the logger object and + * to a separate levelsMap object for testing + */ + +var LevelsMap = {}; +for (var i=0; i 0){ + formatArgs.unshift(fmtString); // add formatString + } + + var message = logger.format.apply(logger.format, formatArgs); + + if (LevelsMap[level] === null) { + throw new Error("invalid logging level: " + level); + } + + if (LevelsMap[level] > CurrentLevel) return; + + // queue the message if not yet at deviceready + if (!DeviceReady && !UseConsole) { + Queued.push([level, message]); + return; + } + + // Log using the native logger if that is enabled + if (UseLogger) { + exec(null, null, "Console", "logLevel", [level, message]); + } + + // Log using the console if that is enabled + if (UseConsole) { + // make sure console is not using logger + if (console.useLogger()) { + throw new Error("console and logger are too intertwingly"); + } + + // log to the console + switch (level) { + case logger.LOG: originalConsole.log(message); break; + case logger.ERROR: originalConsole.log("ERROR: " + message); break; + case logger.WARN: originalConsole.log("WARN: " + message); break; + case logger.INFO: originalConsole.log("INFO: " + message); break; + case logger.DEBUG: originalConsole.log("DEBUG: " + message); break; + } + } +}; + + +/** + * Formats a string and arguments following it ala console.log() + * + * Any remaining arguments will be appended to the formatted string. + * + * for rationale, see FireBug's Console API: + * http://getfirebug.com/wiki/index.php/Console_API + */ +logger.format = function(formatString, args) { + return __format(arguments[0], [].slice.call(arguments,1)).join(' '); +}; + + +//------------------------------------------------------------------------------ +/** + * Formats a string and arguments following it ala vsprintf() + * + * format chars: + * %j - format arg as JSON + * %o - format arg as JSON + * %c - format arg as '' + * %% - replace with '%' + * any other char following % will format it's + * arg via toString(). + * + * Returns an array containing the formatted string and any remaining + * arguments. + */ +function __format(formatString, args) { + if (formatString === null || formatString === undefined) return [""]; + if (arguments.length == 1) return [formatString.toString()]; + + if (typeof formatString != "string") + formatString = formatString.toString(); + + var pattern = /(.*?)%(.)(.*)/; + var rest = formatString; + var result = []; + + while (args.length) { + var match = pattern.exec(rest); + if (!match) break; + + var arg = args.shift(); + rest = match[3]; + result.push(match[1]); + + if (match[2] == '%') { + result.push('%'); + args.unshift(arg); + continue; + } + + result.push(__formatted(arg, match[2])); + } + + result.push(rest); + + var remainingArgs = [].slice.call(args); + remainingArgs.unshift(result.join('')); + return remainingArgs; +} + +function __formatted(object, formatChar) { + + try { + switch(formatChar) { + case 'j': + case 'o': return JSON.stringify(object); + case 'c': return ''; + } + } + catch (e) { + return "error JSON.stringify()ing argument: " + e; + } + + if ((object === null) || (object === undefined)) { + return Object.prototype.toString.call(object); + } + + return object.toString(); +} + + +//------------------------------------------------------------------------------ +// when deviceready fires, log queued messages +logger.__onDeviceReady = function() { + if (DeviceReady) return; + + DeviceReady = true; + + for (var i=0; i