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-Building from Source
-`````````````````````
-
-**NOTE** If you want to run it on your desktop, you can directly
-download desktop binaries
-`here <https://github.com/pliablepixels/releases>`__
-and if you want it for Android/iOS you can get from the play/appstore.
-This is only for those who *want* to run from source.
-
- Note: If you are building from source, you are mostly on your own. I
- have very limited time to debug environment differences/package
- differences between what I have and what you may have. I'm not a
- nodejs/grunt etc expert and stuff seems to change all the time.
-
-Version note: The code is compiled using the following versions of
-tools. **If you are using newer versions of ionic the code may not
-compile - I don't have the time to upgrade yet. Finally, if you choose
-to go the source route, I expect you to spend a lot of time yourself
-debugging first before you create an issue. Even if you do create an
-issue, I have very limited bandwidth to debug source compilation issues
-for you.** Thanks.
-
-Output of ``ionic info``
-
-::
-
- Ionic:
-
- ionic (Ionic CLI) : 4.5.0 (/usr/local/lib/node_modules/ionic)
- Ionic Framework : ionic1 1.3.5
- @ionic/v1-toolkit : 1.0.19
-
- Cordova:
-
- cordova (Cordova CLI) : 8.1.2 (cordova-lib@8.1.1)
- Cordova Platforms : android 7.1.4, ios 5.0.0
- Cordova Plugins : cordova-plugin-ionic-keyboard 2.1.3, cordova-plugin-ionic-webview 2.2.0,
- (and 30 other plugins)
-
- System:
-
- Android SDK Tools : 26.1.1 (/Users/pp/Library/Android/sdk/)
- ios-deploy : 2.0.0
- ios-sim : 7.0.0
- NodeJS : v8.11.2 (/usr/local/bin/node)
- npm : 5.6.0
- OS : macOS Mojave
- Xcode : Xcode 10.1 Build version 10B61
-
-Install Dependencies - needed for all platforms
------------------------------------------------
-
-Install NodeJS
-~~~~~~~~~~~~~~
-
-Install NodeJS from `here <https://nodejs.org/en/download/>`__. As of
-Dec 2018, I'm using Node ``v8.11.2``. I use
-`n <https://github.com/tj/n>`__ to manage node versions and switch
-between them.
-
-Install cordova, ionic, and bower
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-.. code:: bash
-
- npm install -g cordova ionic bower
- npm install @ionic/v1-toolkit --save-dev
-
-And some more:
-
-.. code:: bash
-
- npm install -g gulp
- npm install node-sass
- npm install async
- npm install jshint
-
-(Note you may need to do ``sudo`` depending on how your system is set
-up. It's `better you
-don't <https://johnpapa.net/how-to-use-npm-global-without-sudo-on-osx/>`__,
-but if you must, well, you must)
-
-If you get a newer version, you should adjust your cordova version to
-the mentioned version above in order to be able to successfully compile
-zmNinja. To change the version you can follow these instructions:
-`change cordova
-version <https://iphonedevlog.wordpress.com/2014/06/25/updating-and-reverting-to-different-cordova-phonegap-versions>`__
-
-Download zmNinja
-----------------
-
-.. code:: bash
-
- git clone --depth 1 https://github.com/pliablepixels/zmNinja.git
-
-Configure build configure zmNinja and get all required plugins
---------------------------------------------------------------
-
-.. code:: bash
-
-
- cd zmNinja
- npm install
- bower install
- ionic cordova platform add android (or ios)
- cordova prepare
-
-Making an iOS build
--------------------
-
-Note: You need to be doing this on a mac, with Xcode and the SDK
-installed. You also need to have your developer certificates/etc. (I am
-not going to detail this out - there are many internet resources on
-this)
-
-(Harder) If you need picture notification support in push
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-As of Mar 2019, cordova-ios does not support multiple targets, nor does
-it support automatic building of notification extensions. So there is manual work to be done:
-
-- Open up ``platforms/ios/zmNinja.xcworkspace`` in XCode
