From 44316ecd150b6c37cb62b9a1c53226f0325f4419 Mon Sep 17 00:00:00 2001 From: Pliable Pixels Date: Sat, 16 Mar 2019 07:11:54 -0400 Subject: changed paths --- docs/_build/html/_sources/guides/source.rst.txt | 236 ------------------------ 1 file changed, 236 deletions(-) delete mode 100644 docs/_build/html/_sources/guides/source.rst.txt (limited to 'docs/_build/html/_sources/guides/source.rst.txt') diff --git a/docs/_build/html/_sources/guides/source.rst.txt b/docs/_build/html/_sources/guides/source.rst.txt deleted file mode 100644 index c1956657..00000000 --- a/docs/_build/html/_sources/guides/source.rst.txt +++ /dev/null @@ -1,236 +0,0 @@ -Building from Source -````````````````````` - -**NOTE** If you want to run it on your desktop, you can directly -download desktop binaries -`here `__ -and if you want it for Android/iOS you can get from the play/appstore. -This is only for those who *want* to run from source. - - Note: If you are building from source, you are mostly on your own. I - have very limited time to debug environment differences/package - differences between what I have and what you may have. I'm not a - nodejs/grunt etc expert and stuff seems to change all the time. - -Version note: The code is compiled using the following versions of -tools. **If you are using newer versions of ionic the code may not -compile - I don't have the time to upgrade yet. Finally, if you choose -to go the source route, I expect you to spend a lot of time yourself -debugging first before you create an issue. Even if you do create an -issue, I have very limited bandwidth to debug source compilation issues -for you.** Thanks. - -Output of ``ionic info`` - -:: - - Ionic: - - ionic (Ionic CLI) : 4.5.0 (/usr/local/lib/node_modules/ionic) - Ionic Framework : ionic1 1.3.5 - @ionic/v1-toolkit : 1.0.19 - - Cordova: - - cordova (Cordova CLI) : 8.1.2 (cordova-lib@8.1.1) - Cordova Platforms : android 7.1.4, ios 5.0.0 - Cordova Plugins : cordova-plugin-ionic-keyboard 2.1.3, cordova-plugin-ionic-webview 2.2.0, - (and 30 other plugins) - - System: - - Android SDK Tools : 26.1.1 (/Users/pp/Library/Android/sdk/) - ios-deploy : 2.0.0 - ios-sim : 7.0.0 - NodeJS : v8.11.2 (/usr/local/bin/node) - npm : 5.6.0 - OS : macOS Mojave - Xcode : Xcode 10.1 Build version 10B61 - -Install Dependencies - needed for all platforms ------------------------------------------------ - -Install NodeJS -~~~~~~~~~~~~~~ - -Install NodeJS from `here `__. As of -Dec 2018, I'm using Node ``v8.11.2``. I use -`n `__ to manage node versions and switch -between them. - -Install cordova, ionic, and bower -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -.. code:: bash - - npm install -g cordova ionic bower - npm install @ionic/v1-toolkit --save-dev - -And some more: - -.. code:: bash - - npm install -g gulp - npm install node-sass - npm install async - npm install jshint - -(Note you may need to do ``sudo`` depending on how your system is set -up. It's `better you -don't `__, -but if you must, well, you must) - -If you get a newer version, you should adjust your cordova version to -the mentioned version above in order to be able to successfully compile -zmNinja. To change the version you can follow these instructions: -`change cordova -version `__ - -Download zmNinja ----------------- - -.. code:: bash - - git clone --depth 1 https://github.com/pliablepixels/zmNinja.git - -Configure build configure zmNinja and get all required plugins --------------------------------------------------------------- - -.. code:: bash - - - cd zmNinja - npm install - bower install - ionic cordova platform add android (or ios) - cordova prepare - -Making an iOS build -------------------- - -Note: You need to be doing this on a mac, with Xcode and the SDK -installed. You also need to have your developer certificates/etc. (I am -not going to detail this out - there are many internet resources on -this) - -(Harder) If you need picture notification support in push -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -As of Mar 2019, cordova-ios does not support multiple targets, nor does -it support automatic building of notification extensions. So there is manual work to be done: - -- Open up ``platforms/ios/zmNinja.xcworkspace`` in XCode -- Go to ``File->New->Target->Notification Service Extension``, select Objective C -- In the "Product Name" put in ``zmNinjaNotification`` (your BundleID should now read ``com.pliablepixels.zmninja-pro.zmNinjaNotification``) -- Say "Yes" to "Activate zmNinjaNotification scheme?" popup -- Now go to zmNinjaNotification target and make version and build same as zmNinja -- Now in XCode Targets, select ``zmNinjaNotification``, and make sure you select a Team and make sure Deployment Target is 10 or above -- Change Deployment target to 10.1 (same as zmNinja target) -- ```cp www/external/NotificationService.m platforms/ios/zmNinjaNotication/`` -- ``cd platforms/ios/`` -- ``pod install`` - -You can now do `build_ios.sh`. However, after you build, you will have to go back to XCode -after the build to make the following changes: - -1. Sync notification version with app version -2. Change notification bundle ID back to com.pliablepixels.zmninja-pro.zmNinjaNotification (cordova removes the last word) - - -(Easier) If you don't need picture notification support in push -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -There are a few steps you need to take to get the iOS build working for -the first time. If you don't do this, you may get a compilation error -that says ``ld: library not found for -lGoogleToolboxForMac`` - -:: - - cd platforms/ios - pod install - -This does not produce an iOS ready ipa. What you need to do then is to -open ``platforms/ios/zmNinja.xcworkspace`` in Xcode, and run. - -To compile a debug build for iOS from command line, from zmNinja project -root: First edit ``./build-auto.json`` and change the -``developmentTeam`` id to yours. Then: - -.. code:: bash - - ./build_ios.sh - -To compile using XCode, open ``platforms/ios/zmNinja.xcworkspace`` - You -need to use "Legacy Build" system if you are on XCode 10+. You can -change this in XCode ``File->Workspace Settings`` and then build usual. -Also switch to the Capabilities tab and make sure "Remote Notifications" -is on in Background Modes and in iCloud section, Key-Value storage is -enabled. If you see a "Fix issue" there, clicking on that button -resolves everything. - -Making an Android build ------------------------ - -Note that you need the `Android -SDK `__ installed and -configured properly for this to work. - -From the zmNinja project root: - -.. code:: bash - - ./build_android.sh --debug (or --release) - -If this complains of missing SDKs, you need to install the SDK version -it requests This should produce an APK file. To install it on your phone -over adb, you'd do something like - -.. code:: bash - - adb install -r debug_files/android-debug.apk #if you did --debug - or, - adb install -r release_files/zmNinja.apk #if you did --release - -Making a desktop build ----------------------- - -I use `electron `__ to build the desktop app. - -For versions 1.3.018 and beyond -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -I've migrated to using -`electron-builder `__ -to automate the build process better. - -Make sure you have all the dependencies -^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ - -Typically, just running - -:: - - npm install - bower install - -Should have installed everything. Validate by checking you have -``electron`` installed by invoking it on the command line - -You now have the following options: - -:: - - npm run dist-all # builds linux, mac and windows packages - npm run dist-mac # only builds mac packages - npm run dist-lin # only builds linux packages (32bit, 64bit, arm) - npm run dist-win # only builds win packages (32bit, 64bit) - -Your packages will be created in the ``dist`` folder - - -Troubleshooting ---------------- - -Lots of things can go wrong. - -* Please make sure you don't post issues about why your own build is not working - please figure it out -* Look carefully at error messages -- cgit v1.2.3