-- Go to ``File->New->Target->Notification Service Extension``, select Objective C
-- In the "Product Name" put in ``zmNinjaNotification`` (your BundleID should now read ``com.pliablepixels.zmninja-pro.zmNinjaNotification``)
-- Say "Yes" to "Activate zmNinjaNotification scheme?" popup
-- Now go to zmNinjaNotification target and make version and build same as zmNinja
-- Now in XCode Targets, select ``zmNinjaNotification``, and make sure you select a Team and make sure Deployment Target is 10 or above
-- Change Deployment target to 10.1 (same as zmNinja target)
-- ```cp www/external/NotificationService.m platforms/ios/zmNinjaNotication/``
-- ``cd platforms/ios/``
-- ``pod install``
-
-You can now do `build_ios.sh`. However, after you build, you will have to go back to XCode
-after the build to make the following changes:
-
-1. Sync notification version with app version
-2. Change notification bundle ID back to com.pliablepixels.zmninja-pro.zmNinjaNotification (cordova removes the last word)
-
-
-(Easier) If you don't need picture notification support in push
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-There are a few steps you need to take to get the iOS build working for
-the first time. If you don't do this, you may get a compilation error
-that says ``ld: library not found for -lGoogleToolboxForMac``
-
-::
-
- cd platforms/ios
- pod install
-
-This does not produce an iOS ready ipa. What you need to do then is to
-open ``platforms/ios/zmNinja.xcworkspace`` in Xcode, and run.
-
-To compile a debug build for iOS from command line, from zmNinja project
-root: First edit ``./build-auto.json`` and change the
-``developmentTeam`` id to yours. Then:
-
-.. code:: bash
-
- ./build_ios.sh
-
-To compile using XCode, open ``platforms/ios/zmNinja.xcworkspace`` - You
-need to use "Legacy Build" system if you are on XCode 10+. You can
-change this in XCode ``File->Workspace Settings`` and then build usual.
-Also switch to the Capabilities tab and make sure "Remote Notifications"
-is on in Background Modes and in iCloud section, Key-Value storage is
-enabled. If you see a "Fix issue" there, clicking on that button
-resolves everything.
-
-Making an Android build
------------------------
-
-Note that you need the `Android
-SDK <http://developer.android.com/sdk/index.html>`__ installed and
-configured properly for this to work.
-
-From the zmNinja project root:
-
-.. code:: bash
-
- ./build_android.sh --debug (or --release)
-
-If this complains of missing SDKs, you need to install the SDK version
-it requests This should produce an APK file. To install it on your phone
-over adb, you'd do something like
-
-.. code:: bash
-
- adb install -r debug_files/android-debug.apk #if you did --debug
- or,
- adb install -r release_files/zmNinja.apk #if you did --release
-
-Making a desktop build
-----------------------
-
-I use `electron <https://electron.atom.io>`__ to build the desktop app.
-
-For versions 1.3.018 and beyond
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-I've migrated to using
-`electron-builder <https://github.com/electron-userland/electron-builder>`__
-to automate the build process better.
-
-Make sure you have all the dependencies
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-Typically, just running
-
-::
-
- npm install
- bower install
-
-Should have installed everything. Validate by checking you have
-``electron`` installed by invoking it on the command line
-
-You now have the following options:
-
-::
-
- npm run dist-all # builds linux, mac and windows packages
- npm run dist-mac # only builds mac packages
- npm run dist-lin # only builds linux packages (32bit, 64bit, arm)
- npm run dist-win # only builds win packages (32bit, 64bit)
-
-Your packages will be created in the ``dist`` folder
-
-
-Troubleshooting
----------------
-
-Lots of things can go wrong.
-
-* Please make sure you don't post issues about why your own build is not working - please figure it out
-* Look carefully at error messages